ExtractByDaylight
A modpack which transforms R.E.P.O. into a hard mode PvE inspired by Dead By Daylight and Roblox's Forsaken while retaining most of R.E.P.O.'s core gameplay aspects.
| Last updated | 2 days ago |
| Total downloads | 220 |
| Total rating | 1 |
| Categories | Mods Modpacks Misc Upgrades Weapons Monsters Levels Client-side Server-side |
| Dependency string | VampireHuzzband-ExtractByDaylight-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304OsmarBriones-StartWithRandomWeapon
Start the game with a random weapon, show those monsters who's really in charge. Fully configurable. Only the host needs to have it.
Preferred version: 1.1.0TolgaFlashTR-ItemUnstuck
Detects valuables stuck in world geometry and relocates them to safe spawn slots. Includes optional HUD notifications, shows a valuable's initial (undamaged) value on grab, and can keep valuables invulnerable until first grab.
Preferred version: 1.0.3soundedsquash-Enemy_And_Valuable_Spawn_Manager
Disable/Remove which enemies, valuables, items, and levels are allowed during the game! Only the host needs this mod.
Preferred version: 0.6.3yazirushi-EnemyHealthConfig
Allows you to change the enemy's health. 敵の体力を変更できるようにします。
Preferred version: 1.1.0DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1discjenny-CartSpeedSync
Syncs the cart speed to the players speed when sprinting. This ensures the cart moves smoothly with the player when they accumulate speed upgrades.
Preferred version: 2.0.0yvsimakov-FullHealth
A mod for the game R.E.P.O that restores full health to players at the beginning of each level or during revival.
Preferred version: 1.9.0Omniscye-Empress_Shop_Price_Editor
Allows the Host to easily edit prices for all Vanilla and Modded shop items via config.
Preferred version: 1.0.2Omniscye-Unbreakable_Doors
Stops doors from coming off of hinges and breaking. Host only needs it
Preferred version: 1.0.1PxntxrezStudio-NoFriendlyFire
Client-side friendly fire control with 13+ settings. Blocks team damage, self-damage, and cart knockback. Each player controls their own protection. Future update: host-controlled sync!
Preferred version: 1.0.0YMC_MHZ-MoreHead
Customizable cosmetics. 简单好玩的装饰模组,提供unitypackage,供玩家自行导入模型。
Preferred version: 1.4.4BuildersClub-RobloxAccessories
Roblox Accessories is a add-on for MoreHead. This pack has over 100+ cosmetics for your R.E.P.O character!
Preferred version: 1.0.4Pineguys-PinesAccessories
Adds several more cosmetics to the MoreHead mod most are forsaken or friend related
Preferred version: 2.0.0Maygik-MoreHeadUtilities
Allows MoreHead cosmetics to hide body parts and use groups.
Preferred version: 1.0.9Zehs-ExtractionPointConfirmButton
Adds a confirm button to extraction points.
Preferred version: 1.2.0Omniscye-Solar_Charging
Batteries recharge when exposed to a player's flashlight beam.
Preferred version: 1.0.0yazirushi-MoonPhaseConfig
Allows you to change the moon phase interval. ムーンフェーズの間隔を変更できるようにします。
Preferred version: 1.0.0Swaggies-LevelScaling
Highly configurable mod to adjust difficulty progression before and after Level 20. Includes challenge levels and run modifiers to spice up your games, and stats tracking for individual levels, whole saves, and globally everywhere.
Preferred version: 1.1.0OsmarBriones-EnemyDrops
Monsters drop items when they die. Fully configurable. Only the host needs to have it. Native BepInEx.
Preferred version: 1.1.0README
ExtractByDaylight
A modpack which ransforms R.E.P.O. into a hard mode PvE inspired by Dead By Daylight and Roblox's Forsaken while retaining most of R.E.P.O.'s core gameplay aspects.
Modpack Installation
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Open Thunderstore Mod Manager and select R.E.P.O.
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Create new profile (you can name it anything you want).
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Select the new profile and install this modpack.
Gameplay
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Every level has a minimum of 5 extraction points (maximum 10 at level 100).
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Each player will be given one random weapon and a fixed amount of upgrades at the start of the game.
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Each level will only spawn one enemy at maximum (Tier 3 except Loom).
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Players can recharge weapons and drones using the handheld flashlight.
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Upgrades and energy crystals will no longer spawn in shops and can only be obtained by killing enemies.
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Enemy HP is greatly buffed and increases each level.
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The Moon Phase for every level is Super Moon.
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Health packs are unavailable but 200 HP will be restored to every player at the start of each level.
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Doors and hinges are unbreakable.
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Friendly fire is disabled.
Jugabilidad
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Cada nivel tiene un mínimo de 5 puntos de extracción (máximo 10 en el nivel 100).
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A cada jugador se le asignará un arma aleatoria y una cantidad fija de mejoras al inicio de la partida.
