Lethal Company

Required mods (172)

This package requires the following packages to work.
Adds popular moon made by Ceelery.
Version:2.0.0
A mod to show moon prices and risk rating in moons menu
Version:1.1.2
Reduces stuttering during level loading
Version:0.1.14
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.6.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Mod that allows you to check ammo in shotgun
Version:1.1.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Adds the Team Fortress 2 cast to lethal company
Version:0.1.1
API to simplify model replacement
Version:2.4.11
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.0
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.10.7
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