All mods

 4067
2 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: a week ago
 9333
10 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: a week ago
 66682
15 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: a week ago
 6071
1 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: a week ago
 62568
23 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: a week ago
 6820
5 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: a week ago
 282490
54 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a week ago
 9088
6 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a week ago
 34744
14 
LazyVikings
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, and Ovens.
Last updated: a week ago
 34854
10 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a week ago
 3534
2 
Mask
Adds 12 different mask, fully configurable.
Last updated: a week ago
 3095
7 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: a week ago
 8425
3 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a week ago
 12736
4 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: a week ago
 31677
14 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: a week ago
 737
0 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a week ago
 17684
8 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a week ago
 44387
15 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: a week ago
 9690
13 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: a week ago
 76744
20 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: a week ago
 8814
1 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: a week ago
 6595
1 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: a week ago
 15974
11 
TeleportationMeads
Adds 7 new meads, all are craftable customizable and configurable. Makes your journey a little bit easy.
Last updated: a week ago
 12155
4 
TorchesAreFires
A simple mod that tweaks torch, groundtorch and walltorch behave like a campfire.
Last updated: a week ago