Changelog
1.2.2
Changed
- Refactored config into
ConfigManager with debounced hot-reload (aligned with other Sparroh HUD mods)
- Extracted player speed reflection into
PlayerSpeedReader
- Use SparrohUILib
HudAnchors / HudHandle.EnableReposition instead of a local HudRepositionClient
- Raised SparrohUILib dependency to 1.2.0
1.2.1
Fixed
- Reload the speedometer UI after returning to the main menu
1.2.0
Added
- Initial standalone release of Speedometer (split from ExpandedHUD)
- Configurable HUD enable toggle and anchor position
- Configurable speed value color
- Live player speed display in m/s
- Optional integration with HudRepositionAPI for in-game HUD repositioning
- Dependency on SparrohUILib for HUD building
1.1.0
Changed
- Enhanced HUD positioning to avoid overlap with the damage meter
- Improved positioning logic for better UI integration
Added
- Sky blue color for speed display values
1.0.2
Added
- Basic speedometer functionality with velocity detection
- Support for multiple velocity sources (Player velocity, Rigidbody, moveVelocity, currentMoveSpeed)
- F6 toggle for HUD visibility
- Real-time m/s display updates during gameplay
1.0.0
Added
- MinVer
- thunderstore.toml for tcli
- LICENSE and CHANGELOG.md
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.