Basicmods
configured modpack for the gang. intended as a (mostly) vanilla+ experience with mainly fixes and QOL improvements.
| Date uploaded | a year ago |
| Version | 1.5.2 |
| Download link | WeatheredScarecrow-Basicmods-1.5.2.zip |
| Downloads | 276 |
| Dependency string | WeatheredScarecrow-Basicmods-1.5.2 |
This mod requires the following mods to function
DBJ-UncaughtExceptionCatcher
Catches all uncaught exceptions thrown by mods, fixing the issue of broken mods breaking other mods
Preferred version: 0.0.2FlipMods-ReservedUtilitySlot
Gives a dedicated Utility slot on the right side of your screen that can optionally be purchased! Optional separate item slot for the key.
Preferred version: 1.0.4quackandcheese-MirrorDecor
Adds a working mirror decoration that you can buy for your ship!
Preferred version: 1.3.2FlipMods-ReservedWeaponSlot
Gives a dedicated Weapon slot on the right side of your screen that can optionally be purchased! This slot accepts all weapons, and even weapons from popular mods! Includes a Reserved ammo slot on the left side of the screen. (optional)
Preferred version: 1.1.4kyxino-LethalUtilities
(Enemy Spawn Weights FULLY Fixed!) Customize all kinds of things like your gear, sprint, teleporters, map/weather multipliers for spawning and scrap value/amount, and even disable LC_API mod list!
Preferred version: 1.2.21JFLR-TooManyHats
an assortment of 50+ cosmetics for MoreCompany cobbled together from Creative Commons 3D assets
Preferred version: 1.1.1x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3FEB-SCP_Suits
Suits for places that are not secure, contained or protectable. Contains 3 suits: D-class, Security and Containment
Preferred version: 1.1.0ManiaBania-1000_Quota_Stare
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.0kidcudilovers-CudisRealisticSuits
Organize your team with realistic suits that fit into the world of Lethal Company. Requires More Suits
Preferred version: 1.0.0Dwarggo-Fashion_Company
Our loyal [Suit Technicians] are dedicated to making sure you look your best while dying inside an abandoned facility! Our standard package includes 8 unique suits to choose from!
Preferred version: 1.3.1404_Dom-Doms_Basic_Suit_Colors
Adds 15 different colored suits unlocked by default. Original Mod by akkowo
Preferred version: 1.4.4akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0jammeh-NoiseSuppression
Enables noise suppression on microphones in Lethal Company
Preferred version: 1.0.2necrowing-StopBeesOpeningDoors
According to all known laws of aviation, there is no way a bee should be able to open a door...
Preferred version: 1.1.0LegoMaster3650-FairGiants
Makes forest keepers/giants fairer in lethal company.
Preferred version: 1.1.1freesnow-CollectYourDead
Bodies are automatically collected when teleported back to the ship. Tested to support v45, v47, v48, and v49!
Preferred version: 1.0.3MrHydralisk-MajorityVote
Mod for Lethal Company, that allow adjusting percentage of votes required for the ship to leave
Preferred version: 1.1.0Spyci-CozyImprovements
Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.
Preferred version: 1.2.2TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.1.0Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 2.2.1ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.3.0mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.2mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.0.21FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.1itsmeowdev-DoorFix
Fixes the hitbox of doors so items can be picked up through open doors more easily.
Preferred version: 1.0.0EliteMasterEric-SlimeTamingFix
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Preferred version: 1.0.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.5.1ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.0ButteryStancakes-JetpackFixes
Fixes a bug causing the player to explode without crashing, the bug where you can sometimes freeze in place with the jetpack still running, and the bug that causes the battery to drain after dropping the jetpack.
Preferred version: 1.3.0ButteryStancakes-KeepUnlocks
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Preferred version: 1.0.4Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v50)
Preferred version: 1.2.0taffyko-NiceChat
Better text chat. Infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.
Preferred version: 1.2.5ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.1.3BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.1.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9mrov-ApparatusFix
Disable the sound of apparatus after dropping it in the ship.
