Ulduhcrypids comminity mods
[Updated to LC v45] High quality modpack containing 60+ quality of life, cosmetic, and rebalance mods that improve the gameplay loop while increasing the difficulty curve slightly.
Last updated | a year ago |
Total downloads | 394 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | Ulduh_Cryptid-Ulduhcrypids_comminity_mods-3.5.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.6Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.25Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4FlipMods-FasterItemDropship
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Preferred version: 1.2.0Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.4.0MikeMediaStudios-MikesTweaks
Mod for Lethal Company with multiple configurable item weights, inventory slots amount, inventory/item slot keybinds, flashlight/walkie talkie keybinds, player stamina/sprint values and moons cost to travel to customize your own experience.
Preferred version: 1.9.1Sligili-HDLethalCompany
Additional graphics settings such as resolution, anti-aliasing, fog quality etc.
Preferred version: 1.5.3Thorlar-HealthStation
Will heal the player to max health when using the charger station to charge an item.
Preferred version: 1.0.1FlipMods-LetMeLookDown
This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.1alexanderjoe-LC_Symphony
A small QOL mod that bypasses Online Mode selection and adds a ping metric.
Preferred version: 1.1.0TeamClark-SCP_Foundation_Suit
Adds an SCP Facility Guard suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.1TeamClark-CombineEliteSuit
Adds a Combine Elite suit from Half-Life to the game. Requires the More Suits mod to appear. Skin created by TIM (teamfortress.com) on the LC Modding Discord and uploaded with their permission.
Preferred version: 1.0.2x753-More_Suits
Adds more suits to choose from, and allows you to customize them!
Preferred version: 1.3.3CapyCat-Solos_Bodycams
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Preferred version: 1.0.4TeamClark-BigBossSuit
Adds Big Boss from Metal Gear to the game as a wearable suit. Requires the More Suits mod to appear. Skin created by Travp333 on the LC Modding Discord and uploaded with their permission.
Preferred version: 1.0.1TeamClark-Death_Korps_Of_Krieg_Suit
Adds a Krieger suit from Warhammer 40k to the game for all you shovel melee enthusiasts. Requires the More Suits mod to appear.
Preferred version: 1.0.0TeamClark-ODST_Suit
Adds an ODST suit from Halo to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.0EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.1.0Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v45)
Preferred version: 1.0.3Ozone-Disregard_Early_Voting
New configuration options. Default is at least 2 people voting to leave early.
Preferred version: 1.0.2extraes-LethalLoudnessMeter
Displays a meter displaying how loud you (or things close to you) are being
Preferred version: 1.0.1egeadam-MoreScreams
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Preferred version: 1.0.2TheBeeTeam-PersistentPurchases
Cosmetic items stick behind even after being fired
Preferred version: 1.1.0PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed aswell as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 2.1.0x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.1.0BlueAmulet-LCBetterClock
Customize the look of the clock and when you can see it
Preferred version: 1.0.3darmuh-darmuhsTerminalStuff
A collection of custom commands made with Terminal API
Preferred version: 1.2.1sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.2EliteMasterEric-SlimeTamingFix
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Preferred version: 1.0.1Flamango-OmniMan_Base_Suits
Adds Omni-Man from Invincible to the game as 3 wearable suits. Requires the More Suits mod to appear.
Preferred version: 1.0.0AlexCodesGames-AdditionalSuits
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews!
Preferred version: 1.1.0TeamClark-Vault_Boy_Suit
Adds the Vault Boy from Fallout to the game as a wearable suit. Requires the More Suits mod to appear.
Preferred version: 1.0.0boxofbiscuits97-QuotaRollover
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Preferred version: 2.0.0TeamClark-Tesco_Suit
Adds a Tesco suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.0kRYstall9-FastSwitchPlayerViewInRadar
The FastSwitchPlayerViewInRadar mod let's you switch each player's cam, while using the radar built in the in-game Terminal, by pressing some predefined hotkeys, such as: RightArrow, LeftArrow. Look at the README below to know all the changes made so far.
Preferred version: 1.3.0notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.7.1Evaisa-LethalThings
Adds 7 scrap, 5 store items, 1 enemy, 3 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.7.1Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on the screen at the company building.
