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FeralCompany-FeralBright-1.1.1 icon

FeralBright

A simple plugin with various methods of lighting up the facility

Date uploaded a month ago
Version 1.1.1
Download link FeralCompany-FeralBright-1.1.1.zip
Downloads 978
Dependency string FeralCompany-FeralBright-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Rune580-LethalCompany_InputUtils-0.7.4 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.4
AinaVT-LethalConfig-1.4.1 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.1
FeralCompany-FeralCommon-0.1.3 icon
FeralCompany-FeralCommon

A collection of common utilities and classes that are used across various FeralCompany projects

Preferred version: 0.1.3

README

FeralBright

Build Latest Version Total Downloads

A simple plugin with various methods of lighting up the facility.

Made as an alternative to, and inspired by, the FullBright plugin.

When configuring the color of the light, you can use any color picker you like. I personally use this one.

Configuration is thoroughly explained in the configuration file itself.

Brief Feature Overview

  • Toggleable "hands-off" flashlight. Basically, a flashlight that is invisible and doesn't require you to hold it.
  • Toggleable "inside sunlight". This feature allows you to toggle whether the sun's light penetrates the facility.
    • Typically, this creates a kind of "Flat" lighting effect. The "hands-off" flashlight is still useful in this mode, but it's not as necessary.
  • Extremely configurable. You can change the color, intensity, and range of the light source, as well as its position relative to you. You can also change the pitch and yaw of the light source.
    • This can be used to create various effects such as "headlamp" or "flashlight"-style lighting.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

  • Nothing, yet.

Version [v1.1.1] (2024-04-23)

Fixed

  • Use proper FeralCommon version in thunderstore.toml

Version [v1.1.0] (2024-04-23)

Changed

  • Better looking mod icon.
  • Updated FeralCommon to v0.1.3

Fixed

  • Fixed the sun having a preference for where you were looking.
  • Fixed the sun blasting your minimap with light.
  • Your flashlight no longer shows up on the minimap.
  • Fixed your flashlight sometimes shining behind you.

Version [v1.0.0] (2024-04-19)

Changed

  • Use custom sun object instead of sunIndirect.
    • This allows for much better control over the appearance, in my opinion. Seems more reliable, as well.
  • Patch ConnectClientToPlayerObject instead of Coroutine for detecting player assignment.
  • Updated defaults for Sun Intensity config.
  • Updated FeralCommon to v0.1.0
  • Updated LethalConfig to v1.4.1

Trivial

  • Pull CONTRIBUTING.md and thunderstore.toml into solution view.
  • Specify LethalConfig and InputUtils as dependencies instead of allowing them to be transitive.
  • Strip some outdated and unnecessary information from README.md

Version [v0.0.1] (2024-04-14)

Added

  • Initial release
  • Ability to toggle indoor sun visibility
  • Ability to toggle a "hands-free" flashlight
  • Each feature is very configurable