Preferred version: 0.0.1Swaggies-BetterPaycheck
Changes the Paycheck to be more readable, sorting items by value and listing one item per line. Compatible with NoSellLimit.
Preferred version: 0.9.0fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.1.4taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.0.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2boxofbiscuits97-QuotaRollover
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Preferred version: 2.5.033mamaster-QuotaRolloverTweaks
A mod which builds on the QuotaRollover Mod by boxofbiscuits97. Aims to balance and extend the original mod with new features.
Preferred version: 1.0.2ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.1bandaidroo-BandaidsMegaCosmetics
A large cosmetic pack by Bandaid Roo for the MoreCompany Lethal Company Mod by notnotnotswipez
Preferred version: 1.1.0PlainBen-BensCosmetics
A few cosmetics for my friends - but you're welcome to use them too :)
Preferred version: 1.2.0tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0SweetOnion-LethalSnap
Add a polaroid. Take pictures of the worst moment of your expeditions and try to sell them to the evil company
Preferred version: 1.5.7Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Confusified-Framerate_Slider
Changes the framerate dropdown into a slider, giving you more control over your FPS and doing so in vanilla style
Preferred version: 1.1.1GuysNight-Balanced_Items
This mod gives you the power to customize item weights, scrap values, and spawn rates - even for custom items from other mods, and make equipment items sellable. With a unique approach to config files, you can dynamically adjust some settings as you play.
Preferred version: 1.6.0Fusition-BetterSpectate
This client-side mod aims to provide highly customizable improvements to the spectator camera.
Preferred version: 1.0.0Yoshify-DiscJockey
An all-in-one custom Boombox solution - featuring song downloading, custom song loading, realtime audio streams and a fully networked media player UI
Preferred version: 1.2.1FlipMods-FasterItemDropship
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Preferred version: 1.2.1FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.31FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.5FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.5Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2FlipMods-MoreBlood
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Preferred version: 1.0.2Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7Sligili-HDLethalCompany
Additional graphics settings such as resolution, anti-aliasing, fog quality etc.
Preferred version: 1.5.6Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.9.4Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9OmegaMods-ToxicOmega_Tools
Commands triggered using the in-game chat. The main purpose of this mod is for exploring the technical aspects of the game and testing other mods.
Preferred version: 1.2.2Nilaier-EnhancedIcons
Replacing Boring Standard Icons with Fancier Ones since 1968!
Preferred version: 1.0.3AmesBoys-ReverbOnDeath
Adds a heavy reverb effect to a player's final moment before death.
Preferred version: 1.0.1Dev1A3-ScannableCodes
Makes the terminal code for turrets, landmines and big doors visible when scanning them.
Preferred version: 1.0.5FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included.
Preferred version: 1.7.2Owen3H-IntroTweaks
Seamless skipping of intro/menu screens. Includes various fixes and useful options.
Preferred version: 1.5.0ZG-ScalingStartCredits
Adds additional credits per person after starting the game on day 0
Preferred version: 1.0.6an0nymooose-An0n_Patches
Crouch Jump, Health/Sprint in the HUD, better sprint movement.
Preferred version: 1.0.4Darkspy-lethal_after_dark
Add new terminal commands! Teleport your friends back (tp), press left or right arrows to switch player cameras and toggle the lights with a new (lights) command
Preferred version: 1.0.3TestAccount666-ScannableFireExit
The company found some extra money in the recently fired executive's desk and decided to add Scan Nodes to Fire Exits
Preferred version: 1.0.0Zehs-Hitmarker
Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)
Preferred version: 1.2.3MasterAli2-TeleportDecline
A mod for Lethal Company that enables you to prevent/decline a teleport.
Preferred version: 0.1.0magico13-TurretWhacker
Tweaks how turrets behave when hit. Usually disables them, sometimes doesn't!
Preferred version: 1.0.0taffyko-NameplateTweaks
Client-side options for player username billboards. Voice activity speaking indicators, options for better visibility or to hide nameplates completely, etc.