Preferred version: 1.0.0RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 2.0.1sunnobunno-ScalingStartCredits
Adds additional credits per person after starting the game on day 0
Preferred version: 1.0.1HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), and allows spawning on all moons without needing the mask items
Preferred version: 1.0.3quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.1.0stefan750-LCUltrawide
Adds support for ultrawide monitors (or any other resolution and aspect ratio), and allows changing the size and aspect ratio of the ingame HUD
Preferred version: 1.1.1MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits
Preferred version: 1.0.1README
[v3.5.1] [For Lethal Company v45] High quality modpack containing 60+ quality of life and rebalance mods that improve the gameplay loop while still remaining a challenging experience. Install this modpack if you are looking for an experience that:
- Is ideal for 2-8 players.
- Increases the difficulty of vanilla LC, but not to insane amounts.
- Adds fresh content to the game that stays true to the genre.
- Adds plenty of quality of life additions to streamline your gameplay.
- Recieves frequent updates and tweaks to ensure the best experience.
Join the Discord Server to chat with other users of the modpack and find people to play with, as well as being notified whenever an update drops.
Discuss the modpack, suggest features, and report issues on the GitHub Discussion page. I'm often unable to test every aspect of an included mod so reporting issues is useful! Before making a new issue, make sure it isn't already covered, and make sure you've reinstalled the game to the latest update!
On new version releases, I recommend reinstalling the modpack. Thunderstore fails to remove files that are no longer in a modpack on a profile, which will cause issues for your game.
You can use either method to install the pack, depending on your preferred launcher.
Method 1: Installing from searching the for modpack (recommended):
Fresh installation (Thunderstore/R2ModMan):
- Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
- Select Lethal Company as your game, and create a new profile (you can name it anything you want that's memorable).
- Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" (by TeamClark) and install.
- As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.
Updating (Thunderstore/R2ModMan):
- Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
- DO NOT press update. Instead, delete your current profile and create a new one.
- Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" and install. You should now be on the latest version.
Method 2: Installing from a profile code:
Fresh installation from a profile code (Thunderstore/R2ModMan):
- Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
- Select Lethal Company as your game, and press "Import/Update".
- Press "Import new profile", then "From code".
- In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
- Once imported, press "Create" and the mods will install.
Updating from a profile code (ThunderstoreR2ModMan):
- Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
- DO NOT press update. Instead, delete your current profile.
- Press "Import new profile", then "From code".
- In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
- Once imported, press "Create" and the mods will install.
- Lobby count increased to 32 (recommended for 2-8 players though).
- You can now have more than 3 active save slots.
- HUD now accurately displays Health, Stamina, and Battery Life.
- Players can now join an ongoing session while the ship is in orbit.
- At least two players must now vote to allow the ship to leave early.
- Hotkeys 1-4 will now select the corresponding item slot in your hotbar.
- Using open mic will now show when you are speaking, with a changing colour based on intensity.
- A noise meter is present under the chat, giving you a visual indicator of how much noise you are making.
- Voice is transmitted 2 seconds after death for hilarity reasons.
- Players that die on a moon will have a note added to their performance report explaining their cause of death.
- The game will skip to the main menu when booting, and will display ping while connected to a server.
- Nameplates are now fully hidden for immersion.
- Chat will now fade out when inactive.
- Pressing "M" by default will toggle your microphone on and off in-game.
- Flashlights and Walkie-talkies can now be used from the inventory (F and R respectively).
- Weight values of purchaseable equipment have been generally reduced to not punish the player as much for bringing heavier items into the facility.
- Active Walkie-talkies can now be heard even when you are not the one holding them.
- Extension Ladders no longer retract automatically after being deployed.
- New equipment, purchaseable at the terminal:
- Rocket Launcher (■800), comes with 4 highly damaging explosive rounds that will kill most entities on a direct hit.
Utility Belt (■400), grants the user 3 additional inventory spaces that can hold scrap items.- Remote Radar (■350), allows the user to view the ship's radar on the go, allowing them to see their (or another player's) surroundings.
- Has 80s of battery life.
- Links to the ship's radar. So changing the tracked target on the remote will also change it on the ship and vice-versa.
- Only allows viewing of player's positions. Does not allow the use of terminal commands.
- Hacking Tool (■80), allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
- Has 200s of battery life.
- Hacks are completed when the user correctly answers a series of basic math questions.
- Incorrectly answering will reset the hack.
- The clock is now no longer hidden while on the ship.
- The ship's radar now has a monitor showing the bodycam of the player you are tracking.
