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Risk of Rain 2
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Mod that adds 24+ alternate skills (including passives,as well as skills for modded chars). Multiplayer Compatible, untested.
Adds a League-style Keystone loadout slot (Conqueror, Lethal Tempo, Stormraider's Surge, Electrocute, Grasp of the Undying) to every survivor.
Performance optimization mod for Risk of Rain 2. Reduces UI overhead, throttles expensive rigs, and optimizes several gameplay hot paths.
Changes the Anima Harvester boss fight in Soulbound Threshold to be against the Snatcher from A Hat in Time, with Hat Kid as the captured Acolyte, his voice lines, his boss music, purple attacks and a purple stage.
Heavyarms EW survivor with embedded original assets. Fixes rectangular white BD flash artifacts and native texture addressing. Full combat parity and independent multiplayer remain in progress.
《雨中冒险2》的独立可选角色“狂热蓝调Δ”,基于《崩坏3》中萝莎莉娅·阿琳的增幅装甲制作。包含角色与双剑模型、动作、语音、战斗音效、技能特效,以及屏幕下方的粉蓝动能条;关卡、道具、其余界面和操作框架沿用《雨中冒险2》。
Autosaved survivor Command builds with a native-styled lobby and Tab scoreboard editor. Scrollable category sidebar, queue-row loop icon, drag reorder and optional LookingGlass tooltips.
A multiplayer casino lounge with shared blackjack/roulette, 3D slots, native Hermit Crab racing, 1x/5x/10x Command-compatible item cases, gold broker and original BGM. Bigger Bazaar pricing integration.
Plan Command item queues in the game scoreboard with item icons, permanent inventory counts, descriptions, presets and optional mod integrations.
Adds a DamageSource to enemy attacks that don't have one yet from vanilla and all DLCs. Does almost nothing on it's own.
13 NEW abilities for Artificer. (Version 4: Reworked (nearly) every new ability and passive. Featuring new ability icons by anartoast!)
DIO as a new survivor with Shadow DIO and Over Heaven skins, controller extra moves, English captions, time stop, knives, Ex Super and Road Roller. Windows development build; co-op fixes require live testing.
The original MW2 Highrise rooftop in Risk of Rain 2. Joins the random first-stage pool with native enemies, interactables, and varied teleporter bosses.
Automatically collect temporary pickups and distribute them to your existing items by balanced or highest-stack priority, configurable in Mod Options.