All mods
Who said only BioTracker can tag enemies
Last updated: 3 months ago
Locally replaces enemy animations with custom ones
Last updated: 3 months ago
Blocks bots from picking up any resource packs that you don't want them to collect.
Last updated: 3 months ago
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
Last updated: 3 months ago
Early Release: 5 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 3 months ago
An asset bundle pack for Rundown Devs containing 15 model customizations +6 variants, and 11 custom textures.
Last updated: 3 months ago
A pack of custom stock gearparts
Last updated: 3 months ago
Allows developers to add consumables to terminals.
Last updated: 3 months ago
Prevents most interactions from being interrupted and fixes terminal bugs.
Last updated: 3 months ago
A weapon rebalance mod balanced around Vanilla and similar difficulty custom rundowns (such as Rundown Delta). Massive credit goes to Tru's Vanilla Reloaded mod for inspiration and some of the changes.
Last updated: 3 months ago
Customise your Rundown (Extra edition)
Last updated: 3 months ago
[Required by All] Fixes items and resources failing to spawn.
Last updated: 4 months ago
Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.
Last updated: 4 months ago
Sniper 34156 + 34873 (costofbullet)
Last updated: 4 months ago
GTFO but the levels are flipped!
Last updated: 4 months ago
A Rundown built around custom tiles
Last updated: 4 months ago
Vanilla-ish Modpack for my friends and I
Last updated: 4 months ago
Challenge plugin for people who trust their teammates.
Last updated: 4 months ago
Run faster, jump higher, leave no survivors.
Last updated: 4 months ago
Remastered version of Eclipse with better enemy variety, encounters, and consumables!
Last updated: 4 months ago