EpicValheim
Gameplay Expander Using Most Popular Mods
Date uploaded | 2 years ago |
Version | 4.0.8 |
Download link | EpicValheim-EpicValheim-4.0.8.zip |
Downloads | 5351 |
Dependency string | EpicValheim-EpicValheim-4.0.8 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202AzuRe-Spawner_Tweaks
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Preferred version: 1.28.0ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.1ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.14RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.10.1WackyMole-WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Preferred version: 2.3.4WackyMole-WackyEpicMMOSystem
Adds to your Valheim world a system of levels and distribution of characteristics
Preferred version: 1.9.13ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1JereKuusela-Expand_World_Size
Allows configuring the world size and altitude settings.
Preferred version: 1.18.0JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.40.0shudnal-TradersExtended
Trader specific buy and sell items lists. Store UI with sell list, filter and repair button. Gamepad support. Trader use coins. Markups and discounts.
Preferred version: 1.2.4Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.4.2Azumatt-AzuExtendedPlayerInventory
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Preferred version: 1.4.3Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.7.5README
NEWS
Join our DISCORD to follow development news, submit bugs, feedback, and share your experience in general: https://discord.gg/9ZYGMzYd89
SUPPORT
- Like the project? Buy me a coffee! @paypal [email protected] or patreon.com/CaptainIceblock
- Huge shoutout to @Majestic for helping create the modpack!
Information
Changelog
Version | Changes |
---|---|
v4.0.8 | BetterTrader Changes: - Red jute,Fenris hair and Fenris claw is now purchasable - Grig Horns can be sold - Trader's Ore sale prices have been increased - Trader now pays less for Epic Loot materials Spawn Changes: - Creatures in DarkBiomes no longer spawn in deep water - BlueMushroom spawn chance significantly reduced, but now always spawns in 2/3 cluster SkyHeim Changes: - RuneofFrostBolt V recipe fixed - RuneofFrostBolt II-V damage increased EpicLoot Changes: - Slightly reduced minimum and maximum roll values for most enchants - Reduced Gladiator set bonus values - Gladiator set piece moved from Shield to TowerShield - Gladiator set now uses BlockStaminaUse% instead of Parry - AttackSpeedHealthCritical removed from Bows - Indestructible can now roll on all equipment - Health Regen and Health per tick no longer stack Other Changes: - Reduced MushroomFoods consumed duration - Slightly reduced SimpleRecyling returned resources - Bosses now correctly apply their weather effects - Fixed vanilla raids to be repelled by CreatureWard - Lost Villagers now have a heal move - Increased Lost Villagers health points - Slightly increased damage for all creatures - Raid frequency has been increased - Reduced RottenTree amount, increased size variance for Dark Biomes |
v4.0.7 | - Coins increased for some bounties. - Added Cultist to bounty table - Added Blue Mushrooms to DarkBiomes. - Added 5 new food to use with BlueMushroom. - Increased Lost Villagers consume timer to 60s. - Changed Wild Vikings Bow attack to sledge attack. - Reduced Wild Viking T1 damage - Reduced movementspeed to Wild Wikings - Increased Eikthyrs damage - Reduced Troll damage/health. - Reduced Armored Effect and Spirit Infusion chance. - Reduced Enchanted Dust requirement for Skyheim Runes and their upgrades - Added new recipe for WorldTreeShard to give x10 |
v4.0.6 | - Trader now spawns near the world center irregardless of biome - Wild Wikings' damage reduced, attacks made easier to block or parry |
v4.0.5 | - Reduced T1/4/5 BossElites damage - Restored missing locations from 4.0.3 patch - Removed LesserDragonEgg and LesserGoblinTotem - Drakes now drop DragonEggs - Blobs now drop WitheredBones - Increased T3/5 Boss Empowered Token material requirements |
v4.0.4 | - BetterTrader: Haldors Coins changed back to 5000. - Increased price to DragonEgg and FulingTotem - SimpleRecycling: Return % set back to 0.25 - Added SupplementalRaids.yml file - DropThat: Removed all entries and created new files and placed in new folder "DropTables", Game will load faster - Changed recipe for Forge,Enchanter and Augmentor to be crafted in Tier1 - Changed the look of EmpoweredTokens. - Reduced Damage to BossElites - Increased damage to Bosses. - Added new item LesserDragonEgg drop drom Drakes - Added Lesser GoblinTotem drop from Fuling Berserker/Shaman - Flax and Barley now drop from Fuling Berserker/Shaman - Fuling Shaman and Deathsquito added to DarkPlains - Added new dependencies "ReliableBlock, FloatingItems and UseEquipmentinwater" - Removed DrakNest01, GoblinCamp2, StoneTower1 from worlds |
v4.0.3 | Fixed SwampFriend and Swampfoe Spawn |
v4.0.2 | Fixed MagicPortalFluid spawning on new characters |
v4.0.1 | Removed BetterRaids NPCs and Monsters can now spawn in DarkBiomes BossElites now only spawn during Night in DarkBiomes |
v4.0.0 | Full Release |
Known Issues
Bugs | Issue |
---|---|
Not Fixed | Raids don't work in DarkBiomes |
Fixed | Monsters in DarkBiomes spawning in Ocean |
Fixed | Moder and Yagluth Altars don't take Empowered Tokens |
Fixed | WorldTreeSeed,BossElites,ComplimentaryChest not spawning on Servers |
EPIC VALHEIM 4.0
Updating from 3.6.6
- Make a new profile, do NOT update from existing profile
- New world and character is REQUIRED to experience full modpack
Changes
- T6 - T9 removed until after official vanilla Mistlands
- Vanilla biomes now have mirrored Dark versions tied to game progression
- All biomes now have more landmass
New items:
- Empowered food - increased stats for a shorter duration
- Portal Potion - allows teleportation of metals for a short time
- Forsaken Token - allows for spawning of stronger creatures with increased loot in Dark biomes
- Empowered Token - replaces boss spawn offerings
- Mount Saddle - allows riding of Boar/Wolf/Lox
New/reworked EpicLoot materials:
- Life Essence - dropped from all creatures
- Enchanted Dust - disenchanted from armor and weapons
- Blank Runestone - purchased from trader
- Living Reagent - disenchanted from all trophies
- Worldtree Shard - world find
New creatures:
- Lost Villager - friendly humanoid npc, tamable, spawns in all biomes
- Wild Wiking - hostile humanoid npc, spawns in all biomes
New/reworked workstation:
- Thor's Forge - allows for crafting of previous tier sets, with upgraded stats to match current tier