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Expand Outward Definitive Edition with more classes, quests, magic, weapons and crafting, plus quality-of-life and co-op features. Includes Aetherial Endeavors Fixes. Experimental; see the README for known issues.
Adds two new classes to Outward - the Paladin and the Cleric — along with a multi-stage questline that sends you into the Antique Plateau to recover the shattered relic weapons of a fallen order and restore them to their former glory.
Buffs weapons, armor, active skills, passive skills and enchantments that many considers lacking.
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Runes without the wait: no rune cooldowns and configurable cast animation speed. Rune Sage at the speed of thought.
Eight additional quickslots on a second HUD row. Shift+key to activate, Ctrl+key to assign. No SideLoader required.
(German Version) Did you ever felt like your Assasin, Mage or Meele build needs like that one skill Tree complimenting it? Here You go, everything inspired by Aang the last Airbender.
This mod revamps the trainers' skill trees, making them more specialized and geared toward challenging cooperative gameplay, while also introducing players to new game mechanics to enhance their Outward gaming experience.
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
Gives earlier access to Caldera skilltrees. Bonehunter for the more bruteish skills. Arms Dancer for the more dexterous skills. Then faction rewards by other trainers. More info on Thunderstore.
Allows the player to change the color, health, health regeneration, the ghost's lifetime and ability to summon multiple of them.
Skill trainer with a focus on becoming stronger when receiving damage or hexes in combat.
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