LethalFaceTime
Video calls for LethalPhones. See who you are talking to on your phone screen, with a camera mounted on the handset itself.LethalFaceTime
Video calls for LethalPhones. When you're on a call, the other person shows up on your phone screen.
The camera sits on the handset itself, so it moves with the phone. Walk around, look up, hold the dial key, whatever — the shot follows the phone the way a selfie camera would, and the phone never ends up in front of its own lens.
What you get
The picture comes out on the little screen on your handset, tinted and scanlined so it looks like it's coming through the phone rather than a clean camera render. LethalPhones' own number and status text get out of the way while there's something to see, and come back when there isn't. Your own number stays put.
Press V to flip your camera — front shows your face, rear shows what you're looking at.
Bad reception fades the picture, so a call with heavy interference looks about as rough as it sounds.
There's also a knob on the switchboard, between the two selection knobs, that puts the caller up on the switchboard's own display. Anyone can flip it and everyone sees the same screen, so you can all stand around and watch whoever's on the line.
Creatures that pick up a phone get framed too, sized from the creature so a hoarding bug and a masked enemy both come out sensibly.
Requires
All the video is rendered by OpenBodyCams through its public API, so the feed matches the ship monitor — same night vision, weather, corpses, masked mimics. No custom camera code.
Only you need it
Install it on its own and it works. Call state comes from LethalPhones, which already syncs it, and every camera renders locally, so you can use this in any lobby where everyone has the two mods above. Nobody else has to install anything.
Two small things do go over the wire: which way your camera is pointing, so flipping changes what the other person sees of you, and the switchboard knob, so its screen is shared. Both are plain Netcode named messages, and anyone without the mod has no handler for them, so they're dropped rather than breaking anything. Two things follow: the people who want to see a flip or a shared screen need the mod, and the host relays, so neither propagates if the host doesn't have it installed. The switchboard knob still works on your own screen either way.
Settings
Config lands in BepInEx/config/rayan.LethalFaceTime.cfg after the first launch. The ones people
actually touch:
SelfieFieldOfView— how wide the shot is. Raise it for more head and shoulders.ScreenTintStrength/ScreenEffectStrength— how green and how scanlined. Set both to 0 for a clean picture.NightVisionStrength— scales OpenBodyCams' night vision on this mod's cameras only. Lower is more natural looking, but dark places really will be darker.FlipCameraKey— rebind V.EnableSwitchboardMonitor— turn the switchboard knob off if you don't want it.Framerate/ResolutionWidth/ResolutionHeight— drop these if you're tight on performance. The camera also stops rendering entirely while your phone is shut.
If something looks wrong, turn on VerboseLogging and check the log — it reports what it's doing at
each step, which usually points straight at the problem.
Credits
Built on OpenBodyCams by Zaggy1024 and LethalPhones by Scoops. Neither was modified — this hooks into what they already expose.
