All mods

 46211
23 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: a week ago
 4679
6 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: a week ago
 942
3 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: a week ago
 4081
3 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: a week ago
 9346
12 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: a week ago
 66814
16 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: a week ago
 6074
2 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: a week ago
 62796
25 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: a week ago
 6844
6 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: a week ago
 282975
55 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a week ago
 9115
7 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a week ago
 34864
16 
LazyVikings
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, and Ovens.
Last updated: a week ago
 34924
11 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a week ago
 3545
3 
Mask
Adds 12 different mask, fully configurable.
Last updated: a week ago
 3100
9 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: a week ago
 8449
5 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a week ago
 12804
6 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: a week ago
 31726
15 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: a week ago
 738
1 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a week ago
 17767
9 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a week ago
 44488
16 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: a week ago
 9719
15 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: a week ago
 76879
22 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: a week ago
 8826
3 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: a week ago