- The ship's item charger now also heals the user to full health.
- Shoving a metallic item into the ship's item charger will now electrocute the user.
- Using a teleporter will now allow you to keep holding equipment from the store.
- Decor bought for your ship will now persist even when you are fired.
- Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.
- New/altered entities. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:
CLICK TO ACCESS FILE ENTITY-01: B■■■■A
ENTITY-01: BOOMBA
Image captured of a Boomba on crewmate A-03's bodycam.
SIGURD'S DANGER LEVEL: 20%
NOTABLE FEATURES:
- A ROAMING LANDMINE THAT SEARCHES FOR NEARBY TARGETS AND ATTEMPTS TO DRIVE UNDERNEATH THEM.
- STEPPING ON THEM OR DESTROYING THEM WILL CAUSE THEM TO EXPLODE.
- MOUNTED WITH A FLASHLIGHT. CAN BE MISTAKEN FOR FLASHLIGHTS OF OTHER CREW MEMBERS IN SOME SITUATIONS.
CAN SEE? YES.
CAN HEAR? YES.
RECOMMENDATION:
- BE AWARE OF THEIR EXISTENCE. THEY ARE DECEPTIVELY SMALL AND QUIET AND WILL SNEAK UP ON UNSUSPECTING CREWS.
- CAN BE EASILY OUTMANEUVERED AND DO NOT POSE A SIGNIFICANT THREAT.
- DO NOT DAMAGE THEM IF YOU WISH TO SURVIVE.
CLICK TO ACCESS FILE ENTITY-02: M■■■C
ENTITY-02: MIMIC
Last image captured by crewmate A-01 before he was devoured by a Mimic.
SIGURD'S DANGER LEVEL: 80%
NOTABLE FEATURES:
- WHEN ESCAPE FROM THE FACILITY SEEMS NEAR, THE MIMIC POSES A FINAL THREAT TO SAFETY.
- A CREATURE THAT LURKS IN FIRE ESCAPE DOORS AND WILL INSTANTLY DEVOUR ANY UNSUSPECTING VICTIMS WHO TRY TO PASS THROUGH.
- UNAVOIDABLE AND UNKILLABLE ONCE PROVOKED.
CAN SEE? NO.
CAN HEAR? NO.
RECOMMENDATION:
- CAREFULLY INSPECT ALL FIRE ESCAPE DOORS BEFORE USING THEM. ANY NOTABLE DISCREPANCY CAN SIGNIFY THE PRESENCE OF A MIMIC.
- VERIFY THE EXISTENCE OF FIRE ESCAPE DOORS WITH YOUR RESIDENT TERMINAL OPERATOR. IF THEY DO NOT SEE A DOOR, THE DOOR IS NOT REAL.
- ENSURE YOU ONLY TRUST THE DOORS YOU ENTERED THROUGH THE FACILITY WITH, OR HAVE SEEN ANOTHER CREWMATE USE SAFELY.
CLICK TO ACCESS FILE ENTITY-03: M■■■■D
ENTITY-03: THE MASKED
Footage captured of crewmate A-12 from crewmate A-11's bodycam. A-12 exhibited aggressive behaviour and was unresponsive to verbal cues. A-12 still replied in their own voice, but repeated words said previously. Shortly after this still was captured, crewmate A-11 became unresponsive, but their radar remained active.
SIGURD'S DANGER LEVEL: 70%
NOTABLE FEATURES:
- A TWISTED VERSION OF A FORMER COMPANY EMPLOYEE. A MASK NOTABLY GRAFTED TO THEIR FACE AS WELL AS THEIR TENDANCY TO HUNT OTHER CREWMATES
SIGNIFIES THEM AS A THREAT.
- ACTS IN A ZOMBIFIED MANNER, AND ATTEMPTS TO GRAB UNINFECTED CREWMATES WHEN CLOSE TO SPREAD THEIR CONDITION.
- LURES TARGETS IN THROUGH THE USE OF WEARING COMPANY CLOTHES AND SPEAKING IN FAMILIAR VOICES.
CAN SEE? YES.
CAN HEAR? YES.
RECOMMENDATION:
- ODD BEHAVIOUR FROM FELLOW CREWMATES, EITHER IN PERSON OR ON THE RADAR, MAY SIGNAL THEIR TURN INTO ONE OF THE MASKED.
