PTSD Company
A modpack to add a lot of scary shit and a few mechanics to the game. For best experience, play without reading the modlist first.
Last updated | 8 months ago |
Total downloads | 5106 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | BusterTornado-PTSD_Company-1.0.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1TheBeeTeam-PersistentPurchases
Cosmetic items stick behind even after being fired
Preferred version: 1.2.0Blorb-WeatherMultipliers
Moons with active weather will contain scrap with higher value
Preferred version: 1.1.0ViViKo-NoSellLimit
Remove the limit of items that can be placed on the deposit desk
Preferred version: 1.0.1Frack9-DarkMist
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Preferred version: 1.3.0doggosuki-Huntdown
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Preferred version: 1.4.1Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.9.4PloufJPEG-CompanyCreatures
Adds Mushrooms that can infect players with a deafening disease
Preferred version: 0.2.0Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1FlipMods-ReservedFlashlightSlot
Gives a free, dedicated Flashlight slot on the right side of your screen. Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 1.6.3FlipMods-ReservedWalkieSlot
Gives a free, dedicated Walkie slot on the right side of your screen. You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 1.6.2jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.11notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1KayNetsua-E_Gypt_Moon
Adds the intermediate-level moon 10-EGypt to the game. If you are using LethalExpansion, please install LethalExpansionCore!
Preferred version: 2.0.15NomnomAB-RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Preferred version: 2.5.2qwbarch-Mirage
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Preferred version: 1.0.16SweetOnion-LethalSnap
Add a polaroid. Take pictures of the worst moment of your expeditions and try to sell them to the evil company
Preferred version: 1.5.2readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.4.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9Justice69-ImmersiveScraps
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.2.0TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Preferred version: 1.3.3Jordo-NeedyCats
You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.2.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.0.3fumiko-CullFactory
Stops rendering faraway factory rooms - Helps with performance.
Preferred version: 0.9.1zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.8.2Bob123-Haunted_Harpist
Adds a new enemy - The Haunted Harpist - to the game
Preferred version: 1.2.7README
Summary
This modpack adds a lot of QOL features, moons, interiors, enemies, enemy revamps, and a few game mechanics.
QOL/Performance
Tons of QOL changes/performance fixes
- Flashlights and walkie talkies have a dedicated hotbar slot with a keybind to use them.
- Discord rich presence support to show what map, quota, etc. you are playing to your Discord friends.
- Support for more than 4 players, and allows players to join mid-quota while the ship is in orbit.
- Lots of performance fixes (to hopefully help offset the amount of mods).
- Moons with active weather will give higher loot value.
- Removes the item limit at the Company desk.
- Tons of emotes and suits.
- Cosmetic ship items will stay even after you get fired.
- Loot scanner shows the total value of items in your ship.
- Item weight is displayed in KG instead of LBs (can be turned off by just disabling the mod).
Moons
9 new moons (From easiest to hardest)
- Aquatis (C), a mostly-underwater moon with a few islands.
- Atlantica (B), a time-locked moon, doomed to flood over and over.
- Asteroid-13 (B), a rogue moon with no sun.
- 10 EGypt (B), an egyptian themed moon.
- Infernis (A), a scorching-hot volcanic moon.
- Gratar (A), a moon with a huge factory controlled by an AI gone rogue.
- Polarus (A), a frozen-over vault from before the Company went bankrupt.
- Acidir (S), a cursed acidic bog with high-value loot.
- Etern (S+), a desert lab which was abandoned after experiments on creating living toys.
Interiors
Alongside the custom interiors that come with the moons, there are also 3 new ones:
- Dungeon
- Sewer
- Mental hospital
Enemies
7 new enemies.
- Dark Mist, a non-lethal enemy which messes with your vision.
- Boomba. Self explanatory.
- Mushrooms, which spread from player to player, making you deaf to your coworkers' voices.
- Shy Guy/SCP-096. If you look at it for too long, it will chase you, and it *will* catch you.
- Rolling Giant, an enemy which chooses randomly from every enemy behaviour pattern.
- Weeping Angels, which occasionally replace coilheads.
- The Haunted Harpist, who plays a serene tune, but gets aggressive if disturbed.
Enemy revamps
Revamps to the AI of most enemies in the game.
- All enemies can trigger (and be killed by) landmines and turrets
- Humanoid enemies (and modded enemies) will mimic the voices of players in the lobby. This is synced, so all players hear the same voice at the same time
- The Bracken will now flicker nearby lights and dim player flashlights
- Forcing the lights back on with the breaker box will anger the bracken, as will taking the apparatus
- The Bracken now drags you to its room before killing you
- Centipedes can be removed from player's heads without a shovel by spamming the use button, but this may hurt you
- The Ghost Girl has new voice lines and will now haunt your walkie-talkie
- Coilheads will slowly turn their head to face you if you're staring at them
- The Masked now has more complex behaviour, such as attacking you with items, using the terminal and calling fake dropships to lure you
New mechanics
Several new (configurable) game mechanics
- Polaroid cameras. Take photos to sell to the company. The more dangerous, the better the value.
- Huntdowns. Get daily missions to hunt down monsters for loot.
- Dinosaur minigame.
- Kitties!!! Pet them to calm them down.
- Malfunctions. The ship is old and worn, so there's a chance for things to go wrong. If you don't recover all the bodies, the chance doubles.
- Emergency dice. Roll them for a chance to get something good, a chance to get something bad.