Mods that depend on WardenIntelOhBehave
Rundown about...Tanks? Team of 4 recommended
Last updated: 3 weeks ago
Rundown I made for my friends. 31 expeditions.
Last updated: 5 days ago
[21 Expeditions] [Vanilla-like] [Wiki included] [Stealth is sometimes a suggestion] [Levels with gimmicks] [Some simple lore to follow] What else should I tell you?
Last updated: 11 hours ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 2 weeks ago
The warden has been overthrown, ushering in a new exploration!
Last updated: 3 months ago
The Warden is low on prisoners... You must complete the objectives as a group of 2...
Last updated: 6 months ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: 4 days ago
://ERROR: Prisoners diverted, proceed until further notice
Last updated: 9 months ago
://INTEL:>..[ EXCEEDINGLY DIFFICULT RUNDOWN FOR EXPERIENCED PLAYERS ]..
Last updated: 9 months ago
23 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 3 weeks ago
A challenging vanilla rundown with 3 missions currently
Last updated: a year ago
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
Last updated: a month ago
This modpack contains 1 single level designed for a group of 8 players: Tartarus. Good luck.
Last updated: 4 months ago
://VER 1.0: New orders received..configuring weaponry for ideal results..awaiting drop...
Last updated: a year ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: 5 months ago
(Fashionably late) Standalone Submission. 4 players required. My first attempt at a "modular" level
Last updated: 2 years ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: 2 years ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: 2 years ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: 3 weeks ago
A 26? Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
Last updated: 2 months ago