- BEHAVIOUR MAY INCLUDE: REPEATED PHRASES FROM ANY CREWMATE'S VOICE, FOLLOWING CREWMATES CLOSELY, OR RAISING ARMS TO GRAPPLE A CREWMATE
IN CLOSE PROXIMITY.
- BE WARY OF REMAINING MASKED EMPLOYEES FROM PREVIOUS EXPEDITIONS WHO MAY LURK ON THE MOON.
- New facility hazards. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:
CLICK TO ACCESS FILE HAZ-01: T■■■P■■■■R TRAP
HAZARD-01: TELEPORTER TRAP
Image captured of a Teleporter Trap on crewmate A-09's bodycam.
SIGURD'S DANGER LEVEL: 5%
NOTABLE FEATURES:
- SIMILAR TO LANDMINES BUT APPEAR LESS FREQUENTLY. DISTINGUISHABLE BY THEIR HEXAGONAL SHAPE AND PATTERNS.
- STEPPING ON THIS WILL IMMEDIATELY TRANSPORT THE VICTIM TO A RANDOM LOCATION IN THE FACILITY.
- THE VICTIM WILL SUFFER NO DAMAGE TO THEMSELVES OR THEIR HELD ITEMS.
RECOMMENDATION:
- WATCH THE FLOORS AND BRING A FLASHLIGHT TO SPOT THEM EASIER.
- USE A HACKING TOOL OR ASK YOUR RESIDENT TERMINAL OPERATOR TO DISABLE IT TEMPORARILY OVER RADIO IF THE TRAP IS IMPASSABLE.
- CAN BE USED AS A TOOL TO ESCAPE MORE DANGEROUS THREATS IF NECESSARY.
- Slimes now become passive when a boombox is playing in proximity of them.
- Thumpers spawn less frequently.
- Hoarding Bugs will now cheer. This breaks immersion a bit, but is way too funny to not include.
- The Masked spawn as frequently as Brackens, will copy a player's skin, and will not be wearing a mask.
- Quota step between deadlines is ■250.
- Overfilling a quota will now begin filling up the next quota as a rollover.
- Additional scrap is now present in the facility compared to vanilla.
- Passive wallet changes:
- When starting a session (landing on a moon for the first time), you will begin with ■60 for any party size under 4.
- For each player over this limit, you will gain an additional ■15.
- Moons with weather conditions now yield higher value scrap items.
- The item dropship now arrives and leaves faster on purchasing items.
- Scanning will now show a breakdown of scrap you have detected, and their total value.
- Scanning while on your ship will show you the exact value of all scrap you have on-board.
- Current quota is now shown at the deposit point on the company moon.
- Emotes are now rebound by default, and several new emotes are added:
- F1: Dance
- F2: Point
- F3: Fuck You
- F4: Clap
- F5: Shy
- F6: Griddy
- Suits are now stored on several racks. Switch between racks by pressing "B" or "N".
- Various hats and accessories can be equipped on the main menu.
- Your last worn suit will be remembered between sessions.
- Several custom suits are included and unlocked by default:
- Coloured Suits:
- Black
- White
- Pink
- Purple
- Blue
- Green
- Yellow
- Red
- Orange
- Facility Guard (SCP)
- Big Boss (Metal Gear)
- Combine Elite (Half-Life)
- Death Korps of Krieg (WH40K)
- ODST (Halo)
- LIDL Suit (LIDL)
- Tesco Suit (Tesco)
- Medic Suit
- Cook Suit (Breaking Bad)
- Omni-Man (Invincible)
- Vault Boy (Fallout)
- Mario (Super Mario Bros)
- Luigi (Super Mario Bros)
- Kirby (Kirby)
- Knuckles (Sonic the Hedgehog)
- Minion (Despicable Me)
- Skeleton
- Santa Claus
- Coloured Suits:
-
Utilities:
UP ARROW
andDOWN ARROW
will navigate through command history, allowing you to reinput a command if needed.LEFT ARROW
andRIGHT ARROW
are now aliased with theswitch
command. This allows you to cycle through cameras on your keyboard when usingcams
orview monitor
.
-
Extra Terminal Commands:
restart
will reset the run, provided you are the host, and the ship is in orbit.door
will toggle the ship's door to an open or closed state.lights
will toggle the ship's lights to an on or off state.teleport
will teleport the currently tracked player back to the ship, provided you have a teleporter off cooldown.clear
will clear the screen of text.cams
will display the ship's bodycam screen. Can swap between players as you would while tracking using the radar.loot
will show the total value of scrap onboard the ship.fov <value>
will adjust your field of view. Works identical to the chat command.vitals
will provide a summary of a player's health, carried weight, and sanity, at the cost of ■10.
