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FATE: Reawakened
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A permanent, player-owned storage room behind the Grove fishing dock, with persistent Mimic chests, customizable dungeon wall and floor styles, and a Keeper model selector.
Direction-based spell wheel: hold the key, flick towards a spell, release to activate it. The cursor is hidden while the wheel is up and nothing has to be clicked.
PartGhost's cape physics, standalone: capes, cloaks and wings get a three-link rig and swing with momentum instead of staying rigid. Cosmetic only, with an on/off setting.
Target-mode aiming: reticle cursor, mouse-turned camera and WASD-only movement, with reticle colours, circle thickness and a live preview in FATE Mod Menu. Requires FATE WASD and FATE Camera Turn.
Your own soundtrack, by location: toggle, select and preview FATE's music, tune each loop by ear, add your own songs, and export or install song packs.
Adds a Mod Settings button to the pause menu, showing the options installed mods register in a native-style screen.
PartGhost's Grove day and night cycle, standalone: golden dusk and a moonlit night with lit lamps and darkened water, a day length adjustable from three seconds to three hours in FATE Mod Menu, and a time-of-day clock under the town name.
Rebind keyboard, mouse and controller controls in a native-style menu. Dual bindings, wheel zoom, stick swap and camera inversion.
I (MikhailKillsZombies) develop this mod with help from an AI coding assistant.This is s mod that adds 4 player multiplayer.
PartGhost's CameraTurn controls from FATE Co-op, adapted as a standalone optional plugin. No co-op required.
1-15 of 15 results