Preferred version: 1.0.7FlipMods-TooManyEmotes
V49/V50 compatible! Adds over 200 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.1.19README
Basicmods 1.5.2
Configured vanilla+ modpack. Bugfixes, QOL, multiplayer upgrades, fun.
It is STRONGLY RECOMMENDED to make a fresh modpack profile every time the pack updates, especially if mods have been noted to be removed in the changelogs.
Noteworthy mods
- AdditionalSuits
- AlwaysHearActiveWalkies
- BetterSprayPaint
- DiscJockey (custom boombox audio)
- HDLethalCompany (graphics improvements - optional)
- Helmet_Cameras (visible from ship)
- Flashlight hotkey (F)
- Lethalresonance (audio immersion - optional)
- LethalSnap (you can buy a camera and take spooky photos, maybe even sell them)
- More_Emotes
- MoreCompany
- QuotaRollover (tweaked - excess earnings after meeting quota rollover for the next week, but you still lose it all if your party wipes)
- Reserved inventory slots for keys, torches, walkie talkies, and spray cans/polaroids
- LobbyControl (for late joining)
- GeneralImprovements, LethalFixes, Matty_Fixes, and many other bugfix mods
The rest is mostly small improvements or stuff you probably won't notice like libraries and fixes.
What do I need to know in-game?
- If you want to, you can go into the LethalConfig menu and play around with the graphics settings for HDLethalCompany. By default they're set fairly low to maintain a more vanilla-like experience.
- On the main menu, you can click the green icon at the bottom right on the main menu to apply cosmetics to your character. Now with more options.
- Your starting credits will scale up as more players join you.
- You have an extra slot each for keys or lockpicks, flashlights, walkie-talkies, and either a spray can or a polaroid camera. Hold [ALT] to switch from your vanilla item slots to the modded ones. You can cycle through and interact with Alt slot items as normal, eg. turning your walkie talkie on or charging your flashlight.
- A hotkey has been added to toggle your flashlight [F].
- As long as you've turned it on, you can send and hear transmissions from a walkie-talkie in any of your item slots without needing to pull it out or activate it.
- The scanner has had some upgrades, and you can now click and hold to scan continuously.
- You don't need to switch to a key to unlock doors.
- Your equipment will recharge automatically and wirelessly when you enter orbit.
- With a spray can equipped, you can switch colours with [T]. You can erase paint by holding [E] while left clicking. [+] and [-] adjust the spray size.
- Press and hold [V] to open the emote wheel. The top row number keys function as shortcuts for the emotes all the way up to 0.
- There's a hotkey [P] to switch between first person and third person view while spectating, although cosmetics may cause issues with the first person view if you don't disable them. You can zoom in and out in third person with the scroll wheel.
- You can zoom in to see distant objects with [Z].
- The left and right arrow keys can be used in the terminal to change the observed crew member. (I didn't test this yet)
- For compatibility reasons (with my other modpack), masked enemies don't wear masks any more... beware!
Other notes
- All polaroid pictures are saved in the folder: SteamLibrary\steamapps\common\Lethal Company\PolaroidPictures or more generally: [path-to-the-game]\LethalCompany\PolaroidPictures
- The boombox can stream custom tracks from a folder on your computer. Be warned, as of the current version adding too many audio files will consume a lot of RAM and may crash your game. But details on how to set up tracks are here: https://thunderstore.io/c/lethal-company/p/Yoshify/DiscJockey/
Known issues
- AlwaysActiveWalkie is kind of glitchy in swapping between radio and in-person voice. I tried playing with the config but I don't think I can fix this. The functionality of the mod is too good to pass up so just deal with it I guess lol.
Troubleshooting
- If the modpack updates and mods have been removed, your mod manager may not automatically delete them from your profile. You'll probably see mod mismatches if you try to play in multiplayer and you may encounter game breaking bugs. I'd recommend a fresh modpack installation to ensure you don't keep unused mods.
- It appears that having a large number of custom songs set up for discjockey demands a LOT of extra memory usage. You may experience crashes or slow load times. If affected, reduce the number of songs you put in the custom songs folder.
