
Game Settings
This Outward mod allows you to change the way game works.
Last updated | 17 hours ago |
Total downloads | 16 |
Total rating | 0 |
Categories | Balancing Items Mechanics Misc |
Dependency string | GymMed-Game_Settings-0.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function


README
Outward Game Settings

This Outward mod allows you to change the way game works.
Require Enchantment Recipe To Enchant
Attempting to enchant an item without the required enchantment recipe in your inventory (pocket or backpack) will display an error and cancel the process. Config setting: RequireRecipeToAllowEnchant
.
Consume Enchantment on Use
Successfully enchanting an item consumes the enchantment recipe from your inventory. Recommended to use together with Enchanting Requires Enchantment
setting. Config setting: UseRecipeOnEnchanting
Enchanting Success Chance
Enchanting an item can fail based on a configurable success rate. Config setting: EnchantingSuccessChance
Play Audio on Enchanting Completion
Plays custom sound effects when the EnchantmentTable.DoneEnchanting event occurs. Success and failure each trigger different audio clips. Enabled with config setting: PlayAudioOnEnchantingDone
How to change settings?
Currently all settings can be changed in BepInEx\config\gymmed.outwardgamesettings.cfg
.
How to set up
To manually set up, do the following
- Create the directory:
Outward\BepInEx\plugins\OutwardGameSettings\
. - Extract the archive into any directory(recommend empty).
- Move the contents of the plugins\ directory from the archive into the
BepInEx\plugins\OutwardGameSettings\
directory you created. - It should look like
Outward\BepInEx\plugins\OutwardGameSettings\OutwardGameSettings.dll
Launch the game, open inventory and view details of item(Equipment or weapon) it should display all available enchantments.