-
Chat Commands:
- Typing /fov <value> in chat will now adjust your field of view.
- Typing /toggleVisor in chat will now disable the visor vignette on your HUD.
[? Total, including the Modpack file itself] If you have a different number of mods compared to the number specified here in your install, please create a new profile and reinstall the pack to get the correct amount.
MOD TOTAL: ?
- Modpack is undergoing a lot of changes recently, I'll fully update this when the modlist isn't changing daily.
Changelog:
New updates will always be posted and users will be notified whenever an update drops in the Discord Server.
Click here to view all changes in order.
v1.0.0
- Release
v1.0.1
- Added LateCompany
v1.0.2
- Added AlwaysHearActiveWalkies
- Added ShipClock
v1.0.3
- Updated AlwaysHearActiveWalkies
- Updated More Suits
v1.1.0
- Added MoreItems
- Added VoiceHUD
- Added FasterItemDropship
- Added LCBetterSaves
- Added MoreCompany
- Updated More Suits
v1.2.0
- Updated VoiceHUD
- Updated LCBetterSaves
- Removed LateCompany
- Removed FlashlightToggle
- Removed MouseBind
- Removed ItemQuickSwitch
- Added MikesTweaks
- Added ShipLobby
- Added Solos Bodycams
v1.3.0
- Added "Notable Changes" section to the description of the pack.
- Reverted inventory capacity back to 4 slots.
- (Temporarily) removed MoreSuits
- Added AdditionalSuits
- Added LethalFashion
- Added HDLethalCompany
v1.3.1
- Updated HDLethalCompany (fixed scanner misalignment)
v1.3.2
- Updated modpack logo
v1.4.0
- Added FOV Adjust
- Added HealthStation
- Added LetMeLookDown
- Added LCSymphony
v1.5.0
- Added BetterTeleporter
- Added More Suits
- Added Combine Elite Suit
- Added SCP Foundation Suit
- Removed Additional Suits
- Updated MikesTweaks
- Updated MoreCompany
- Updated LCSymphony
v1.5.1
- Removed Solos Bodycams (Temporarily)
v1.6.0
- Added Brutal Company (Experimental for now)
- Updated MikesTweaks
- Updated HDLethalCompany
- Updated ShipLobby
- Updated AlwaysHearActiveWalkies
v1.6.1
- Readded Solos Bodycams
- Updated MoreSuits
- Updated LCAPI
- Removed Smile suit
v1.7.0
- Added Boombox Controller
- Removed BrutalCompany (Will re-add when proper configuration is included)
- Updated MoreItems
- Updated HealthStation
v1.7.1
- Removed Game Master (wasn't an intentional addition)
v1.8.0
- Added Terminal Extras
- Added BigBossSuit
- Removed Boombox Controller (Not functioning as intended)
- Removed BrutalCompany (again)
v1.9.0
- Added LethalThings
- Updated FOVAdjust
- Updated BigBossSuit
- Updated SCPFoundationSuit
- Updated CombineEliteSuit
v1.10.0
- Added Death Korps of Krieg Suit
- Updated AlwaysHearActiveWalkies
- Updated HDLethalCompany
- Updated ShipLobby
v1.10.1
- Added FckYouMod
- Rolled back LCAPI to 1.4.1
- Updated Solos Bodycams
- Updated modpack description
v1.11.0
- Added MoreScreams
- Added ODST Suit
- Added EladsHUD
- Updated Solos Bodycams
v1.12.0
- Added ScalingStartCredits
- Added WeatherMultipliers
- Updated LethalLib
- Updated LCAPI
- Description updated
v1.12.1
- Updated MoreCompany
- Updated LethalLib
- Updated LethalThings
v1.13.0
- Added NotSoBrutalCompany
- Added WackyCosmetics
- Added MoreEmotes
- Added BetterMore
- Removed F ckYouMod
- Updated LethalLib
- Updated LC API
v1.14.0
- Added SuitSaver
- Adjusted balance:
- Less additional monster spawns (reduced max power)
- Less additional scrap spawns
- Less additional landmine spawns
- Reduced passive credits on landing to 25
- Initial quota set to 500
- Reduced quota step between deadlines to 250
- Disabled Kirby suit.