- There is a weird interaction between the boombox and (I suspect) the AlwaysHearActiveWalkie mods that has occurred in the past. I think as long as you keep dropped active walkies some distance away from the boombox there will be no issues. Hopefully.
CHANGELOG
Agenda...
- !testing v2.0.0 in multiplayer as soon as I find some friends
- !rebalance sell values with some consideration for adjusted weights... maybe
- !rebalance sell values for photos
- !reconfigure to disable verbose logging everywhere after a bit more testing
- !add BetterVehicleControls - if the cruiser is truly is unusable. sure seems like it, but i'll persist a little more.
- ! add An0n_ambientmusicsync
v2.2.1
- just providing an updated changelog and readme to reflect updates to v1.8, which should work fine now for v50.
v1.8.3 for v50
- adjusted preferred versions to versions that were known to be working pre-v55. hopefully this should resolve some errors that were popping up. there might still be a few mods that were added post-v55 that i need to suss out and find a working version for, but i'll put this up for now.
v1.8.2 for v50
- removed More_Emotes_Patch because I'm dumb
v1.8.1 for v50
Reverting emote handler due to an incompatibility with v50.
- removed TooManyEmotes
- added More_Emotes for compatibility and classic vibes
- added More_Emotes_Patch - you can move while emoting, press again to stop.
v1.8.0 for v50
This version is specifically intended for use with v50 via the "use previous version". This will allow us to continue enjoying betrayalDLC until InfectedCompany updates for v56. Updating from 2.2.0 somehow should not affect existing installations, but v2.2.0 is currently recommended for v55/56.
- reverted to previous version of GeneralImprovements
- reverted to previous version of LethalFixes
- reverted to previous version of EnemySoundFixes
- removed CruiserImproved
v2.2.0 for v55
- removed BetterEmotes due to an incompatibility popping up in my other packs
- removed More_Emotes_Patch
- added TooManyEmotes - I can already tell I'm gonna regret this, I'm too old for these zoomer memes. But masked enemies can emote now, so that's cool.
- added NameplateTweaks
- reconfigured GeneralImprovements - faster inventory scrolling. Apparently its setting overrides whatever HotbarTweaks is trying to do here.
v2.1.0 for v55
And of course GeneralImprovements updates with teleporter config improvements just a few hours after I do this. I'm reverting a lot of changes but I decided to keep a few of the new mods just because they do the job better.
- added GeneralImprovements; configured to avoid incompatibility with new additions
- reconfigured ScalingStartingCredits - now only adds extra credits with more than 4 players, because you start with 80 now thanks to GeneralImprovements.
- removed:
- FireExitFlip
- LetMeLookDown
- SnapRotateFurniture
- MoonPriceDisplay
- ScannableTools
- ScannablePlayerItems
- OrbitRecharge
- OpenMonitors
- NoTerminalSway
- StartingTeleporters
Other Changes
- added Hitmarker - visual QOL
- added TeleportDecline - gives the option to not be teleported out
- added TurretWhacker - turret counterplay
- added GetItOffMe - while suffocating a player, snare fleas now have a chance every second to either, 50% of the time deal 10 damage; 10% of the time detach; otherwise do nothing. You might still die but it's not GG if you're unarmed.
- added More_Emotes_Patch - you can now move while emoting; press the emote key again to stop.
- reconfigured LethalUtilities - The Company will grab your stuff twice as quickly, watch it. Teleporter is configured here for now; you won't drop any items when you use the inverse teleporter, but you'll only keep the item you're holding when you teleport back to the ship. Hopefully this works okay with modded items, I'll have to test in another modpack.
- reconfigured IntroTweaks - launch should now skip straight to Online mode
- reconfigured FasterItemDropship - reverted changes to dropship landing time because i realized it also applies when you make a new order in the field
- removed KillBind - included erroneously
v2.0.0 for v55
Updating for v55/56
- removed Coroner - until it gets updates. Dev has acknowledged it doesn't work right now, so hopefull a fix will be provided soon.
