Lethal Company

Required mods (220)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Version:1.4.0
Reduces stuttering during level loading
Version:0.1.23
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
The mod will spawn additional scraps in the dungeon when required quota has surpassed 1000.
Version:1.0.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
The Company decided to give you some bonus credits for surviving.
Version:1.0.2
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Toolkit for making enemy skins in the unity editor
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Inhances the tooltips of the shotgun such as safety and ammo loaded.
Version:1.6.0
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
More counterplay for some Lethal Company mobs
Version:1.4.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Version:1.1.2
Towards a future with fewer lobby incompatibility errors.
Version:1.5.1
Adds several ghost enemies to the game.
Version:1.3.23
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
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