Purrformancer
[V64 COMPATIBLE] A base modpack, compilation of mods meant to fix some aspects of the game and boost performance.
Date uploaded | 2 months ago |
Version | 2024.10.20 |
Download link | Netruitus-Purrformancer-2024.10.20.zip |
Downloads | 1062 |
Dependency string | Netruitus-Purrformancer-2024.10.20 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4Bobbie-FixRPCLag
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Preferred version: 1.0.1ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.10.3ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.10ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.1ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Preferred version: 1.1.0DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.4DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.4.2Drakorle-MoreItems
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Preferred version: 1.0.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1FlipMods-LetMeLookDown
V62 Compatible! This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.2fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.4.3Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0itsmeowdev-DoorFix
Fixes the hitbox of doors so items can be picked up through open doors more easily.
Preferred version: 1.0.0JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0LethalCompanyModding-LCUltrawide_Community
Ultrawide monitor support for the game Lethal Company
Preferred version: 1.1.2linkoid-DissonanceLagFix
This plugin significantly reduces the duration of lag spikes simply by changing the log level of DissonanceVoip.
Preferred version: 1.0.0mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.1.1SylviBlossom-SmartItemSaving
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Preferred version: 1.2.4Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens and Snare Fleas. Updated for v60+.
Preferred version: 1.4.0README
Lethal Company - Purrformancer
Compatible with v64
A modpack designed to improve gameplay performance and fix known bugs or inconvenience issues. It utilizes mods that are made for this purpose, tested together in normal and fully modded games. The aim of this modpack is to keep it simple and serve as a base for other modpacks or mod profiles. Updates will be provided as soon as possible to enhance the modding experience for the entire community.
IMPORTANT NOTE
If you use any mods that is modifying masked enemies (like Skinwalkers or Mirage), you might want to disable fixes for them in config file butterystancakes.lethalcompany.enemysoundfixes.cfg
- just change FixMasks
to false
.
Applied Modifications
BepInEx
By default, logging is disabled in this modpack. Logging primarily serves debugging purposes during mod or modpack development. For end-user products, logging should be disabled to conserve CPU resources, optimizing the game's performance.
Loadstone by AdiBTW
Reduces level loading stutter and voice chat issues. Also offers configurable options like async level generation, AI pathing and performance tweaks.
StarlancerAIFix by AudioKnight
Dynamically assigns appropriate AI behaviors to enemies upon spawning, based on their location within or outside dungeons. Additionally, it resolves a null reference exception related to EnableEnemyMesh().
FixRPCLag by Bobbie
Addresses performance issues stemming from NetworkManager.LogLevel set to Developer, which triggers significant lag spikes due to printing RPC Table Contents for every RPC error. To mitigate this, we have fully disabled logging levels, ensuring smoother gameplay without interruptions caused by excessive logging.
ButteryFixes by ButteryStancakes
A collection of small, vanilla-compatible bug fixes. Key changes include fixes like: stormy weather targeting issues, preserving dropship inventory between sessions and addressing various cruiser and entity bugs. Also resolves issues with climbing stamina, HUD displays and accurate scrap counts, along with several item-specific fixes such as flashlight functionality and kitchen knife visibility.
EnemySoundFixes by ButteryStancakes
Addresses and fixes various sound issues, enhancing the audio experience by correcting looping, missing sounds, and improperly pitched effects for different entities in the game. It ensures smoother and more immersive gameplay by resolving these audio problems.
JetpackFixes by ButteryStancakes
Fixes jetpack issues, particularly the overheat explosions caused by faulty collision detection. Resolves bugs like battery drain, enhances thruster controls and improves interactions with tulip snakes. Additional features include corrected proximity warnings, reduced audio distortion and the option to retain momentum when dropping the jetpack.
MeleeFixes by ButteryStancakes
Fixes bugs with the shovel and kitchen knife. Resolves an issue where the shovel could become unusable if a player died mid-swing and improves hit effects for better feedback. Also optimizes hit sound playback by referencing a cached instance, reducing lag and improving combat fluidity on less powerful computers.
WeedKillerFixes by ButteryStancakes
Fixes issues with weed killer, including making vain shrouds responsive again after the v60 update. Improves spray collision detection for vain shrouds hidden in walls and terrain and fixes the cooldown issue for adding HP/turbo to the Cruiser, ensuring sprays yield consistent results
NoJumpDelay by DaXcess
Patches out the jump delay.
LobbyImprovements by Dev1A3
Enhances lobby functionality with features like invite-only lobbies, LAN improvements and custom port settings. Adds a lobby list with direct IP connections, sorting options and lobby tag support. Also integrates Steam's "Recently Played With" feature, offers lobby codes for easy joining and includes customizations for filtering lobby names. Ban prompts now allow custom reasons and kicking players instead of banning.
BepInEx Faster Load AssetBundles Patcher by DiFFoZ
Reduces startup loading time by 60% by decompressing asset bundles into the game’s cache before loading, improving load speed and reducing RAM usage.
HarmonyXTranspilerFix by DiFFoZ
Includes some fixes from upstream repository of HarmonyX.
LethalPerformance by DiFFoZ
Optimizes CPU time and minimizes garbage collection allocation, reducing lag spikes for smoother frame times.
CruiserImproved by DiggC
Improves the behavior of Company Cruiser by enhancing visibility, reducing damage from minor impacts and fixing various bugs. Features include better seat height, temporary invulnerability and the ability to push destroyed Cruisers. Also fixes desync issues, improves handling and adds minor features.
MoreItems by Drakorle
Allows game saves with over 45 items, with support extended up to 999 items. No longer will items despawn upon saving, making it especially handy when combined with mods supporting more than 4 players or when strategically spending credits on items to evade the on-death penalty. However, caution is advised against overloading your system with an excessive number of items, as it may strain your computer's performance.
