Lethal Company

Required mods (182)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.5.1
Adds the legendary Immortal Snail as an enemy.
Version:0.7.8
Compatibility mod for custom enemy skins.
Version:1.5.1
A perilous and frigid moon.
Version:4.0.1
A peaceful island moon.
Version:4.0.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:4.0.1
A corrupted moon.
Version:4.0.1
A desolate mining platform above a turbulent gas giant.
Version:4.0.1
Adds 5 traps, a saw turret, flame turret, soundcannon, plasma cannon and mouse traps. Fully customizable.
Version:1.6.5
Adds a nuke as a scrap that may or may not be extremely dangerous
Version:1.1.4
A Library for my niche (But maybe useful) scripts
Version:1.0.9
A massive deep mine interior, with 5 floors and many variants!(v80)
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Version:1.1.4
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.5.0
Audio and MIDI library for .NET
Version:2.2.2
Makes terminal scrolling line-based. Perfect for heavily modded stores and moon lists. (Configurable)
Version:1.0.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.1
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