Variants from MonsterVariantsPlus, Ported to VarianceAPI.
This mod is based from ThinkInvis.ClassicItems. Add missing classic items from Risk of Rain 1. Fully documented for other interested mod creators.
This mod includes helpers that may aid other mod creators. Fully documented, so feel free to check it out.
BETA - This mod will allow the relative drop chance of items, equipment and drop tiers to be changed. It will also allow the tiers of items and equipment to be changed.
A Continuation of Rob's MonsterVariants, VarianceAPI lays down the groundwork for virtually anyone to create their own variants. Now with a proper ReadMe file.
Incoming Supply Drop! Adds 10 new items to enhance your Risk of Rain 2 experience.
Play as Irelia, the Blade Dancer, in Risk of Rain 2!
ThinkInvisible's Library of Extras for RoR2.
This mod adds 2 new artifacts into the game, namely the Artifacts of Malice and Spleen.
Allows players to respawn as a monster when they die.
Adds Archaic Wisps to the Game. Now with proper elite displays.
An adequate assortment of anomalous additions (mostly items/artifacts).
Adds items from Risk of Rain 1 which didn't make the cut.
Nerfs the Brass Contraption Enemy with configurable options
Makes Survivors actually Tweaked :)!
More items of assorted varieties! Some ported from BalanceOverhaulRBO, some new, all with no icons or models!
Overhauls ROR2 gameplay via a massive pass through item balance and related content. BORBO places a far greater emphasis on player defense and combat agency, with less 'autoplay' and a harder but more fair feeling level of difficulty.
Tropical Storm Difficulty
Adds a new game difficulty/Artifact, Tropical Storm.
Changes up Acrid's kit to encourage a more melee-focused playstyle.
Choose what bosses can spawn on each stage.
Generates a config file that can be used to tweak the HP/Shield, regen, damage, armor, and speed of all vanilla survivors.
Drop your items when hit for extra annoyance.
Adds a new launching utility ability for Artificer.
Last updated: 2 weeks ago