- removed ShovelFix - appears to be obsolete in v56
- removed More_Emotes - in favor of BetterEmotes
- added BetterEmotes - functionally the same as More_Emotes but up to date
Replacing GeneralImprovements... it's broken in v55/56 and i wanted to replace it anyway, so we're going back to the modular route.
- removed GeneralImprovements
- reconfigured LethalUtilities - no longer needs to handle jump delay
- added FireExitFlip - replacing functionality from GeneralImprovements
- added LetMeLookDown - replacing functionality from GeneralImprovements
- added SnapRotateFurniture - replacing functionality from GeneralImprovements
- added MoonPriceDisplay - replacing functionality from GeneralImprovements
- added ScannableTools - replacing functionality from GeneralImprovements
- added ScannableFireExit - replacing functionality from GeneralImprovements
- added ScannablePlayerItems - replacing functionality from GeneralImprovements
- added ScanShipEverywhere - replacing functionality from GeneralImprovements
- added OrbitRecharge - replacing functionality from GeneralImprovements
- added HotbarPlus - replacing functionality from GeneralImprovements
- added IntroTweaks - replacing functionality from GeneralImprovements
- added OpenMonitors - replacing functionality from GeneralImprovements
- added NoTerminalSway - replacing functionality from GeneralImprovements
- added StartingTeleporters - disabled by default but I included it anyway because this can be a fun way to mix things up a bit
- added ScalingStartCredits - replacing functionality from GeneralImprovements. this works a little differently, you'll receive a bit of extra funding after starting with n or more players. For now I configured it at 20 credits per player starting from the fourth player
- added An0n_Patches - replacing functionality from GeneralImprovements, also comes with a few movement control upgrades. controls will feel tighter and you can now jump while crouching
- added lethal_after_dark - terminal improvements - left and right to switch players, 'tp' to start teleporting the target, and 'lights' to toggle ship lights.
Note: a few features from GeneralImprovements weren't able to be replaced so far: - Better quality security cameras - only solution I found conflicts with OpenBodyCams - Extra large monitor for ship camera - no solution found so far - Unlock doors from inventory - no solution found so far but I'm pretty sure I've seen one before
Other Changes
-
added CruiserImproved - some tweaks to the cruiser without changing controls for now. gonna at least try to get used to it
-
added ToxicOmega_Tools (and prerequisites StaticNetcodeLib, OdinSerializer) - offers various admin and testing commands, notably including a TP command that can be used to unstuck players. I recommend checking the mod page for this one if you plan to make use of it.
-
added enhancedicons - nice visual information upgrade
-
added ReverbOnDeath - dramatic! hopefully. i didn't test it.
-
added ScannableCodes - to scan blast doors, landmines, turrets etc and learn their terminal codes. Not sure how useful that is without a hacking tool or something, but the scan nodes alone might be helpful
-
reconfigured FasterItemDropship - increased the delay on delivery by a few seconds so the ship has time to land. Significantly increased the time before the ship leaves without a player collecting items.
-
reconfigured OpenBodyCams - enabled PIP mode for terminal camera display (command is 'view bodycam')
-
reconfigured MoreBlood - less blood
-
reconfigured LethalUtilities - ViewClockInShip true, disabled DoorsInSpace
-
reconfigured ReservedUtilitySlot - Lockpick should be accepted by utility slot now, doesn't seem like it wanted to be moved over to the key slot
-
reconfigured BalancedItems - disabled changes by default for a closer to vanilla experience
-
removed terminal_clock - since clock is already visible in the ship now
v1.7.0
- removed shipwindows & spacesunshine - messing with the ship was causing stability issues
- removed reservedkeyslot - superseded by reservedutilityslot
- removed reservedspraypaintslot - superseded by reservedutilityslot
- added reservedutilityslot - offers key slots and is more configurable
- added UncaughtExceptionCatcher - hopefully prevents issues
- added eastereggfixes - prevents egg from popping when dropped. might have been funny the first time...
v1.6.3
Small fix
- reconfigured TooManySuits - suit page controls keybinds weren't working, moved them to N and M
- Updated manifest description & readme a bit
v1.6.2
Some much needed debugging...
