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Adjust the game's difficulty by tweaking enemy base damage and health separately for each biome. You can also set modifiers for dungeons and individual creatures.
Writes output to the LogOutput.log detailing mods loaded by Harmony. Any dependency errors are listed at the bottom of the output.
Changes the color of the light emitted by the Dverger circlet to white. Adds several beam width options, and a pool of radiance (point light) option.
Auto-fuels smelters, kilns, ovens, torches, windmills and shield generators from nearby chests, and reloads ballistas with missiles.
v0.4.1 by aedenthorn from NexusMods. Allows you to drag and reposition the container UI panel when opening a storage container.
New creatures with their own fights: a biting crypt chest, a slingshot greydwarf, a frost giant, a ship-hunting kraken, skeletons with bone weapons, a crypt executioner, and their weapons to make. Server synced. Required on server and all clients.
It's a simple mod that expands the food consumption limit from three to four. Eat more, survive longer, explore further.
Press R in your inventory to deposit items into nearby storages that already contain the same item type. Range adjustable 10-100m (default 20m). Hover over inventory slot and press X to lock it
