Modpack for friends
Modpack of 100+ mods i made for my friends, designed to make the game realistically hard with an extensive description of content because random people are downloading this for some reason#DISCLAIMER: First of all, this modpack has just been revived with a notable reduction in mods, so a significant portion of all the information below is redundant.
The modpack was designed for a closed group of friends, which i inform what mods i removed. In order to face less problems, it's advised that every update you either:
- try manually clicking "disable" or "delete" on each mod, and if it is a part of the modpack then it will give you a warning, if it's not then it will be disabled
- create a new profile and download the modpack there
Also please note that i did not create the icon
nor the mods within this modpack. This
modpack was made to simplify the process
of installing mods for my friends to spice up
the gameplay, please dont sue me now thank you
Sorry that it's that complicated, the modpack was created for a friend group afterall
Quite the hefty (100+ mods) modpack balancing between realism and horror originally designed for my friend group, however now semi-requiring me to write this fairly long file as random people began downloading it. The basic description contains some basic information about what you have. What you will be dealing with will be in the SPOILERS section. If you're already familiar with the secrets and surprises of the base game then i STRONGLY advise you to tweak the config files. Trust me, it's worth it.
#CHANGES:
-Beehives no longer spawn -Free travelling to any moon -Enhanced purchaseable equipment and ship upgrades -Disposable items can now be recharged (except stun grenade) -Extra purchaseable equipment -6 extra hours before automatic takeoff (does not apply to voting takeoffs) -Additional screens -Suit variety -No loot removal penalty for all players dying -Dead players penalty will not be applied if the body was returned -Extra purchaseable slots for a walkie talkie and flashlights -Toggle which enemies can spawn and which cannot in the config -snap rotation to ship furniture -an overhaul to a significant portion of the game's sounds, including soundtracks -Spectators can toggle between first and third person now -bigger lobbies! -New moons -Equipment can be found in the facility -Fire exits are locked from outside, meaning you can only exit through them -Turrets always have a laser -Landmines can be defused and scrapped, however they no longer emit beeping noises and light. Watch your step! -Landmines and turrets can target monsters -Shotgun shells can be purchased in the store -Scrap amount scales with quota -Inverse teleporter does not drop your items anymore -Moons with bad weather give more valuable scrap -Jetpack is less buggy -Enhanced performance And more!
SPOILERS PART
-Configurable chance of a random player becoming infected. Their goal is to kill everyone who isn't infected and survive themselves. After some time, they will be able to temporarily turn into a monster, entering the facility into quarantine mode (No radar, Walkies or teleporter, main exit doors are locked and you can only exit the facility from Fire exits) and giving them the option to kill others by hand. Be wary, the survivors can still find and/or buy various items to help them in surviving and/or killing the infected. -Bracken will sometimes now take players live (it will still kill them once they get dragged off though) -The Bracken is completely silent -The terminal can malfunction, Making surviving harder (radio outage, navigation error, teleporter malfunction, etc.) -new monsters: Manstalker -stalks players -if spotted enough times will run off and enter a raged chase state, similar to Jester -When enraged, it is advised to hide or leave the facilityShrimp
-eats loot
-follows players
-Eats players if it doesn't find loot to eat in time
SCP 966 -Insufficient data
Walker
-Invisible unless it gets close enough
-Scares the crap out of you a couple of times, before taking you into a seemingly infinite staircase. We lack information on what lies in the staircase, unfortunately.
-Ship radar detects it as a player (blue dot)
Halt
-Insufficient data
Plague Doctor
-Relatively slow one shotting enemy
-Turns killed players into slow zombies that deal a lot of damage
-Usually appears surrounded by zombies of previous contractors
-May or may not be able to ressurect corpses regardless of cause of death
Watcher
-Watches from the vents
-Listen for the breathing
-Masked are now mimics - they no longer have a mask, no longer stick their arms out and they mimic a random player in the server on spawn, using their suit and voice to fool players.
-Masks will possess dead bodies nearby
-Spider spawns significantly more webs now, and climbs walls more often
-Some monsters can now leave the facility
KNOWN BUGS:
Modded building layouts desync between players. - Solution: assign modded layouts to be specific to certain moons