- Disabled Glow suit.
v1.15.0
- Added LethalLoudnessMeter
- Added Disregard Early Voting
- Removed LethalFashion
- Updated EladsHUD
- Updated LethalCompanyDRP
v2.0.0
- Linked a GitHub discussion thread to report problems with the modpack.
- Added installation info in description.
- Made the description a bit nicer with images.
- Added Coroner
- Added FixCentipedeLag
- Added QuickTerminalRestart
- Removed BetterMore
- Removed QuickRestart
- Removed MoreScreams (temporarily, potentially causes issues with dead bodies still having proximity chat.)
- Adjusted balance:
- Inital quota set to 375
- Quota step set to 175
- Event probablity reduced from 60% to 50%
- Disabled Toy Hammer from LethalThings
- Utility Belt price changed from 500 to 400
v2.1.0
- Added MoreScreams
- Added PersistentPurchases
- Added BetterItemScan
- Removed ShipLoot
v2.1.1
- Updated Coroner (fixes ship takeoff softlock)
v2.1.2
- Added Discord link to the description.
v2.2.0
- Added HideModList
- Updated BetterItemScan
- Updated the spawning curve of outdoor enemies within the following thresholds:
- Start of the day: -30
- 4hrs before launch: 5
- 3hrs before launch: 15
- This will increase the number of enemies that will appear in the evening.
v2.3.0
- Updated LethalThings
- Updated BetterItemScan
- Added new equipment: Hacking Tool
- Priced at ■100.
- Has 200s of battery life.
- Allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
- Hacks are completed when the user correctly answers a series of basic math questions.
- Incorrectly answering will reset the hack.
- Added new ship decor: Fatalities Sign
- Priced at ■100.
- Increments for each death the crew has had this run.
v2.4.0
- Added Mimics
- Added ScrapCalculator
- Added NameplateTweaks
- Added LCBetterClock
- Updated SolosBodycams
- Updated BetterItemScan
- Removed ShipClock
v2.5.0
- Added TerminalAPI
- Added darmuhsTerminalStuff
- Added YippeeMod
- Updated BetterItemScan
- Updated LCBetterClock
v2.5.1
- Hacking Tool price reduced to ■80
v2.5.2
- Updated MoreCompany
v2.5.3
- Updated NotSoBrutalCompany
- Removed FixCentipedeLag
- Fixed scans outside the ship showing ship loot total unintentionally.
- Added thematic spoilers for monsters added by the modpack under the Entities & Hazards section in the description.
- Disabled the following events:
- Who let the dogs out (Spawns dogs outside all day)
- Turret hell (Fills the facility with turrets)
v2.5.5
- Updated WeatherMultipliers
- Updated PersistentPurchases
- Updated darmuhsTerminalStuff
- Adds fov as a terminal command.
- Adjusted spawn curve for outdoor enemies (should fix issues with no enemies spawning at night).
v2.6.0
- Added SlimeTamingFix
- Slimes now become passive when a boombox is playing in proximity of them.
- Updated darmuhsTerminalStuff
- Updated Mimics
- Updated MoreScreams
v2.7.0
- Added a list of hazards added by the modpack in the description in a similar fashion to how entities are shown.
- Added FixCentipedeLag
- Removed ScrapCalculator
- Updated LethalLib
- Updated LethalThings
- Adds Teleporter Traps as a hazard. Will teleport you to a random location in the facility when triggered.
- Updated LCBetterClock
- Updated Mimics
- Updated BetterItemScan
v2.8.0
- Added Permanent Ladder
- Added TooManySuits
- Allows for more suits by sorting the rack into pages. Navigate pages by using "B" and "N" while on the ship.
- Added LIDLSuit
- Added BreakingBadHazmatSuit
- Added MedicSuit
- Added AdditionalSuits
- Added OmniMan Base Suits
v2.9.0
- Added Vault Boy Suit
- Updated Mimics
- Updated More Suits
- Updated TooManySuits
- Updated LethalCompanyEnhancer
- Disabled outdoor enemy spawns (Worms, Dogs, Giants) until a more concrete fix for balance is available.