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Cada nivel generará como máximo un solo enemigo (de nivel 3, excepto Loom).
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Los jugadores pueden recargar armas y drones usando la linterna de mano.
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Las mejoras y los cristales de energía ya no aparecerán en las tiendas y solo se podrán obtener al eliminar enemigos.
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La vida de los enemigos se incrementa considerablemente y aumenta en cada nivel.
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La fase lunar de cada nivel es Luna Super.
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No hay botiquines disponibles, pero se restaurarán 200 HP a cada jugador al inicio de cada nivel.
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Las puertas y las bisagras son irrompibles.
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El fuego amigo está desactivado.
Jogabilidade
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Cada nível tem no mínimo 5 pontos de extração (máximo de 10 no nível 100).
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Cada jogador receberá uma arma aleatória e uma quantidade fixa de melhorias no início do jogo.
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Cada nível gerará no máximo um inimigo (Tier 3 exceto Loom).
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Os jogadores podem recarregar armas e drones usando a lanterna portátil.
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Melhorias e cristais de energia não aparecerão mais nas lojas e só poderão ser obtidos ao eliminar inimigos.
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A vida dos inimigos foi significativamente aumentada e cresce a cada nível.
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A fase da lua em todos os níveis é Superlua.
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Pacotes de vida não estão disponíveis, mas 200 HP serão restaurados a cada jogador no início de cada nível.
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Portas e dobradiças são inquebráveis.
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Dano entre aliados está desativado.
游戏玩法
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每个关卡至少有 5 个撤离点(在第 100 关最多为 10 个)。
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每位玩家在游戏开始时会获得一把随机武器和固定数量的升级。
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每个关卡最多只会生成一个敌人(除 Loom 外为 3 阶)。
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玩家可以使用手持手电筒为武器和无人机充能。
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升级和能量水晶将不再在商店中生成,只能通过击杀敌人获得。
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敌人生命值大幅提升,并会随着关卡逐步增加。
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每个关卡的月相均为超级月亮。
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医疗包不可用,但每个关卡开始时所有玩家会恢复 200 点生命值。
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门和铰链不可被破坏。
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已关闭友军伤害。
ゲームプレイ
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各レベルには最低5か所の脱出ポイントが存在する(レベル100では最大10か所)。
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各プレイヤーはゲーム開始時にランダムな武器を1つと、固定数のアップグレードを付与される。
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各レベルで出現する敵は最大1体のみ(Loomを除きTier 3)。
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プレイヤーはハンドヘルドのフラッシュライトを使用して武器とドローンを再充電できる。
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アップグレードとエナジークリスタルはショップには出現せず、敵を倒すことでのみ入手可能。
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敵のHPは大幅に強化され、レベルごとに増加する。
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すべてのレベルの月相はスーパームーン。
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ヘルスパックは利用不可だが、各レベル開始時にすべてのプレイヤーのHPが200回復する。
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ドアおよびヒンジは破壊不可。
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フレンドリーファイアは無効。
게임플레이
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모든 레벨에는 최소 5개의 탈출 지점이 있습니다 (레벨 100에서는 최대 10개).
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각 플레이어는 게임 시작 시 무작위 무기 하나와 고정된 수량의 업그레이드를 받습니다.
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각 레벨에서는 최대 한 명의 적만 등장합니다 (룸을 제외하고 티어 3).
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플레이어는 휴대용 손전등을 사용해 무기와 드론을 재충전할 수 있습니다.
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업그레이드와 에너지 크리스탈은 더 이상 상점에서 생성되지 않으며, 적을 처치해야만 획득할 수 있습니다.
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적의 체력이 크게 증가하며 레벨이 오를수록 계속 상승합니다.
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모든 레벨의 달의 위상은 슈퍼문입니다.
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체력 팩은 사용할 수 없지만, 각 레벨 시작 시 모든 플레이어의 체력이 200 회복됩니다.
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문과 경첩은 파괴할 수 없습니다.
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아군 사격은 비활성화되어 있습니다.
Игровой процесс
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На каждом уровне есть минимум 5 точек эвакуации (максимум 10 на уровне 100).
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В начале игры каждый игрок получает одно случайное оружие и фиксированное количество улучшений.
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На каждом уровне может появиться максимум один враг (Тир 3, кроме Loom).
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Игроки могут перезаряжать оружие и дронов с помощью ручного фонарика.
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Улучшения и энергетические кристаллы больше не появляются в магазинах и могут быть получены только за убийство врагов.
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Здоровье врагов значительно увеличено и растёт с каждым уровнем.
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Фаза Луны на каждом уровне — Суперлуние.
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Аптечки недоступны, но в начале каждого уровня каждому игроку восстанавливается 200 HP.
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Двери и петли нельзя сломать.
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Урон по союзникам отключён.