GenshinImpactOverhaul
Replaces all entities with characters from Genshin Impact, including animations, sounds, and terminal entries. v50 Monsters compatible!
Last updated | 11 hours ago |
Total downloads | 4857 |
Total rating | 4 |
Categories | Mods Client-side Monsters Asset Replacements |
Dependency string | GoblinKingShmee-GenshinImpactOverhaul-1.2.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2README
GoblinKingShmee's Genshin Impact Overhaul Mod
Replaces all entities in Lethal Company with characters from Genshin Impact.
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Every character is complete with animations, voice lines, and terminal entries!
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Now compatible with Butler, Butler bees, Old Bird(mech), and Flower Lizard
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There are also changes to ambient music, and a few other silly Genshin sounds.
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Characters included: Albedo, Bennett, Chevreuse, Childe, Dori, Furina, Freminet, Itto, Kazuha, Klee, Navia, Neuvillette, Nilou, Paimon, Qiqi, Raiden Shogun, Razor, Ruin Guard, Scaramouche, Venti, Wriothesley, Xiao, Yaoyao, and Zhongli.
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With the official release of v50, FreminetButlerMod has been merged with this
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Installation Instructions
- Easily Downloaded with the use of ThunderStore but works as well with manual installation.
- Just make sure the GenshinImpactOverhaul.dll file is in the same folder as genshinoverhaul.
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Contact
- You can contact me with any questions at my discord: discordapp.com/users/732283588824924241, or GoblinKingShmee
- Twitter: https://twitter.com/GoblinKingShmee (Please tag me in any funny clips!)
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Conflictions
- Should work with any mod added, but naturally will conflict with any mod that alters creature and map hazard models, sounds, or terminal entries.
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Credits
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Thanks a ton to KinkyDeathMagic for animation finding and creation, model alterations, as well as Visual Effects creation for multiple entities! Thank you as well for testing throughout the creation process!
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All models and sounds are property of Hoyoverse.
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A big thank you to the Lethal Company Modding Community for all the help! https://discord.gg/v5t3KkEdsv
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And thank you for downloading this mod!
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Version Tracker
- v1.2.1
- Added more ambient sounds
- v1.2.0
- Wriothesley should no longer rarely make Neuvillette's anger noise, but hard to test as it seems to happen randomly.
- Qiqi no longer occasionally makes Albedo noises
- v1.1.9
- Fixed certain characters getting stuck in animations and not correctly transitioning to the expected animations
- Nilou should better face the player
- Furina noises volume adjusted
- Adjusted Itto's carry item animation to work better
- v1.1.8
- Reverted prespawn Ruin Guard object back to vanilla one as only the host can see it, and the Ruin Guard doesn't ever wakeup
- v1.1.7
- Qiqi now correctly appears only for one person, and disappears when she should
- v1.1.6
- Reduced the distance which you can hear Venti's idle, no more cacophany of "Yaho"
- Added effect on Xiao's pounce
- Added music for new ambient tracks
- Furina now makes additional noises to announce her presence
- Adds a glider to Venti
- All stun animations correctly setup so characters no longer just stand there
- v1.1.5
- Dependency with ModelReplacementAPI added to allow Albedo to work correctly for those using 3D charcter models, won't affect those just running base skins. May just be a temporary fix
- Yaoyao kills a little more consistently, will still need to be tweaked
- Albedo no longer laughs when spawning
- Ruin Guard noises should play more consistently
- Reduced the distance which you can hear Scaramouche's idle
- v1.1.4
- Kazuha shouldn't impact performance much as now either
- v1.1.3
- Scaramouche shouldn't impact performance as much now
- v1.1.2
- Venti got over his fear of heights and now correctly ascends and faces the direction he's flying
- Wriothesley now has cloth physics for his coat
- Klee death sounds have been added
- Scaramouche should no longer spam the console
- v1.1.1
- Adds Freminet (Pers too!), Ruin Guard, and Xiao in replacement for v50 enemies
- Re-adds terminal entries for enemies, as well as adding in new ones for Freminet, Ruin Guard, and Xiao
- Venti's animations have been redone and he no longer goes underground(conversely, he doesn't go much above 5 feet in the air)
- v1.1.0
- Furina now correctly switches between walking and idling
- v1.0.9
- Nilou now correctly does animations! No longer does she just thrash!
- Venti no longer spams voicelines when dead
- Adjusted volume for certain sounds
- v1.0.8
- Scaramouche continues being a problem, but location on hive is fixed, for some reason he can phase through the ship door in v50 (Seems to be a general issue with bees)
- Itto's animations timed better, and no longer spams his hurt voice lines when dead and being hit by Wriothesley
- v50 animations added for Klee death and Wriothesley cowering
- Yaoyao now correctly appears on v50 moons
- v1.0.7
- Disabling Bestiary as it's extremely broken in v50
- v1.0.6
- Scaramouche should preform better in the rain
- Altered positioning of some scan nodes to make scanning easier
- Sound volume adjustments
- v1.0.5
- Fixes Albedo, Chevreuse, and Itto's death pose clipping
- Fixes Neuvillette glow for real this time
- Certain sounds should play with more consistency
- v1.0.4
- Scaramouche is now officially alive and correctly uses electro
- Nilou's dance circle glows more brightly
- v1.0.3
- Zhongli and Raiden Shogun are no longer shiny
- v1.0.2
- Walking sounds no longer doubled for characters
- v1.0.1
- Fixed Neuvillette's glow and Razor's claws
- v1.0.0
- Release
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Known Bugs
- Scaramouche can phase through ship door, could just be a problem with bees in general
- Ruin Guard struggles to pick players up
- Yaoyao might not be able to kill you & she gets stuck under rocks on Embrion, leading to a strange interaction