Mods that depend on Atlas
Post-apocalyptic and devoid of life, Dead City (from Pixel Gun 3D) is a generously-sized battleground with multiple landmarks. For Sandbox!
Last updated: 2 weeks ago
Post-apocalyptic and devoid of life, Dead City (from Pixel Gun 3D) is a generously-sized battleground with multiple landmarks. For Take and Hold!
Last updated: 2 weeks ago
(IN-GAME Tutorial UPDATE!)A Custom Horror Gamemode Map Based on FNAF, can you survive the night?
Last updated: 2 weeks ago
The first firing range and museum!
Last updated: 3 weeks ago
A sinister military base from the Doom expansion Legacy of Rust, as a GunGame map (thank you Kodeman!)
Last updated: 3 weeks ago
Little sandbox room from the new years event in Umamusume
Last updated: a month ago
WILL OVERWRITE YOUR CONFIGS handful of tweak mods that improve how satisfying the guns are
Last updated: 2 months ago
Croft Manor from Tomb Raider 2 as a sandbox map.
Last updated: 3 months ago
Nakatomeat Tower - Social Ball
Last updated: 3 months ago
Nakatomeat Tower - Federal Blackout Intervention
Last updated: 3 months ago
A little map I threw together to figure out how to port Source Engine maps to H3! Shoutout to LunaKitty aka NovaProot for technical assist!!
Last updated: 4 months ago
Supply Raid(SR) Gamemode, with native H3MP integration
Last updated: 4 months ago
[2025 Xmas] The Definitive way to play Safehouse Progression, remade from the ground up. [WARNING: Only works on Experimental Branch]
Last updated: 4 months ago
Take and Hold in MGS, Big Update
Last updated: 4 months ago