- removed butleradditionalplayerfix - this bug is already handled by MoreCompany and was causing errors
- removed LethalResonance and loaforcsSoundAPI - to prevent frequent crashes during launch. this was apparently caused by an incompatibility between MoreCompany and loaforcsSoundAPI, so i opted to disable the latter as it is less essential for me.
- reconfigured butteryfixes - MaskHornetsPower to True
- reconfigure MoreCompany - max players 8 by default, more is unsupported by GUI
- reconfigured Loadstone - reduced Dungeon Target Framerate to see if this smooths out load performance in multiplayer. might revert later depending on how testing goes
- added MirrorDecor - and made it cheap, for a better experience swapping between outfits
v1.6.1
- reconfigured LethalUtils to disable jump delay
- removed JumpDelayPatch
- i messed up the versioning for the last filename lol
v1.6.0
Mostly visual upgrades, and a few small tweaks
- added MoreSuits & TooManySuits - been meaning to do this for a while
- added a bunch of simple suit skin mods - AmongUsSuits, Doms_Basic_Suit_Colors, Fashion_Company, CudisRealisticSuits, 1000_Quota_Stare, SCP_Suits
- added TooManyHats - for more cosmetics
- added ShipWindows & SpaceSunShine - for a better view while in space
- added ReservedWeaponSlot - to save those shovel slots
- added LethalUtilities - as a more configurable replacement to several mods - moreso in extension modpacks, but I found some uses for it here. The inverse teleporter has a shorter cooldown, and you can now open the ship doors (you can't leave, but you can get a nice view).
- removed AdditionalSuits and AdditionalContentFramework - superseded by MoreSuits & TooManySuits
- removed LCBetterClock - in favor of LethalUtilities
- reconfigured NoiseSuppression - enabled by default (i think? press [PageUp] if it isn't working)
- reconfigured LethalSnap - disabled polaroid scrap loot as they are often glitched
- reconfigured MajorityVote - vote must be unanimous but can be done by one person (useful for if someone gets stuck or something)
- reconfigured discjockey - quieter by default
- reconfigured generalimprovements - adjusted starting credits again
- maintenance - removed a bunch of redundant config files
v1.5.3
- reconfigured TestAccountFixes - disabled ItemGrab fix for compatibility
- reconfigured CoilHeadStare - to turn a bit faster
v.1.5.2
- added FairGiants
- added StopBeesOpeningDoors
- added NoiseSuppression
- added discountalert
v1.5.1
- reconfigured CozyImprovements - disabled TerminalMonitorAlwaysOn, EasyLaunchLeverEnabled and BigDoorButtonsEnabled for stability/compat.
- removed fontfixer - causes text popups to glitch out
v1.5.0
Config tweaks and a few more additional fixes. Still a few things need doing, but the to-do list for this modpack is getting quite short.
- reconfigured GeneralImprovements - reduced starting credits per player because it seems like it doesn't work the way i thought it did
- reconfigure LobbyControl - enabled some options to prevent desync of held items
- reconfigured ReservedItemSlotCore - pressing alt now toggles between hotbar and extra slots
- reconfigured ButteryFixes - to allow TestAccountFixes to handle jump cheese
- added CollectYourDead
- added MajorityVote
- added CozyImprovements
- added ShovelFix
- added ButlerAdditionalPlayerFix
- added TestAccountFixes
- added FontFixer
- added NestFix
v1.4.1
Hotfix
- reconfigured Framerate_Slider because it configured itself to 1fps after an update for some reason
- moved changelog to separate file
v1.4.0
Now that the contentexpansion pack isn't being a huge pain in my ass, the time of bugfixes and tweaks is nigh. Did my best to maintain compatibility to existing mods and fixes, so hopefully this solves more issues than it introduces. Several existing mods were made entirely obsolete and removed. Few minor gameplay adjustments.
