All mods
Improves the logic of the bots and makes them more reliable in combat.
Last updated: 2 weeks ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings.
Last updated: 2 weeks ago
Allows you to change the prisoner model to up to 6 different enemy models. (Arms not included)
Last updated: 2 weeks ago
WIP - DISABLES ACHIEVEMENTS - Gamemodes base library.
Last updated: 2 weeks ago
GTFO but rogue RPG
Last updated: 2 weeks ago
Uses LIST to populate full Tab Completions and Asterix expansion to PING, QUERY, and READ commands.
Last updated: 2 weeks ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 3 weeks ago
This mod adds 4 hammers and 2 custom knives
Last updated: 3 weeks ago
The map has been remade.
Last updated: 3 weeks ago
API for plugin developers to modify movement speed.
Last updated: 3 weeks ago
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 3 weeks ago
Asset bundles for rundown Project: Eternal
Last updated: 3 weeks ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: 3 weeks ago
KDS Quarantine Zone is a Vanilla+ Rundown and sequel to [The Secured Containment Route] or SCR. But make no mistake, this rundown does not show the same Simplified and Casual ideology of its predecessor.
Last updated: 3 weeks ago
Adjusts starting ammo by the number of players. [Required by all players]
Last updated: 3 weeks ago
Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.
Last updated: 3 weeks ago
go medieval on their asses, literally
Last updated: a month ago
Place the asset files into the corresponding folder to make them take effect. Note: This only works for official maps.
Last updated: a month ago