Changelog
1.0.2
- Refactored config into a dedicated
ConfigManager with debounced hot-reload
- Use SparrohUILib
HudAnchors / EnableReposition instead of a local HudRepositionClient
- Removed thin
BossTimer pass-through layer
- Require SparrohUILib 1.2.0+
1.0.1
- Reload the timer HUD after returning to the menu so it recreates cleanly on the next run
- Improved HUD lifecycle handling when the reticle UI is destroyed
- Renamed config option
Enable Amalgam Timer to Enable Amalgamation Timer (existing configs need re-enabling if
disabled)
1.0.0
- Initial release
- Tracks Amalgamation boss fight time from spawn to brain kill
- On-screen HUD with waiting, live, and final time display (
MM:SS.mmm)
- Resets the timer when a new mission starts
- Configurable HUD toggle, anchor position, and timer color with hot reload
- Built on SparrohUILib, with optional HudRepositionAPI support for in-game repositioning
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