All mods

 3689
7 
Tribal Pelts
Adds 5 Pelts themed around tribes. [More via Extensions]
Last updated: 2 months ago
 262
2 
BellistBuff
This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.
Last updated: a year ago
 768
0 
Void Mox Support
Mox Support
Last updated: a year ago
 722
1 
inscryption augmented to base
This is a port of a PvP based mod to base game its also in Early Beta Adds ~83 Cards to Act 1 and KCM
Last updated: a year ago
 628
10 
Remoxed Bosses
Changes the 3 core bosses and Royal to be Mox themed and harder.
Last updated: a year ago
 2434
2 
Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 3 months ago
 5920
3 
Unused Sigils Disabler by Void Slime
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Last updated: a year ago
 1105
1 
Max Mod
A library of sigils relating to Maximum Energy.
Last updated: a year ago
 830
1 
Eden Mod
A mod put together by me for Eden. Also this mod is a Cardpack that adds 10 Rares [Unbalanced]
Last updated: a year ago
 2445
12 
Raccoon
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 2 new Soundtracks, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Last updated: 11 months ago
 21495
4 
Opponent Bones
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: a year ago
 18562
4 
Legends From The Darkness
A collection of cards and sigils based on real animals and urban legends.
Last updated: 2 months ago
 814
4 
Act1Revamp
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: a year ago
 1554
4 
FecundityRework
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: a year ago
 3114
8 
NodeBane
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 7 months ago
 4838
3 
Roses and Another Cards
Cards packages for a variety of 1-2 act/Kaycee's mod gameplay.
Last updated: 5 months ago
 1153
2 
Weird and wacky Card Pack
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 3 months ago
 1751
2 
Infinite Chicken
Adds an infinitely reviving chicken to the rare card pool.
Last updated: a year ago
 1697
2 
Configurable Node Generation
Per the name, allows for some greater configuration of a map's nodes.
Last updated: 2 years ago
 1136
1 
CardsAndKromer
Cards & Kromer is a Kaycee's Mod Card Extension, including 1 new talking card, 3 new decks,and several new cards!
Last updated: 2 years ago
 1121
7 
Uncollectable Collectable
Adds the uncollectable vanilla cards to the card pool (With rebalance)
Last updated: 2 years ago
 1120
8 
Grimoras Finale Cards
Adds the 6 finale cards to Act 1 and KCM (With their own tribe)
Last updated: 2 years ago
 882
5 
ForbiddenMox
Adds a new Mox cost themed after dark magic!
Last updated: 2 years ago
 6651
12 
BittysRegions
Adds a new region and boss for you to randomly encounter, with dialogue and lots of cool looking stuff.
Last updated: a year ago