Moons/Offense

Updated 2 months ago

Offense

To keep the theme of Offense being a "mirror harder version of Assurance", some of the same changes Assurance got on v70 were applied to Offense.

  • Increased spawn probability range to 8.0
  • Decreased daytime spawn probability range to 1.0
  • Changed daytime spawn curve to allow for daytime spawns

And it got a another buff in the form of item count, this makes it the high risk high reward type of moon for the early game.

Interiors

50/50 Facility and Mines with a decently rare chance of Mansion

Interior chances
Interior Rarity Chance
Facility 46 46%
Mansion 8 8%
Mineshaft 46 46%

Loot info

  • Average total scrap value: 789
  • Item range (inclusive): 18 to 21
  • 2-Handed%: 30.5%
  • Average item weight: 13.9
Loot pool
Item Rarity
Airhorn 18
Bell 0
Big bolt 89
Bottles 63
Brush 0
Candy 0
Cash register 0
Chemical jug 0
Clock 6
Clown horn 18
Comedy 61
Control pad 40
Cookie mold pan 16
Dust pan 0
Easter egg 19
Egg beater 0
Fancy lamp 0
Flask 40
Garbage lid 31
Gift 19
Gold bar 0
Golden cup 0
Hairdryer 3
Homemade flashbang 17
Jar of pickles 0
Large axle 67
Laser pointer 10
Magic 7 ball 0
Magnifying glass 20
Metal sheet 65
Mug 0
Old phone 8
Painting 0
Perfume bottle 0
Pill bottle 23
Plastic cup 19
Plastic fish 28
Red soda 0
Remote 15
Ring 0
Rubber Ducky 0
Soccer ball 0
Steering wheel 0
Stop sign 27
Tea kettle 24
Teeth 11
Toilet paper 18
Toothpaste 0
Toy cube 19
Toy robot 9
Toy train 6
Tragedy 61
V-type engine 80
Whoopie cushion 0
Yield sign 28
Zed Dog 1

Enemies

Daytime enemy chances
Enemy Rarity Chance
Docile Locust Bees 0 0.0%
Manticoil 100 50.0%
Tulip Snake 0 0.0%
Red Locust Bees 0 0.0%
GiantKiwi 100 50.0%