CHANGELOG

1.2.5

  • Enabled config to adjust rocket jumping force and radius

1.2.4

  • Added config
  • Changed Megarocket VFX

1.2.0

  • New Jinx VFX Created by Violet King of WeeWISE/Emotes @ Violet Chaolan#4695
  • PowPow Bullet visual tracers adjusted slightly
  • Fish Bones explosion no longer causes the screen to shake
  • Super Mega Death Rocket! explosion will now cause the screen to shake
  • Adjusted Fish Bones homing characteristics slightly

1.1.0

  • R2API Conversion

1.0.11

  • Added Dynamic Bones on Jinx's hair.

1.0.10

  • Voicelines can now be disabled in configuration because people complained

1.0.9

  • Fixed an issue where fishbones rocket visual was not homing into targets in multiplayer games.

1.0.8

  • Pow-Pow is now client authoritative
  • Fish Bones is now client authoritative
  • Get Excited! Adjustments

1.0.7

  • Fish Bones will now be affected by Pocket I.C.B.M
  • Super Mega Death Rocket! damage is now affected by Pocket I.C.B.M
    • Super Mega Death Rocket! will not fire additional projectiles provided by Pocket I.C.B.M

1.0.6

  • Pow-Pow damage decreased to 3x165% (down from 3x200%)
  • Jinx has new character select pose and sounds
  • Fish Bones homing will not allow target loss
  • Fish Bones homing rotation increased to hit airborne enemies easier
  • Super Mega Death Rocket! will attempt to check if it's bonus damage has already been dealt to targets.
  • Super Mega Death Rocket! base damage reduced to 1350-2700% damage (down from 1600-3200%)
  • Super Mega Death Rocket! bonus damage reduced to 25% of target's missing health (down from 35%)

1.0.5

  • Pow-Pow damage increased to 3x200% (up from 3x125%)
  • Pow-Pow base duration decreased to 0.8 seconds down from 1.0 seconds.
  • Pow-Pow is no longer agile.
  • Pow-Pow now has reduced recoil
  • Pow-Pow now grants Rev'd up on hit instead of on use.
  • Fixed issue with fish bones homing during multiplayer games.
  • Fixed issue with pow-pow not granting Rev'd up during multiplayer games
  • Fish Bones now has reduced recoil.

1.0.4

  • Attempt to fix Fish Bones impact issues during multiplayer.
  • Adjusted Fish bones homing properties.
  • Reduced delay before homing on Fishbones from 1 second to 0.3 seconds.

1.0.3

  • Jinx now rotates her body toward where she's aiming during Super Mega Death Rocket!
  • Fixed an issue where Zap could cancel itself out if casted again.
  • Zap cooldown starts at the end of the skill use.
  • Super Mega Death Rocket cooldown starts at the end of the skill use.
  • Bonus damage numbers from Super Mega Death Rocket now appear above affected units instead of collision impact location.
  • Fishbones now has a 1 second delay before homing on targets.

1.0.2

  • Fixed an issue causing Get Excited Buff making Jinx immobile.
  • Fixed an issue where Rev'd Up Buff was falling off before new stacks could be added.

1.0.0

  • Initial Release