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21-40 of 888 results
2x HP & regen cap, no combat stamina penalty, -90% fall dmg, +50% ammo, 3x faster revives, short detection, no fog, fog clearing, instant sentries, bot sentry keys, ping any terminal, Ins/Del infinite ammo/HP. 530+ tunables.
Keeps up to 100 sleeping Strikers alive around you at once - on drop, past every alarm door, and via a steady trickle - always out of sight, and self-recycled if your framerate dips, so you always have targets to stealth or shoot while testing other mods.
A sound engine for GTFO that plays your own music, driven by what the team is doing. Combat music and a boot sound so far, synced in multiplayer. Ships no music.
GTFO client feedback, kill cards, damage numbers, local corpse effects, and a crosshair-focused enemy health bar with weakspot part labels. BepInEx only.
Return compatible items to resource containers. Optional surface placement is off by default and can be enabled in the config. Feedback: qingju.me
Host-authoritative resource-pack and consumable stacking with separate hot-reloadable limits, both defaulting to 6.
CoordinateTriggerEvents(CTE) is a BepInEx IL2CPP plugin designed for GTFO custom Rundown and custom level creation.
Guests get a hold-to-return button next to the settlement waiting-for-host label, so they can leave the expedition without the host.
Weapon safety for GTFO with a native HUD SAFETY ON/OFF indicator next to the flashlight icon. Hold the key to engage, press to release.
A simple mod designed to restore the boss overdamage overflow mechanic from a specific version of R8
