Some mods may be broken due to the recent Alloyed Collective update.
All mods
Made you immune and untargetable when you open artifact of command menu
Last updated: 17 hours ago
Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.
Last updated: 17 hours ago
Mod to add a secondary keybind for sprinting
Last updated: 17 hours ago
Allows for user to configure most values of all projectiles.
Last updated: 18 hours ago
Adds 25 new items. Fully configurable, now with Risk Of Options!
Last updated: 18 hours ago
Drones don't spawn but count for drone scrappers.
Last updated: a day ago
adds lost in transits drifter as a skin for vanilla drifter (and config to entirely replace original drifter .,,..,
Last updated: a day ago
Reminds you to save Sale Star for big chests
Last updated: a day ago
A cool mod made for a Game Modding class. Implements a custom level with unique debuffing items.
Last updated: a day ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: a day ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: a day ago
A vanilla-adjacent mod that adds 37 new items! Supports integration with LookingGlass. Updated for the Alloyed Collective DLC.
Last updated: a day ago
Reworks Seeker's kit to be less bloated. No more Tranquility, no more revives, no more 4 keywords on every single skill.
Last updated: a day ago
Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.
Last updated: a day ago
Adds 32 items that definitly don't cause singularities
Last updated: a day ago
Makes item tooltips more detailed and shows item descriptions on ping. Client-side and Vanilla-compatible.
Last updated: a day ago
Changes some procs to only trigger on skill or equipment damage! Configurable!
Last updated: a day ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: a day ago
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: a day ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: a day ago
Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Last updated: a day ago
Adds weaker versions of Engineer's turrets as equipments. Server-side and Vanilla-Compatible.
Last updated: a day ago
Stackable elite aspects with new effects. Added SotS Support!
Last updated: a day ago