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Risk of Rain 2
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A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
A save for every run instead of one per group of players. Pick, export, import and delete saves in the lobby, also in multiplayer
Explore an ancient rooftop civilization above Wetland Aspect: foggy morning light, giant trees, hanging bridges, floating groves, and glowing Heartwood. An alternate second stage. Made with Codex / ChatGPT.
An alternate Stage 5 map set in a dormant observatory, resting high above the planet's surface. Includes a Simulacrum variant and music by Jared Damron!
Addon so FadeEmptyChests works with RetroactiveMacro: Sale Star/Exec Card reopenable chests/shops stay unfaded until actually used up.
Keeps gold and prices working in long runs, past the point where the game can no longer count them
Keeps long runs playable: slow motion instead of a slideshow, fewer effects when there are too many of them, fewer missiles, bombs and orbs for the same damage
This mod includes helpers that may aid other mod creators. Fully documented, so feel free to check it out.
Hornet as a playable survivor: needle combos with 7 crests, pogo, silk skills, parry. Unofficial fan mod.
A mod that makes the spread of Tectonic blast faltter, wider, and (imo) more consistent for hitting smaller targets. It also mildly decreases the cooldown of the ability.
Anima Echo rework: full skill reset on activation, 3 Convictions per Sacrifice, and Convictions stored during the Litany.
Four new green Huntress skills: Bouncing Strafe, Endless Glaive, Phase Burst and Chain Ballista. Vanilla skills untouched.