| Last updated | 19 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | games_6060-MODPACKLEGAUL-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.10MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.10MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.5Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.5Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.12WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.1malco-Lategame_Upgrades
V3.12.10! - Alternate Currency mode, fixes and more!
Preferred version: 3.12.10WhiteSpike-Lategame_Company_Cruiser_Upgrades
Mod that focuses on providing Lategame Upgrades related to the Company Cruiser vehicle.
Preferred version: 1.1.5Entity378-SellBodiesFixed
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Preferred version: 1.13.3woah25-LethalEscapeUpdated
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe, a fork that is getting updated by me, xCeezyx is the king.
Preferred version: 2.0.0SimonTendo-LCGoldScrapMod
Add 50 gold versions of scrap and 20 store unlockables!
Preferred version: 2.2.6Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.5.2VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.0qwbarch-MirageRevive
On player death, revive the player as a Masked. Configurable spawn chance.
Preferred version: 1.3.0loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.8loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.8.5LethalResonance-LETHALRESONANCE
MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.8README
for whoever wants to play lethal with me -Jxrry