All mods
Improved, dynamic, and configurable contour maps (and more) for every moon.
Last updated: 38 minutes ago
Adds an earlygame moon covered by perpetual darkness - 615Noctis.
Last updated: 13 hours ago
Library for managing large Lethal Company mods.
Last updated: 12 hours ago
Easy tier Ocean moon on a large metal platform town.
Last updated: 18 hours ago
Later Game Moon host to recording studios and film sets.
Last updated: 18 hours ago
Mid game Volcanic moon with dry canyons and hotsprings.
Last updated: 18 hours ago
Currently adds two new vanilla like moons.
Last updated: a day ago
Deltarunes Hometown, as a playable moon.
Last updated: 4 days ago
A Vanilla-Themed 0 cost desert and oasis moon!
Last updated: a week ago
[v72] Wondrous gizmos and gadgets for the restless mind.
Last updated: 5 days ago
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: 4 days ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: 4 days ago
A Moon + Interior combo made from a reworked port of Charlotte's Labyrinth from Puella Magi Madoka Magica Portable. Features visuals from the game, as well as new models, areas, and mechanics; all adjusted to function with Lethal Company!
Last updated: 2 weeks ago
TwitchChatAPI wrapper for Lethal Company.
Last updated: a month ago
A Lethal Company modding API for easy creation of Minecraft-style Chat Commands
Last updated: 2 weeks ago
Unity Runtime WILL comply with .NET Standard 2.1. Whether it likes it or not.
Last updated: a month ago
NuGet System.IO.Pipelines package re-bundled for convenient consumption and dependency management.
Last updated: a month ago
NuGet Concentus.Oggfile package re-bundled for convenient consumption and dependency management.
Last updated: a month ago