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21-40 of 205 results
Some hostile mobs spawn as Glacial elites: 4x health, 2x damage, slowing hits, and an ice bomb on death. All players should install it.
Adds Risk of Rain 2's Will-o'-the-wisp as a Blue powerup: on kill, a pillar hits nearby enemies. Everyone in the lobby needs it.
Adds Risk of Rain 2's Tri-Tip Dagger as a Blue powerup: 10% (+10% per stack) chance on hit to bleed for 240% of your weapon's base damage over 3s. Each bleed runs out on its own. Everyone in the lobby needs it.
Adds Risk of Rain 2's Sticky Bomb as a Blue powerup: 5% chance on hit to stick a bomb that explodes for 180% damage. Everyone in the lobby needs it.
Adds Squid Polyp as a Blue powerup. Activating an interactable spawns a stationary turret for 30 seconds. Everyone in the lobby needs it.
Risk of Rain 2's Shaped Glass as an Orange curse powerup: +100% damage and x0.5 max HP per stack. Hold interact to pick it up. Everyone in the lobby needs it.
Risk of Rain 2 enemies for Muck: Lemurian, Jellyfish, Lesser Wisp and the Stone Titan boss. Every player should install it. Vanilla clients can join.
Adds Risk of Rain 2's Dio's Best Friend as an Orange powerup: on death it is consumed and you revive with full health and 3s of invulnerability. Everyone in the lobby needs it.
Some hostile mobs spawn as Blazing elites with 4x health, 2x damage, and a fire trail. All players should install it.
Adds Risk of Rain 2's AtG Missile Mk. 1 as a Blue powerup: 10% chance on hit to fire a missile for 300% (+300% per stack) of the hit's damage. Everyone in the lobby needs it.
21-40 of 205 results
