You are viewing a potentially older version of this package. View all versions.
tsuyoikenko-Scout-0.8.6 icon

Scout

Adds the Scout survivor! Now with proper emote compatibility and item displays! Multiplayer compatible!

Date uploaded 6 months ago
Version 0.8.6
Download link tsuyoikenko-Scout-0.8.6.zip
Downloads 16836
Dependency string tsuyoikenko-Scout-0.8.6

This mod requires the following mods to function

RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Orb-1.0.1 icon
RiskofThunder-R2API_Orb

API for creation and management of custom Orb types.

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_TempVisualEffect-1.0.2 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.2
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4
RiskofThunder-RoR2BepInExPack-1.19.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.19.0
RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_DamageType-1.1.1 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.1

README

Scout

Original Concept by vo1dstud1os - discord https://codenamecrisis.carrd.co/ - carrd

Overview

Skills

Passive: Atomic Core

  • Scout can double jump. Deal damage to build up Atomic Core. Taking damage reduces Atomic Core. Atomic Core increases movement speed.

Primary: Splattergun

  • Agile. Fire a scattergun burst for 12x50% damage.

Primary Swap: Bonk

  • Agile. Swing your bat for 320% damage.

Secondary: Toxic Cleaver

  • Agile. Throw your cleaver Blighting and dealing 350% damage. Crits and Poisons stunned enemies.

Secondary Swap: Spike Ball

  • Agile. Hit your baseball Stunning and dealing 240% damage. Stun duration scales with distance traveled.

Utility: Atomic Blast

  • Drain your Atomic Core gaining Atomic Crits, attack speed, and movement speed. If drained at max charge, deal 1500% damage around you.

Special: Swap

  • Swap to your bat.

Keywords

Atomic Crits:

  • Damage is increased by 125% and all attacks apply Weaken.

This character was made in 24 hours! This release was made afterward with some polishing.

Scout Video

Download other tf2 akin characters:

https://thunderstore.io/package/EnforcerGang/SniperClassic/

https://thunderstore.io/package/EnforcerGang/Rocket/

https://thunderstore.io/package/EnforcerGang/Enforcer/ (Nemforcer)

https://thunderstore.io/package/PopcornFactory/Arsonist_Mod/

Contact me on Discord: https://discord.gg/3NaMEsvYeD

Credits

tsuyoikenko - Code, model, animations.

vo1dstud1os - Concept art, icon art.

TheTimeSweeper - Incredible new Henry template.

rob - Creator of the glorious Henry template. Also, built Scouts animations using Driver as a base.

CHANGELOG

0.9.6

  • Fixed ragdoll

0.9.5

  • Playable for sots
  • Dont report bugfixes until Gearbox gets their crap together

0.9.3

  • Fixed skill overrides

0.9.2

  • What?

0.9.1

  • Fixed some networking

0.9.0

  • Hi

0.8.10

  • Hopefully fixed sound????

0.8.9

  • NERFS

0.8.8

  • If people complain about scout anims or his model now i will personally throw a spikeball cleaver into your skull

0.8.7

  • Size of cleaver and baseball increase by 2x

0.8.6

  • oops

0.8.5

  • New run/sprint anims (Makes him a teeny tiny bit smoother)
  • New Primary Dastardly Dwarf. Heads will roll..
  • Added Ancient Scepter support for Swap: Atomic Charge can still be gained while Atomic Core drains
  • Atomic Core pulses in intervals over its duration to deal more damage

0.8.4

  • Increased base ms by 1 to feel more scouty
  • Removed unlock condition cause bugged

0.8.3

  • Removed cooldown from swap (it was funny with void items but a little TOO funny)
  • Lowered reload speed slightly
  • Token fixes

0.8.2

  • Scout's utility does damage on intervals now
  • Token fixes

0.8.1

  • ScoutMod.dll is now OfficialScoutMod.dll just in case
  • The old ScoutModTF2 doesnt work with 90% of mods in general but ig if you have an extremely niche modpack you can play them together now?

0.8.0

  • Item displays fixed and added
  • Undeprecated now ^
  • Config to adjust shotgun recoil for motion sickness

0.7.8

  • Hopefully fixed item display crash

0.7.7

  • Fixed stubbed shaders emission

0.7.6

  • Added official emote support (might be broken until the unofficial support is removed)
  • Swapped skills show up in loadout now
  • Gave him stubbed shaders

0.7.5

  • I forgor

0.7.4

  • Fixed bone rotations for skins
  • Added log

0.7.3

  • Staged reloads

0.7.2

  • Hopefully fixed sound bug?
  • Added grace period when at max gauge
  • Added sfx and vfx when hitting max gauge
  • Lower cd for weapon swap for qol
  • Config to gain charge while Atomic Charge drains

0.7.1

  • Atomic Crits was permanent on projectiles oops

0.7.0

  • Reload is now tied to attackspeed
  • Buffed reload time from 2.5 sec -> 2.0 sec
  • Atomic Blast now has 0 cooldown
  • Atomic Blast duration scales with stock
  • Atomic Core buildup rate increases with Atomic Blasts cooldown reduction
  • Mini Crits name changed to Atomic Crits
  • Atomic Crits nerfed to deal 125% damage
  • Atomic Crits buffed to apply weaken
  • Updated Tokens

0.6.2

  • Cleaver model added
  • Added footsteps
  • Fixed sfx loop (hopefully)
  • Token fixes and quick buff icon fix
  • Fixed scout not going invisible for certain items/equipment

0.6.1

  • Jump polish and some other vfx stuff
  • Icon
  • Unlock achievement Batter Up: Beat the stage 1 teleporter in under 2 minutes without picking up a single item (Config to force unlock)

0.6.0

  • Made Ball and Cleaver more accurate
  • Cleaver Icon added
  • Multiplayer compatible
  • Ball now "stuns" any enemy for Cleaver to always work!
  • Reworked vfx for Ball and Cleaver
  • Cleaned up bat animations
  • Glowing bat!?
  • Added animations for weapon swapping and cleaned up resting idle animation
  • Added new vfx for Atomic Blast

0.5.1

  • Forgot git url

0.5.0

  • Scout released!