BlammCo Catalogue
(Two of) The TF2 mercs are here and they've brought some of their stuff.
Last updated | 8 months ago |
Total downloads | 6087 |
Total rating | 6 |
Categories | Mods Guns Items Gungeoneers |
Dependency string | Qaday-BlammCo_Catalogue-2.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
MtG_API-Mod_the_Gungeon_API
Adds the good parts of Mod the Gungeon to BepInEx.
Preferred version: 1.5.7README
Literally nobody asked for it, but the mercs from that hit Valve game Team Fortress 2 have made it into the gungeon, and they've brought some of their stuff, too - and MANNCO. decided to rebrand into something a little more fitting within the gungeon's standards.
Things
Scout - currently not very interesting, but I'm sure a simple fast boi can be fun to play at times
Soldier - who comes with and is buffed by an innate ability to rocket jump across the rooms of the gungeon!
v 2.0.1
- Tweaked and fixed some rocket jumping stuff
v 2.0.0 CHANGELOG
- The Soldier has been officially added, and he’s ready to jump into battle! More of his gear to come soon this took me too long lol i just want this out already
- New guns: Direct Hit, Black Box, Liberty Launcher,
- New items: Gunboats, Disciplinary Action, Bonk! Atomic Punch
- The ability to rocket jump across all characters - fly across rooms and pits with various (2 right now) items you may find on your runs.
- Hopefulllyyyyy Baby Face’s Blaster is actually fixed this time
- Sprites updated for Steak, it's cooldown and active time reduced and will no longer stay activated if dropped mid-effect
- The Scattergun now has a visual effect to indicate when a meatshot has been hit
- The Eagle’s ammo pool has been reduced to 120
- Candy Cane bloops above player head to indicate its effect
v1.1.3
- Removed Soldier because he's unfinished and I'm stoopid.
v1.1.1 (v1.1.2) CHANGES
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Reworked the sprites and animations of the Scattergun, Force-A-Nature and Shortstop
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Added the Candy Cane
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Converted all JSON files to JTK2D so they no longer clog up the config editor
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Files got messed up in v1.1.1, v1.1.2 fixes them
v1.1.0 CHANGELOG
- Added new guns: The Panic Attack, The Ullapool Caber
- Added new items: Ubersaw, Buffalo Steak Sandvich
- Medigun is removed from loot pool as it doesn't actually do anything
- Nerfed the scattergun to have 120 ammo instead of 200 and a reduction in bullet damage from 4 to 3 each.
- Reduced Scout’s speed by 0.5
- Bumped Baby Face’s Blaster’s tier from C to B
- Added visual effects to more guns
- Added casing droppings to Sasha, PBPP, Winger, Baby Face, Scattergun, FAN, Shortstop, Soda Popper, Agent
- Minor changes include:
- Reduced the Winger’s reload time from 1.1s to 0.8s
- Fixed a typo in the Life Extender Machine
- Changed PBPP rarity from C to Special
- Changed Recon Pouch rarity from B to Special
v1.0.2 CHANGELOG
- Added Punchout sprites to the Scout
- Added scout's handwraps to all in game sprites
Credits
Thanks to everyone in the Gungeon Modding Discord who helped me with coding stuff, I probably wouldn't have made it without them!
All of the sprites were done by me,
and like 60% of the code (the other 40% of it I stole)