ReliableCooking
Configurable cooking speed, slots and complete-batch output, preserving Frost Foundry controls. Client-only remote food loading with progress and capacity checks. Inspired by Cooking Station Tweaks. Beta.Reliable Cooking — Valheim 1.0 Workstation Compatibility Fix
Familiar cooking controls, optional faster cooking, extra food slots, no burning and automatic finished-food collection. Independently implemented by Gomisan and inspired by aedenthorn's Cooking Station Tweaks, with explicit handling for the Frost Foundry's native single moving cast slot and fuel/input controls.
Choose what you cook — no chest food loading by default
Reliable Cooking never pulls ingredients from storage. Reliable Crafting 0.1.10 has a separate Cooking.FoodFromChests option that is OFF by default. Carry the prepared food you want to bake; stored meat and Seal Blubber stay in the chest. Fuel refills and recipe-based cauldron crafting have separate behaviour.
0.1.2: complete cooking batches
All completed food now ejects together in one update through Valheim's native output handler. Ownership is checked between slots and each completed slot must clear before continuing. Cooking used on its own also guards local food/cast payment against rejected writes and exceptions. The same input checks compose with Reliable Crafting 0.1.10.
Client-only multiplayer
Carried food can be loaded normally into remote-owned ovens and racks; friends and the server do not need this mod. Inputs use Valheim's native network request. The next request waits for the previous input's progress to be observed, and an unmodded owner's oven is limited to its four native slots. Remaining food stays carried when those slots are full or a request is pending. Load it normally after collecting the finished batch; there is no automatic queued refill.
The peer controlling the station runs cooking, burning and automatic output using its own settings, as with Cooking Station Tweaks. Food.CookTimeMultiplier=0.2 means one fifth of the native cooking duration when your client controls the station. An unmodded owner still uses native timing. The mod never forces station ownership or synchronizes settings.
SlotMultiplier defaults to 1 for consistent capacity in mixed installations. Extra slots work while an owner configured for them controls the station. Remote loading can use expanded capacity advertised by a current Reliable mod owner, limited by the sender's own slots. A later owner with fewer slots cannot process extra indices; matching slot settings on every potential owner, including a server, are needed to keep expanded capacity through handoffs. Empty extra slots before reducing capacity or removing a cooking mod.
Native food requests have no transaction acknowledgement. Observed progress reduces rapid overfilling but cannot guarantee recovery from disconnects or simultaneous identical-food races.
Deep North and settings
Supported food stations: wooden cooking station, iron cooking station and oven. The Frost Foundry retains its native recipes, one slot, moving mechanism, full-durability output and crafter settings. Food slot multiplication never applies to the foundry. Cast timing and cast output are separate; automatic cast ejection is off by default. Use Reliable Smelting 0.3.1 for Frigid Kiln and foundry refuelling.
Defaults: PreventBurning=true, AutoPop=true, SlotMultiplier=1, CookTimeMultiplier=1, CastTimeMultiplier=1, AutoPopCasts=false. Food slots are capped at 32. Changing foundry timing also changes its fuel consumption. Restart after slot, timing or no-burning changes.
Automatic output emits one item per completed slot and does not award the manual collection skill/random yield bonus. Cast output requires a living local player for native attribution. Foundry cast inputs retain their local-owner guard.
Install
Requires BepInExPack_Valheim. Exit Valheim, disable/remove Cooking Station Tweaks, then install this ZIP with one ReliableCooking.dll. Use only one cooking-tweak implementation at a time. Configuration: BepInEx/config/au.tyvalheim.reliablecooking.cfg. Existing Reliable settings remain; aedenthorn's settings are not imported. Match the old slot count when migrating a filled station, then empty it before lowering capacity.
Failure handling and testing
Customization stages recipe/slot/effect replacements before applying them. A failed setup retains original arrays and native initialization. Ambiguous input/output exceptions pause that assistance until restart without rewriting configuration or repeating a committed action. Inspect inventory and station contents before retrying.
Cooking 0.1.2, Crafting 0.1.10 and Smelting 0.3.1 pass 2,302 isolated Unity assertions against Valheim 1.0.17. Tests cover ten actual Poteitr through local and mixed-owner cooking/refill batches, configured speed, native foundry conversions and injected failures. Network delivery, elapsed time, rendering services and world spawning are fixtures. The author retested all three mods together and approved publication on 14 October 2026; automated checks are not a guarantee for arbitrary mod combinations or live multiplayer races.
Acknowledgement
Original feature inspiration: Cooking Station Tweaks by aedenthorn. This is an independent implementation, not an official update or endorsement. No original CST code/DLL, game assets or framework DLLs are bundled. Credits are also provided for the dedicated Permissions and Credits field.
Coded with the assistance of ChatGPT 6.0. Promotional title/header images are AI-generated illustrations, not in-game screenshots.
Credits
Reliable Cooking: Gomisan. Coded with the assistance of ChatGPT 6.0.
Original feature inspiration and acknowledgement: aedenthorn, author of Cooking Station Tweaks. https://www.nexusmods.com/valheim/mods/895 Reliable Cooking is a new independent implementation of the familiar cooking features, addressing the Valheim 1.0 Frost Foundry incompatibility. It is not an official update or endorsement by aedenthorn. No original Cooking Station Tweaks DLL or source is bundled.
BepInEx and HarmonyX teams/contributors: framework and runtime patching. Iron Gate: Valheim and its workstation systems. No game assets, game DLLs or framework DLLs are distributed.
Thunderstore installation
Install with your mod manager, or exit Valheim and extract the BepInEx folder into your game folder. Keep one copy of the DLL. No configuration or saves are bundled.
AI disclosure
Coded with the assistance of ChatGPT 6.0. Packaging and documentation were prepared with OpenAI Codex. Promotional illustrations and the store icon use OpenAI image generation and are not gameplay screenshots. The Thunderstore assembly adds AI attribution metadata; its gameplay methods and resources are unchanged from the tested Nexus DLL.
Promotional artwork

AI-generated promotional illustration already used on Nexus; not a gameplay screenshot.
Discord and feedback
Nexus comments/bug reports or Discord are equally welcome. Use whichever is easier; no need to cross-post. Gomisan's Mods Discord Browse the mod feedback forum New members should join using the invite before opening a direct post.
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