- Re-enabled missing skins from MoreSuits.
v2.10.0
- Added QuotaRollover
- Added Tesco Suit
- Updated TerminalAPI
- Updated LCBetterClock
- Updated MoreEmotes
- Adds three more emotes: Clap, Shy, and Griddy
- Actually disabled natural outdoor enemy spawns this time.
v2.10.1
- Added FastSwitchPlayerViewInRadar
- Allows the `switch` terminal command to be operated using the Left and Right arrow keys.
- Updated FixCentipedeLag
- Updated LethalLib
- Updated LethalThings
- Boombas will now instantly detonate on touch like landmines (this was their intended behaviour).
- Boombas now have a movement sound.
- Updated SlimeTamingFix
- Updated TerminalAPI
v2.10.2
- Removed FastSwitchPlayerViewInRadar temporarily.
- Updated LethalThings
- Updated MikesTweaks
v2.10.3
- Added LateCompany
- Removed ShipLobby
- Updated HDLethalCompany
- Updated LethalLib
- Updated MoreCompany
- Updated TerminalAPI
v3.0.0
- Updated to Lethal Company v45. If you encounter any issues, please report them on the GitHub discussions page.
- Updated darmuhsTerminalStuff
- Updated MoreEmotes
- Updated SuitSaver
- Temporarily removed some broken mods (they will return as soon as they are stable):
- MoreCompany
- WackyCosmetics
- HookGenPatcher
- LethalLib
- LethalThings
v3.1.0
- Added FastSwitchPlayerViewInRadar
- Added SantaSuit
- Added MoreCompany
- Added WackyCosmetics
- Added HookGenPatcher
- Added LethalLib
- Added LethalThings
- Removed QuickTerminalRestart
- Updated LethalCompanyDRP
- Updated Mimics
- Updated LethalThings
v3.2.0
- Added HullbreakerCompany
- Customised to be a similar experience to NotSoBrutalCompany's settings, but fixed. There may be several differences.
- Added LethalUtilities
- Configured to function the same as the following removed mods: MoreItems, BetterTeleporter, WeatherMultipliers.
- Added SellTracker
- Added TerminalHistory
- Added ScanForEnemies
- Added Skinwalkers
- Configured to only play lines from the Masked.
- Updated LethalThings
- Updated darmuhsTerminalStuff
- Updated Mimics
- Updated TerminalExtras
- Updated LC API
- Removed NotSoBrutalCompany
- Removed MoreItems
- Removed BetterTeleporter
- Removed WeatherMultipliers
- Removed LethalCompanyEnhancer
- Reduced the distance at which nameplates are visible by 15 units.
v3.3.0
- Added ScalingStartCredits (Accidentally removed last update)
- Updated LethalThings
- Updated AdditionalSuits
- Updated YippeeMod
- Updated MoreEmotes
- Updated LethalCompanyDRP
- Events are now capped at one per moon
- Reduced Spawn curve in Hullbreaker to 10 (was 45)
v3.3.1
- Fixed emote binds not being on F1-F6 by default.
- Updated Skinwalkers
- Updated SantaSuit
- Updated BreakingBadHazmatSuit
- Updated MedicSuit
- Updated Mimics
- Updated BetterItemScan
- Updated Disregard Early Voting
v3.4.0
- Removed HullbreakerCompany
- Removed FixCentipedeLag
- Removed ScanForEnemies
- Added HideChat
- Added ToggleMute
- Added PestControl
- Adjusted spawn rates of each enemy.
- Disabled Locust and LassoMan spawns.
- Thumpers should now spawn half as frequently than usual.
- Added MaskedEnemyOverhaul
- Masked now have the same spawn rate as Brackens.
- Masked spawn without the mask (I'd maybe like to change this in the future).
- Masked now always spawn indoors.
- Masked will choose the skin of a random player on the crew when they spawn.
- Updated More Emotes
- Updated MikesTweaks
- Updated LateCompany
v3.4.1
- Updated MaskedEnemyOverhaul
- Reenabled visible masks.
- Reenabled spawns of circuit bees.
- Added a section for the Masked on the modpack's description, as their behaviour is slightly different from vanilla.
v3.5.0
- Added HidePlayerNames
- Added LCUltrawideSupport
- Added BuyableShotgunShells
- Removed NameplateTweaks
- Updated FastSwitchPlayerViewInRadar
- Updated Mimics
- Updated LateCompany
v3.5.1
- Updated LethalThings
- Disabled Utility belt.
- Turned off the console that logs whenever you boot the game.