NANDbrew-AnchorImprovements icon

AnchorImprovements

Boat anchors can be carried and used for maneuvering. Also easier to set.

Last updated 4 days ago
Total downloads 325
Total rating 1 
Categories Mods
Dependency string NANDbrew-AnchorImprovements-1.1.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
App24-SailwindModdingHelper-2.0.3 icon
App24-SailwindModdingHelper

A modding API for Sailwind.

Preferred version: 2.0.3

README

Anchor Improvements

Features

  • Anchors can now be picked up and set (or thrown) by hand.
  • Anchor winches now slow under tension like other winches
  • Resizes the anchor and winch on the brig (this is purely visual, I thought they were too small)
  • Adds text to winch showing how much rope is currently out.
  • Fixes anchors rolling away downhill.
  • Anchor winches to behave the same on all ships.
  • Anchors can now set again after being pulled loose, instead of staying loose until lifted and dropped again.
  • Anchor position will now persist across reloads

Options

  • Simple physics

    • Anchor will stay set unless overpowered until boat is within 45 degrees of it, instead of releasing as soon as you start winching.
    • Anchor rope is now slightly stretchy to reduce the chance of jolts breaking the anchor loose.
    • Normal Sailwind rope length (50 yards).
  • Complex Physics

    • Holding power is now based on scope (angle from anchor to ship), resulting in more holding power at low angles and less at steep angles.
    • Extended rope to allow for realistic scope (150 yards).
    • Rope stretches more at low angles and long distances to imitate real scope.
    • Changed how anchor setting works. Anchor now sets more quickly when pulled than when stationary (it will still set with a slack line, just more slowly).