CleanerLogs by EliteMasterEric
An additional layer to streamline logging processes, this mod comes pre-configured to set log levels to Exceptions only. Ideal for instances where other mods interfere with logging, it efficiently minimizes unnecessary log messages, providing a performance boost for systems with limited processing power.
FixPluginTypesSerialization by Evaisa
Integrates with the native Unity engine to include BepInEx plugin assemblies in the assembly list, typically reserved for assemblies within the game's Managed/ folder. This resolves a critical bug where custom Serializable structs and similar elements stored in plugin assemblies fail to deserialize properly within the engine.
LetMeLookDown by FlipMods
Allows you to nearly fully look downward in-game, enhancing your perspective and immersion.
CullFactory by fumiko
Optimizes rendering by culling objects not in view or too distant from the camera, enhancing performance. It's compatible with mods adding cameras, offering two culling methods:
- Portal Occlusion Culling: Hides non-visible objects without affecting visuals, enhancing immersion.
- Depth Culling: Renders objects within a certain distance from the camera, prioritizing performance.
LCMaxSoundsFix by Hardy
Boosts the maximum number of simultaneously playing sounds in the Unity engine. It should fix for example missing footsteps or sounds issue, especially prevalent in modded versions.
DoorFix by itsmeowdev
Corrects door hitboxes, facilitating easier item pickups through open doors. However, it requires aiming at the door to close it, which may be seen as both a benefit and a drawback.
ReverbTriggerFix by JacobG5
Modifies reverb triggers to improve performance without removing map sound cues. Limits checks to players, enemies and ragdolls, reducing unnecessary calculations on terrain and props. Also optimizes how AudioReverbPresets are referenced, improving efficiency during level loading.
LCUltrawide_Community by LethalCompanyModding
Removes the default 16:9 aspect ratio lock, enabling support for any resolution and aspect ratio, including ultrawide monitors. Adjusts the UI, HUD and game rendering for better visibility and screen scaling, fixing misalignment issues on wider displays.
DissonanceLagFix by linkoid
An additional layers to reduce lag spike durations by adjusting the log level of DissonanceVoip. By addressing the issue where DissonanceVoip spamming warnings during lag spikes prolongs the duration, this plugin cuts lag spike durations in half by limiting logging to errors only.
AdditionalNetworking by mattymatty
Reduces desyncs by using more explicit networking for key game elements. Patches the current held slot, grabbed object slots and shotgun ammo and safety by broadcasting exact values. Boombox and player status are also synced directly from the host and scrap values are requested if missing. These changes aim to improve multiplayer synchronization.
AsyncLoggers by mattymatty
An additional layer that moves each logging operation to its own thread, separating it from in-game operations and eliminating delays caused by logging. The impact of this improvement grows with the volume of logs generated by your modpack, making it a crucial addition for smoother gameplay.
NestFix by PureFPSZac
Fixes Baboon Hawk nests positioning on maps.
SmartItemSaving by SylviBlossom
Improves item saving, preventing issues with modded items being replaced or misaligned after mod changes. Also fixes item rotation and falling through the floor.
AntiSlimeCamp by TestAccount666
Makes slimes roam the facility instead of camping at entrances.
PathfindingLagFix by Zaggy1024
Optimizes the AI behavior of Bracken, Snare Flea, and Spore Lizard to prevent performance stutters that can occur every 200 milliseconds in specific situations. By distributing the workload of path checks over multiple frames, it mitigates issues stemming from excessive node accessibility checks, improving overall gameplay stability.
Support
All suggestions and feedback are welcome, particularly from mod developers (I'm open for a cooperation). Join my Discord at https://discord.gg/hTuqEUmeg3 to share your thoughts and ideas!
CHANGELOG
2024.10.20
- Updated:
- StarlancerAIFix
- EnemySoundFixes
- CullFactory
- Added:
- Loadstone
- NestFix
- AntiSlimeCamp
- CruiserImproved
- SmartItemSaving
- LCUltrawide_Community
- ReverbTriggerFix
- LobbyImprovements
- AdditionalNetworking
- BepInEx_Faster_Load_AssetBundles_Patcher
- HarmonyXTranspilerFix
- LethalPerformance
- JetpackFixes
- WeedKillerFixes
- MeleeFixes
- ButteryFixes
- Fixed:
- Compatibility version in readme
- Too many mentions for Lethal Company in readme
- Enabled distance culling
- Updated CI to address depracations
Special thanks to pustiul500 for recommendations!
2024.9.15
- Fully compatible with v64
- Updated:
- StarlancerAIFix
- EnemySoundFixes
- LetMeLookDown
- CullFactory
- AsyncLoggers
- PathfindingLagFix
- Replaced JumpDelayPatch to NoJumpDelay due to depracation
2024.8.16
- Change the versioning to date format
- Updated:
- StarlancerAIFix
- EnemySoundFixes
1.2.1
- Updated:
- CullFactory
1.2.0
- Fully compatible with v56
- Updated:
- StarlancerAIFix
- CullFactory
- PathfindingLagFix
- EnemySoundFixes
1.1.5
- Updated:
- EnemySoundFixes
1.1.4
- Updated:
- AsyncLoggers
1.1.3
- Updated:
- EnemySoundFixes
1.1.2
- Updated:
- CullFactory
- EnemySoundFixes
1.1.1
- Updated README, because I forgot about the new mod
- Also added disclaimer for masked enemies fix
1.1.0
- Added EnemySoundFixes
1.0.2
- Updated LCMaxSoundsFix
1.0.1
- Updated CullFactory to 1.1.2
- Updated CI
1.0.0
Initial version. Here we start our journey to the more stable LC!