Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Enemy Health Bar
Client-side enemy health bars for Lethal Company with configurable UI modes and adaptive max-health handling.
| Last updated | 7 hours ago |
| Total downloads | 63 |
| Total rating | 0 |
| Categories | BepInEx Client-side Tweaks & Quality Of Life AI Generated |
| Dependency string | Aueser-Enemy_Health_Bar-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Enemy Health Bar
Enemy Health Bar is a client-side Lethal Company plugin that displays enemy health in world-space UI. It does not send network messages and does not modify enemy state.
Features
- Displays enemy health bars above enemies, as compact side bars, or as numbers only.
- Shows current and maximum health values with configurable text formats.
- Supports adaptive maximum health handling for modded enemies that increase or reduce health.
- Preserves vanilla special cases for enemies whose effective health differs by state or player count.
- Keeps debug diagnostics opt-in through configuration.
- Supports live configuration reloads while the game is running.
- Provides optional LethalConfig integration when LethalConfig is installed.
- Uses localized configuration text when LC Chinese Project is detected.
Installation
Install through a Thunderstore-compatible mod manager, or manually extract the package contents into the game folder so that the DLLs are placed under:
BepInEx/plugins/EnemyHealthBar/
The package requires BepInEx for Lethal Company. LethalConfig and LC Chinese Project are optional integrations, not required dependencies.
Configuration
The plugin creates a BepInEx configuration file on first launch. Most settings can be changed while the game is running.
Important options:
DisplayMode:HorizontalBar,VerticalSideBar, orNumbersOnly.ShowHealthNumbers: shows current and maximum health text.HealthTextFormat: controls current/max, current-only, or percent-only text.MaxHealthMode:Hybridby default. This keeps vanilla special-case handling while adapting to observed modded health values.MaxDistance: hides health bars beyond the configured range.Debug.Enabled: unlocks diagnostics and test-only visibility options.
Notes
- This is a client-side display mod. It does not alter combat, enemy AI, spawning, or networking.
- Full-health enemies are hidden by default during normal play.
- Some vanilla enemies have phase-specific or player-count-specific rules. The plugin handles these cases without runtime reflection or scene-wide searches.
License
Enemy Health Bar is licensed under GPL-3.0.