Last updated | 2 months ago |
Total downloads | 7521 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | Freiitas-Oco_ModPack-1.6.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1Flof-LethalLaser
A mod that adds a not so family friendly laser. Can be used to detonate mines or damage monsters
Preferred version: 1.3.5scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.2.2LethalMatt-Bozoros
A custom clown / circus themed moon. Featuring custom music, weather events, interior, enemies and a firework show!
Preferred version: 1.0.1BatTeam-LethalFashion
Unlocks all of the base game suits immediately for free.
Preferred version: 1.0.7MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.1.0HGG-JigglePhysicsPlugin
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Preferred version: 1.1.21skidz-PoolRooms
Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.
Preferred version: 0.1.22Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.2AudioKnight-StarlancerEnemyEscape
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Preferred version: 2.4.2RosiePies-CozyOffice
[1.2.1] Wander around a cozy office, but something lurks inside..!
Preferred version: 1.2.1RosiePies-RoseLib
[1.0.1] A collection of tools for RosiesMoons / their standalones.
Preferred version: 1.0.1RosiePies-Sector0_Interior
[2.0.3] Sector-0's Interior, an ominous secret awaits
Preferred version: 2.0.3x753-Peepers
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Preferred version: 1.0.3Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.6AudioKnight-StarlancerWarehouse
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Preferred version: 1.6.7WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.1.3qwbarch-Mirage
Synced voice mimicking for all enemies, and a focus on features for masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul, but is not a drop-in replacement. Please look over the FAQ and config options to enable/disable the features you want.
Preferred version: 1.8.1IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.2Zingar-SecretLabs
[3.4 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.
Preferred version: 3.4.1AudioKnight-StarlancerMoons
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Preferred version: 2.3.3IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.2.5notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.10.1Badham_Mods-SCPFoundationDungeon
Adds the SCP foundation as a potential dungeon to explore.
Preferred version: 4.3.4anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.18KlutzyBubbles-BetterEmotes
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.4MrUnrealTeam-SchoolDungeon
[1.2.6 Release] Adds a new dungeon: school, and one special item. (v62 compatibility)
Preferred version: 1.2.6readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.5.1Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens and Snare Fleas. Updated for v60+.
Preferred version: 1.4.0xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.2.1EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.1.0ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.4.2malco-Lategame_Upgrades
V3.10.1! - Two new upgrades related to water such as oxygen consumption and its movement hinderance, fixes & more
Preferred version: 3.10.1AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.1theMenagerie-LiminalPools
Adds a dungeon to lethal company based off of Jared Pike's 'dream pools'.
Preferred version: 1.0.11README
Oco ModPack
I made this modpack to play with my friends but feel free to use with your group of friends.
Versão 1.6.2
- Jogo atualiza né então Lategame Updates?
Versão 1.6.1
- Paulete me ajudou a retirar uns mods e agora acho que tá bom!
Versão 1.6.0
- Voltamos! Voltamos? Coisa pakas nova e atualizada pra nova versão v62 (eu acho?)
Versão 1.5.6
- Nova lua Solace do Starlancer, foda demais, decidi tirar o EGypt já que era uma lua que meus amigos não gostavam muito. Devo ter removido mais alguns mods que pesavam na sincronização, mas não lembro mais xd
Versão 1.5.5
- Excel pesava demais kkkkk e tirei o Fiend pois a galera teve medo dele.
Versão 1.5.4
- LCOffice retornou kkkkk, WeatherTweeks e mais cosméticos e o HarpPhantom.
Versão 1.5.3
- Botei o mapa de Bozoros e tirei Ganimedes por ser muito cara. Alias tirei LCOffice que como sempre havia bugado e seus valores não batiam com o spawnrate colocado. Ah e diversas luas de mod agora tem seu interior "padrão".
Versão 1.5.2
- Outpost 31 e Secret Labs, agora eu paro com as luas novas...
Versão 1.5.1
- Ganimedes em jogo e lag do Voip.
Versão 1.5.0
- Coloquei meus amigos Peepers no jogo e arrumei os valores dos interiores que estavam bugados, tem até grafico junto do arquivo se quiserem ver.
Versão 1.4.10
- Sim eu quebrei o padrão e esse não é a versão 1.5.0 e sim 1.4.10, pq o interior do Manicômio saiu hoje...
Versão 1.4.9
- Botei o interior das piscinas (Pools) e The Fiend está no jogo... cuidado.
Versão 1.4.8
*Testei o CullFactory sozinho e ele quebra em alguns interiores em especial o Sewer. Então tirei ele. E mudei o mod da Boombox pelo mod que vc coloca url ao inves de digitar no chat (DiscJockey).
Versão 1.4.7
- Foi divertido, mas MaskedRework tá fora e Mirage é muito bom kkkk. Corrigi o nivel de cada interior e adicionei o LC Office no bagulho, tomara que nada quebre! Principalmente pq esse patch tem CullFactory!
Versão 1.4.6
- LLL Update e 4 luas novas (por preço: EGypt, Atlas Abyss, Triskelion e Aurelis)
Versão 1.4.5
- Mirage e Snatchin Bracken pra gente testar hihi (Skinwalkers saiu, mas se Mirage decepcionar ele volta).
Versão 1.4.4
Lethal Laser é pika demais foi mal... Reativei o Utility Belt.
Versão 1.4.3
Desistimos do Advanced Company (muita coisa nova = muita incompatibilidade), voltei o LateCompany... MaskedReworkinho kikiki
Versão 1.4.2
Advanced Company no modpack e LateCompany de fora. Ah é o ScarletDevilMansion ta de fora tbm por ser muito escuro e não muito legal (na opinião do Pães).
Versão 1.4.1
Esqueci a merda do mod do freebird kkkkk.
Versão 1.4.0
Cheio de mods de interiores novos e YIPPIEE.
Versão 1.3.5
Base que a galera mais curtiu.
Versão anterior a 1.3.5
Todas de testes. Com a galera do Oco.