Update 1.1.1
- Fixed issue with anchors causing ships to levitate when water level dropped
Update 1.1.2
- Fixed Unity5 anchor error
- Changed oar parameters to improve steering
Update 1.1.3
- Ship upgrade costs are now returned on ship destruction
- Exception: schematic items and sail/head cosmetic extensions are not returned
Update 1.1.4
- Added 4 new sails for Bjornheim Server
Update 1.1.5
- Rebalanced recipe costs based on feedback
- Shields and Tent now increase health by 300 instead of 200
- Drakkar crate inventory extension now gives 2 rows instead of 1
- Tested increased rested bonus comfort while ships have lights
Update 1.1.6
- Added Vulkan support fixes
Update 1.1.7
- Fixed issue with ship upgrades not responding after a patch
- Fixed random ship inventory size changes
Update 1.1.8
- Fixed Drakkar chest losing items after zone unload/load
Update 1.1.9
- Fixed error during first boat modification check
Update 1.2.1
- Fixed error causing extended inventory to clear itself
- Swapped faction sails to more neutral variants
- All schematics now require Scribe’s Table level 1
- Removed Scribe Table extension
Update 1.2.2
- Reworked inventory upgrade code from scratch
- Improved reliability for upgrade slots and stored items
Update 1.2.3
Update 1.2.5
- Reduced requests, traffic, and memory usage in upgrade checks
- Fixed blinking inventory
- Fixed items sometimes going into the wrong inventory
- Fixed console spam about missing extensions
- Minor bugfixes for other upgrades
Update 1.2.6
Update 1.3.0
- Added 2 new ships: Knarr and Holk
- Added dedicated upgrades for the new ships
- Removed inventory upgrades
- Replaced inventory upgrades with resistance and health upgrades
- Added mapping for existing inventory upgrades to convert into resistance upgrades
- Changed ship cargo sizes: Raft 4, Karve 8, Knarr 16, Drakkar 24, Holk 48
- Reworked ship recipe costs
- Added Fishnet Trap as a new active build piece
- Drakkar and Holk now require Forge instead of Workbench
- Added 13 new build pieces including bridge parts and tent roofs
- Code optimizations
- Full upgrade costs were moved into schematics for easier external editing
- Shipyard now uses a single schematic slot
- Upgraded ships now return schematics on destruction
- Added new items:
- Sail Ink
- Bandana
- Pirate Hat
- Anchor Sledge Hammer
- Saber
- Steering Wheel Shield
- Sailor’s Cape
- Coal Paste
Update 1.3.1
- Hotfix
- Fixed mixed sail patterns
- Fixed missing sail error
- Removed leftover debug content
- Fixed Karve armor upgrade error
Update 1.3.2
- Hotfix
- Fixed schematics not being returned on destruction
- Fixed free Holk roof issue
- Minor cleanup
Update 1.3.3
Update 1.3.4
- Fixed cost of large tarred chest
- Replaced Drakkar torches with lanterns
- Added floating behavior to schematic items so they do not sink
Update 1.3.5
- Fixed Holk anchor despawn bug
- Added more unique icons for schematics
- Removed claim hover effect from mast and kept it only on the sign
- Code optimizations
- Fixed floating yellow sail issue
- Fixed pirate hat durability
Update 1.3.6
- Fixed camera issue related to rear lantern collision
- Removed colliders from lamps and shields to reduce getting stuck
- Fixed missing Holk collider
- Minor checks and adjustments
Update 1.3.7
Update 1.3.8
- Ashlands compatibility fix
Update 1.3.9
Update 1.4.0
- Added long-awaited Drakkar upgrades
- Rebalanced cargo sizes: Raft 2, Karve 6, Knarr 12, Longship 24, Holk 32, Drakkar 40
- Added new silver shield visual for Longship
- Changed Nameplate into an optional upgrade disabled by default
- Rebalanced item recipes such as Sailor’s Cape and Saber
- Updated item stats and stack sizes
- Added Shield Painter system for changing shield patterns in-world
Update 1.4.1
- Fixed bug on Knarr triggering Barber code when sitting on a bench
Update 1.4.5
- Drakkar tent collider hotfix
- Fixed Drakkar extension drops
- Fixed shield read access
- Fixed Holk extension drops
- Code cleanup
- Fixed Karve front attach point
Update 1.4.6
- Fixed Drakkar head extension
- Fishnet Trap bugfixes
- Fixed Holk and Karve water-impact creation issues
- Fixed Holk shield painter
- Reworked ship-to-Shipyard distance detection
- Multiple minor bugfixes
Update 1.4.7
- Wisp Lamp build piece no longer requires fuel
Update 1.4.8
- Fixed Nameplate despawn bug
- Fixed weapon errors for Anchor and Saber
Update 1.4.9
- Reverted table requirements so all ships use only Workbench
Update 1.5.1
- Adjusted Holk boat settings
- Adjusted Knarr boat settings
- Fixed item references and small errors
- Fixed excessive water splash on Holk
- Fixed build piece issues
- Known issue: do not use Fishnet Trap in this version
Update 1.5.2
- Fixed error when opening Raft bagpack
Update 1.6.0
- Fixed ship comfort scaling
- Added new ship: Snekke
- Replaced black and cross banners with red and green triangle sail variants
- Adjusted ship recipe costs
- Fixed Knarr water splash issue
- Fixed Saber error in some cases
- Other minor bugfixes
- Preparation for deeper code reworks and optimizations
Update 1.6.1
Update 1.6.2
- Fixed ship comfort scaling for all players and warm zones
- Fixed Snekke Armor and Tent extensions
- Fixed long-term anchor sinking issue
- Reworked shield painting code
- Adjusted Holk steering values to improve handling
Update 1.6.3
Update 1.6.4
- Small optimization
- Console/debug disabled
Update 1.6.5
- Fix issue with detection range
- Fix issue with wrong ship picked for upgrade
Update 1.6.6
- fix shield painter decoration
- preperation for deep north
- minor code improvements
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