Mods that depend on WardenIntelOhBehave
A vanilla, story based rundown with modded elements. Early release with Six available expeditions. Two or more prisoners recommended.
Last updated: a day ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: a day ago
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: a day ago
://Survival: We need to come together and live to the end
Last updated: 3 days ago
Vanilla style original rundown with (21) in-depth missions, team of 4 highly recommended. Kinda what I would vision the games missions to feel like if I was a dev. Give it a shot and tell me what you think. SHOULD be bug free...
Last updated: 4 days ago
://INTEL:>..[GOD'S IN HIS HEAVEN. ALL'S RIGHT WITH THE WORLD.]..
Last updated: 5 days ago
://Extension protocol in effect
Last updated: 2 weeks ago
A vanilla style rundown with some extra stuff and emphasizes teamwork.
Last updated: 2 weeks ago
://VER 1.0: New orders received..configuring weaponry for ideal results..awaiting drop...
Last updated: a month ago
Teamwork is your only hope.
Get The F*** Out!
Last updated: 2 months ago
A mostly vanilla rundown with unique twists and spins on objectives, scans, etc. D-Tier released!
Last updated: 2 months ago
A challenging vanilla rundown with 3 missions currently
Last updated: 2 months ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 4 months ago
This modpack contains 1 single level designed for a group of 8 players: Tartarus. Good luck.
Last updated: 5 months ago
A friendly version of rundown Project: Eternal
Last updated: 6 months ago
(Fashionably late) Standalone Submission. 4 players required. My first attempt at a "modular" level
Last updated: 9 months ago
A high difficulty rundown in the making. Early Access available!
Last updated: 9 months ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: 10 months ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: 10 months ago