
Last updated | a week ago |
Total downloads | 509 |
Total rating | 2 |
Categories | Rundowns Rundown Mods |
Dependency string | rlyeh-Gargantua-0.1.6 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function



Extra-MyCoolPlugin3
MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.
Preferred version: 999.999.9999
Localia-ResourceHelper
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Preferred version: 3.0.1
Flowaria-ColoredBio
Client-side MOD: Make Bio being more colored depends on enemy state!
Preferred version: 1.1.1
easternunit100-WwiseGameParameterController
This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.
Preferred version: 0.0.1


DacreDOLOLO-WeaponStatShower
Shows the stat of the weapons, compatible with WeaponCustomizer
Preferred version: 1.4.0



GTFOModding-SecDoorTerminalInterface
(Plugin Dev Libaray) Attach Terminal to Security Door with API
Preferred version: 1.0.7


randomuserhi-AggroFix
Host only mod to fix enemy targetting for custom rundowns that split players across zones
Preferred version: 0.0.2




ProjectZaero-ZaeroMonsters
An asset bundle pack for Rundown Devs containing 15 model customizations +6 variants, and 11 custom textures.
Preferred version: 2.9.0



hirnukuono-EEC_H
A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions
Preferred version: 1.8.10

hirnukuono-AdvancedWardenObjective
A modern fork of Flowaria's AdvancedWardenObjective (AWO). Now with 50+ warden events!
Preferred version: 2.1.0
donan3967-donan3967_geo_pack_2
Another pack of custom tiles for your rundowns
Preferred version: 1.3.0
Red_Leicester_Cheese-CheeseGeos
Containing 11 custom geos and 3 modified geos (Lab tile overhaul begins now)
Preferred version: 0.4.3

Inas07-EOSExt_ExtraDoor
Connect adjacent yet disconnected areas with additional Sec-Door, or replace weak door with a Sec-Door
Preferred version: 1.0.1

Inas07-EOSExt_LevelSpawnedSentry
Finally we have a level spawned sentry after the game is dead...
Preferred version: 1.1.3
Inas07-EOSExt_SecDoorTerminal
Rundown Dev side SecurityDoorTerminal. Now added ExtraDoor support
Preferred version: 1.1.2
TheDoggyDoge-DogsTilePack
Custom tiles from RundownX modified to work normally, and other tiles I have made
Preferred version: 1.1.1README
Current Version: 0.1.6
information
- This is a concept mod made using plugins available on the market to imagine what it would be like if Rundown 9 came out.
- This mod is open for bug reports and difficulty feedback. DISCORD : 1_rlyeh_1
Patch note!
Patch note 0.0.2
- Completed the third map. Changed the sniper and heavy rifle recoil.
Patch note 0.0.3
- Burst cannon modification, text file modification.
Patch note 0.0.35
- Added a new boss mob. Still in testing. Will upload it along with the new map as soon as it is completed.
Patch note 0.0.36
- Fixed teleportation errors that were causing errors for some reason and adjusted the balance of some maps.
Patch note 0.0.37
- A new map has been released, but it is still in the balance testing phase, so it has been released in the testing phase.
- Delete the scattergun.
Patch note 0.0.38
- Disinfection Installation
Patch note 0.0.4
- Minor changes and resource additions
Patch note 0.0.41
- The file was uploaded incorrectly. Sorry.
Patch note 0.0.42
- Scout error generation resolved.
- Simple balance adjustment.
Patch note 0.0.43
- Fixed a bug where the door would burst in one fell swoop.
Patch note 0.0.44
- some weapon buff
Patch note 0.0.45
- Charger Surge Nerf on EX Map
Patch note 0.1.0
- We remade the original map by creating a new one.
- Gargantua Cannon range and penetration nerf
- The map itself is still in the testing phase, so it is not very complete.
Patch note 0.1.1
- We adjusted the balance of the remade maps.
- Gargantua Cannon range and penetration nerf 2
- The map itself is still in the testing phase, so it is not very complete.
Patch note 0.1.2
- Added a little more armor to A2.
- I changed the configuration a little bit in A3.
- The map itself is still in the testing phase, so it is not very complete.
Patch note 0.1.3
- To time the B1 gimmick, I'm uploading a B1 test version for a moment.
- The A-line maps are complete!
Patch note 0.1.4
- Slight nerf to B1, still in testing phase.
- Gargantua Cannon damage increased by 1, range slightly increased, penetration added by 2
Patch note 0.1.5
- B1 completed, I have released a B2 test version.
- Added A2 armor, fixed infinite wave spawn
Patch note 0.1.6
- Adjust resource values when starting.