Some mods may be broken due to the recent Alloyed Collective update.
| Last updated | a day ago |
| Total downloads | 82 |
| Total rating | 1 |
| Categories | Maps Tweaks Items Alloyed Collective |
| Dependency string | team_mohrbill-Mohr_Credits-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2118README
Introduction
This package allows you to easily configure the stage director credit scaling for multiplayer. By default, the per-player scaling and flat bonus are both 0.5 (when normalizing to a value of 1.0 for singleplayer). For example, here's a table of the stage director's credits when spawning in Siphoned Forest on stage 1:
| Player Count | Credits | Normalized Value | Credits Per Person |
|---|---|---|---|
1 |
300 |
1.0 |
300 |
2 |
450 |
1.5 |
225 |
3 |
600 |
2.0 |
200 |
4 |
750 |
2.5 |
187.5 |
5 |
900 |
3.0 |
180 |
6 |
1050 |
3.5 |
175 |
999 |
150000 |
500.0 |
~150 |
Observe that [Normalized Value] = 0.5 * [Player Count] + 0.5. This is why I consider 0.5 the default value for both the per-player and flat scaling. If you instead want the credits per person to remain constant, you can adjust the settings in Mod Options -> Mohr Credits and set Flat to 0 and Scalar to 1. Basically the whole reason I made this mod was to do that.
Note that this mod does not adjust the bonus credits granted from things like the "vault" opening in Abyssal Depths by default, matching default behavior, though this does add a toggle to enable that behavior in the settings.
It is recommended that you install with r2modman.
Mostly stolen from MultitudesDifficulty by 6thmoon, this builds on their stage credit adjusting system.
Version History
1.0.3
- Fixed error in bonus credit calculations
1.0.2
- Actually fixed readme
1.0.1
- Fixed readme
1.0.0
- Release