You are viewing a potentially older version of this package. View all versions.
EpicValheim-EpicValheim-4.0.8 icon

EpicValheim

Gameplay Expander Using Most Popular Mods

Date uploaded 2 years ago
Version 4.0.8
Download link EpicValheim-EpicValheim-4.0.8.zip
Downloads 5351
Dependency string EpicValheim-EpicValheim-4.0.8

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
AzuRe-Spawner_Tweaks-1.28.0 icon
AzuRe-Spawner_Tweaks

Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.

Preferred version: 1.28.0
ASharpPen-This_Goes_Here-2.1.1 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.1
ASharpPen-Drop_That-3.0.4 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.0.4
ASharpPen-Spawn_That-1.2.14 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.14
RandyKnapp-EpicLoot-0.10.1 icon
RandyKnapp-EpicLoot

Adds loot drops, magic items, and enchanting to Valheim.

Preferred version: 0.10.1
WackyMole-WackysDatabase-2.3.4 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.3.4
WackyMole-WackyEpicMMOSystem-1.9.13 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.13
ValheimModding-Jotunn-2.20.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.20.1
neurodr0me-RRRCore-3.1.5 icon
neurodr0me-RRRCore

Core library used by my other mods.

Preferred version: 3.1.5
JereKuusela-Expand_World_Size-1.18.0 icon
JereKuusela-Expand_World_Size

Allows configuring the world size and altitude settings.

Preferred version: 1.18.0
JereKuusela-Expand_World_Data-1.40.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.40.0
JereKuusela-Expand_World_Events-1.8.0 icon
JereKuusela-Expand_World_Events

Allows configuring random event system.

Preferred version: 1.8.0
shudnal-TradersExtended-1.2.4 icon
shudnal-TradersExtended

Trader specific buy and sell items lists. Store UI with sell list, filter and repair button. Gamepad support. Trader use coins. Markups and discounts.

Preferred version: 1.2.4
Therzie-Monstrum-1.4.2 icon
Therzie-Monstrum

Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.

Preferred version: 1.4.2
shudnal-Seasons-1.2.0 icon
shudnal-Seasons

Four customizable seasons

Preferred version: 1.2.0
Azumatt-AzuExtendedPlayerInventory-1.4.3 icon
Azumatt-AzuExtendedPlayerInventory

AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!

Preferred version: 1.4.3
Therzie-Warfare-1.7.5 icon
Therzie-Warfare

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Preferred version: 1.7.5

README

NEWS

Join our DISCORD to follow development news, submit bugs, feedback, and share your experience in general: https://discord.gg/9ZYGMzYd89