- added Hold_Scan_Button
- added JumpDelayPatch
- added Zoom
- added BetterMonitor
- added OpenBodyCams - it seems to be more robust than Helmet_Cameras, but will have to compare how it works in practice.
- added JetpackFixes
- added MeleeFixes
- added ButteryFixes
- added StarlancerAIFix
- added SlimeTamingFix
- added DoorFix
- added SZAKI-EnemyFix
- added KeepUnlocks
- added LightsOut
- added GeneralImprovements
- added Matty_Fixes
- added LobbyControl
- added LethalFixes
- removed DissonanceLagFix - superseded by LethalFixes
- removed ShipLobby - superseded by LobbyControl
- removed Helmet_Cameras - superseded by OpenBodyCams
- removed ItemClippingFix - superseded by Matty_Tweaks
- removed LetMeLookDown - superseded by GeneralImprovements
- removed NoSellLimit - superseded by GeneralImprovements
- removed Quick_Radar_Switch - superseded by GeneralImprovements
- removed MoreItems - superseded by GeneralImprovements
- removed LC_FastStartup - mostly superseded by GeneralImprovements
- removed FlashlightToggle - because reservedFLashlightSlot already has a toggle
- reconfigured LethalLib - set EnableItemSaveFix to true
- reconfigured ReservedSprayPaintSlot - to also accept Polaroid cameras
- reconfigured ReservedFlashlightSlot - just moved the slot to the left hand side along with the key slot, since you'll rarely need to interact with it directly.
Lots of config options to adjust so I'll likely make more config changes over the next few patches. I also tried removing UnlockableDefaults and SuitSaver as GeneralImprovements offers similar functionality, but these mods seem to work more reliably.
Gameplay notes:
- You can now zoom in with Z.
- The scanner received some upgrades. You can now hold the scan button to scan repeatedly, and it will identify more things.
- Jumping should be more responsive now, so take care not to over-correct for the delay when doing dangerous jumps.
- You don't need to switch to a key to use it any more.
- GeneralImprovements has notably been configured to scale starting credits with the number of players - for now 40 per player, with a 60 starting credit minimum.
- GeneralImprovements also adds a lot of extra monitors to the ship, which are hopefully at least a little bit useful. Couldn't tie more than one of the monitors to a bodycam unfortunately.
- Furniture rotation now snaps to 15 degrees, but you can override this snapping. Extra controls will be displayed when you're repositioning things.
- For the sake of brevity, your battery items will now recharge automagically when you enter orbit.
v1.3.4
- reconfigured alwayshearactivewalkie again, still tweaking this one.
- removed WalkieUse as redundant - AlwaysActiveWalkie doesn't require you to "use" the walkie)
- removed QuickRestart as redundant - there is a vanilla 'eject' command already)
- removed BetterSpec - some features did not work
- trying BetterSpectator - hopefully an upgrade
- added Balanced_Items - notably rebalances item weights to be largely more sensible. more importantly, polaroid and picture weights were able to be drastically reduced so you can live your best life as a photographer.
- added Loadstone - should improve lag when loading a moon
- added LCBetterClock - clock is now visible while inside the ship
- added LC_FastStartup - QOL
- added LobbyCompatibility - QOL
- added AccurateStaminaDisplay - QOL
- added Framerate_Slider - QOL
- added NiceChat - QOL
v1.3.3
- reconfigured LethalSnap - the polaroid camera was made cheaper. i'll probably play around with photo values in the near future.
v1.3.2
Config tweak
- reconfigured alwayshearactivewalkie - increased audibledistance, this one didn't need to be lowered so much.
v1.3.1
We're now on Thunderstore... This version just attempts to fix some issues with the previous version. I'm not sure if this worked, if it didn't some mods might need to be culled for stability.
- reconfigured quotarollovertweaks - hopefully fixed getting fired when you didn't sell enough to meet quota, despite having enough rolled over to make the difference.
- reconfigured alwayshearactivewalkie - dramatically reduced walkierecordingrange and audibledistance.
- added quick_radar_switch - switch in terminal with left and right arrows.
- added immersive_visor