Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Added support for all Alloyed Collective enemies.
Last updated: 21 hours ago
Brings back Assassin and the construct boss and rebalances them. Fixed for real now.
Last updated: 21 hours ago
Mod focused on fixing confirmed gameplay bugs, like Warped Echo. Includes various visual, text and audio fixes.
Last updated: 21 hours ago
surely spawning in items is a good idea
Last updated: 21 hours ago
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Last updated: a day ago
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: a day ago
[Server-Side, Vanilla-Compatible]: Non intrusive gameplay QoL. Items & Drones that fall of the map teleport back. And a couple random qol tidbits
Last updated: a day ago
Custom Skin to replace the pilot with Monitoring Miku, and a version without the mech
Last updated: a day ago
Speeds up teleporter, pillars, etc. With time penalty
Last updated: a day ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: a day ago
API for registering and handling custom teams
Last updated: a day ago
API for adding custom damage over time effects
Last updated: a day ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: a day ago
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Last updated: a day ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: a day ago
Simulation complete... Commandant, we're going to win this fight. -> v2.1.4 Recompilation for Alloyed Collective
Last updated: a day ago
可以自定义技能和炮台类型,炮台可以是为游戏角色或怪物,无需房主安装。如果想了解详情或者提出意见,可以加 QQ 群 785191578。(如果想学习做 mod,也可以免费进群交流学习)
You can customize skill and turret types. Turrets can be designed for both playable characters and monsters, and it doesn't require the host to install them.
Last updated: a day ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: a day ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: a day ago
Adds an alternate primary skill for REX
Last updated: a day ago
Adds a primary revolver skill for bandit.
Last updated: a day ago
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: a day ago