SUPPORT

Information

Changelog
Version Changes
v4.0.8 BetterTrader Changes:
- Red jute,Fenris hair and Fenris claw is now purchasable
- Grig Horns can be sold
- Trader's Ore sale prices have been increased
- Trader now pays less for Epic Loot materials
Spawn Changes:
- Creatures in DarkBiomes no longer spawn in deep water
- BlueMushroom spawn chance significantly reduced, but now always spawns in 2/3 cluster
SkyHeim Changes:
- RuneofFrostBolt V recipe fixed
- RuneofFrostBolt II-V damage increased
EpicLoot Changes:
- Slightly reduced minimum and maximum roll values for most enchants
- Reduced Gladiator set bonus values
- Gladiator set piece moved from Shield to TowerShield
- Gladiator set now uses BlockStaminaUse% instead of Parry
- AttackSpeedHealthCritical removed from Bows
- Indestructible can now roll on all equipment
- Health Regen and Health per tick no longer stack
Other Changes:
- Reduced MushroomFoods consumed duration
- Slightly reduced SimpleRecyling returned resources
- Bosses now correctly apply their weather effects
- Fixed vanilla raids to be repelled by CreatureWard
- Lost Villagers now have a heal move
- Increased Lost Villagers health points
- Slightly increased damage for all creatures
- Raid frequency has been increased
- Reduced RottenTree amount, increased size variance for Dark Biomes
v4.0.7 - Coins increased for some bounties.
- Added Cultist to bounty table
- Added Blue Mushrooms to DarkBiomes.
- Added 5 new food to use with BlueMushroom.
- Increased Lost Villagers consume timer to 60s.
- Changed Wild Vikings Bow attack to sledge attack.
- Reduced Wild Viking T1 damage
- Reduced movementspeed to Wild Wikings
- Increased Eikthyrs damage
- Reduced Troll damage/health.
- Reduced Armored Effect and Spirit Infusion chance.
- Reduced Enchanted Dust requirement for Skyheim Runes and their upgrades
- Added new recipe for WorldTreeShard to give x10
v4.0.6 - Trader now spawns near the world center irregardless of biome
- Wild Wikings' damage reduced, attacks made easier to block or parry
v4.0.5 - Reduced T1/4/5 BossElites damage
- Restored missing locations from 4.0.3 patch
- Removed LesserDragonEgg and LesserGoblinTotem
- Drakes now drop DragonEggs
- Blobs now drop WitheredBones
- Increased T3/5 Boss Empowered Token material requirements
v4.0.4 - BetterTrader: Haldors Coins changed back to 5000.
- Increased price to DragonEgg and FulingTotem
- SimpleRecycling: Return % set back to 0.25
- Added SupplementalRaids.yml file
- DropThat: Removed all entries and created new files and placed in new folder "DropTables", Game will load faster
- Changed recipe for Forge,Enchanter and Augmentor to be crafted in Tier1
- Changed the look of EmpoweredTokens.
- Reduced Damage to BossElites
- Increased damage to Bosses.
- Added new item LesserDragonEgg drop drom Drakes
- Added Lesser GoblinTotem drop from Fuling Berserker/Shaman
- Flax and Barley now drop from Fuling Berserker/Shaman
- Fuling Shaman and Deathsquito added to DarkPlains
- Added new dependencies "ReliableBlock, FloatingItems and UseEquipmentinwater"
- Removed DrakNest01, GoblinCamp2, StoneTower1 from worlds
v4.0.3 Fixed SwampFriend and Swampfoe Spawn
v4.0.2 Fixed MagicPortalFluid spawning on new characters
v4.0.1 Removed BetterRaids
NPCs and Monsters can now spawn in DarkBiomes
BossElites now only spawn during Night in DarkBiomes
v4.0.0 Full Release
Known Issues
Bugs Issue
Not Fixed Raids don't work in DarkBiomes
Fixed Monsters in DarkBiomes spawning in Ocean
Fixed Moder and Yagluth Altars don't take Empowered Tokens
Fixed WorldTreeSeed,BossElites,ComplimentaryChest not spawning on Servers

EPIC VALHEIM 4.0

Updating from 3.6.6

  • Make a new profile, do NOT update from existing profile
  • New world and character is REQUIRED to experience full modpack

Changes

  • T6 - T9 removed until after official vanilla Mistlands
  • Vanilla biomes now have mirrored Dark versions tied to game progression
  • All biomes now have more landmass

New items:

  • Empowered food - increased stats for a shorter duration
  • Portal Potion - allows teleportation of metals for a short time
  • Forsaken Token - allows for spawning of stronger creatures with increased loot in Dark biomes
  • Empowered Token - replaces boss spawn offerings
  • Mount Saddle - allows riding of Boar/Wolf/Lox

New/reworked EpicLoot materials:

  • Life Essence - dropped from all creatures
  • Enchanted Dust - disenchanted from armor and weapons
  • Blank Runestone - purchased from trader
  • Living Reagent - disenchanted from all trophies
  • Worldtree Shard - world find

New creatures:

  • Lost Villager - friendly humanoid npc, tamable, spawns in all biomes
  • Wild Wiking - hostile humanoid npc, spawns in all biomes

New/reworked workstation:

  • Thor's Forge - allows for crafting of previous tier sets, with upgraded stats to match current tier

Movement speed once again corresponds to whether the user is wearing light or heavy armor

Rewritten all Legendary sets

Rewritten all Enchanting counts and stats

Rewritten Gamble tab system

Rewritten all material and boss drops

Rewritten Skyheim rune progression

Runes are now craftable since T1, offensive runes can be upgraded across tiers

New characters on new worlds are now greeted with a complimentary chest - don't miss it

Trader now spawns in T1, very close to the starting area

And about a hundred of other minor changes