Lethal Company
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Details

Latest version
1.4.0
Last Updated
First Uploaded
Downloads
114
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0
Size
509KB
Dependants

Required mods (124)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the legendary Immortal Snail as an enemy.
Version:0.7.7
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
A Library for my niche (But maybe useful) scripts
Version:1.0.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Audio and MIDI library for .NET
Version:2.2.2
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.5
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.6
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by caching frequently searchable components
Version:1.2.1
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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