Mycopunk
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Coruscnium-AimAssist-1.1.0
Dependants

AimAssist

Cold War Zombies-style controller aim assist for Mycopunk. Rotational pull activates when you're strafing or ADSing — no need for your reticle to already be on the enemy. Includes slowdown, rotational magnetism, and a fast ADS snap. Gamepad only — keyboard/mouse is untouched. Configured via ModSettingsMenu (F10).

What it does

Mycopunk barely helps controller players aim — the only built-in assist is a slight look-speed slowdown while your crosshair is already on an enemy. This mod replaces that with three layers:

  • Slowdown — your look speed eases off near an enemy, so small stick movements land more precisely. Releases quickly when you come off the target.
  • Rotational assist — activates when you're moving (strafing) or holding Aim, as long as an enemy is within 40° of your crosshair. The camera gently follows the target. Stops immediately when you look away or the enemy dies — no persistent drift.
  • Snap — pressing Aim gives a fast, light pull toward the nearest enemy. Eases out as it arrives, with a short cooldown to prevent spam. Skips line-of-sight so thin geometry doesn't block it.

The assist is strongest up close and fades out with distance. It only ever helps you toward a target — it will not lock your aim or aim for you (see Fairness).

Installation

Thunderstore

  1. Install BepInExPack_Mycopunk.
  2. Install ModSettingsMenu by Sparroh.
  3. Install this mod through your mod manager.
  4. Launch the game.

Manual

  1. Install BepInExPack_Mycopunk as above.
  2. Install ModSettingsMenu as above.
  3. Extract AimAssist.dll into BepInEx/plugins/ in your Mycopunk directory.
  4. Launch the game.

Usage

Play on a controller and it works — no keybind, nothing to hold. Press F10 in-game to open ModSettingsMenu, find AimAssist, and adjust the settings under "General". Changes apply instantly.

Configuration

Setting Default Description
Enabled true Turn the aim assist on or off.
Strength 100 Overall strength as a percent of the default feel (0 = off, 100 = default; live).
Distance 60 Range in metres the assist reaches — full strength up close, fading to nothing by this distance (10 to 150, live).

Fairness

Client-side, and only affects your own aim. The rotational assist needs line of sight (except for the snap), so it can't help with enemies you can't see. It's hard-capped so it can only nudge the camera, never whip it around, and it always stops short of the target — the last bit of aim is always yours. It can't lock on and it can't aim for you, at any setting.

Requirements

Changelog

See CHANGELOG.md.

Credits

Icon: Unnatural Focus upgrade from Mycopunk.

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