
ReliableCrafting
Craft from nearby permitted storage with automatic chest-access continuation. Includes wardrobes and locally owned parked vehicles. Food from chests stays OFF by default.Reliable Crafting 1.0.0
Craft and upgrade using materials from nearby permitted chests. This beta adds reliable local input handling for Frost Foundry casts and Liquid Frost, plus Frigid Kiln Ice, while retaining normal workstation and cauldron crafting assistance.
Food from chests is OFF by default
Cooking.FoodFromChests = false keeps stored meat, Seal Blubber and other food ingredients out of cooking stations and ovens. Carry the prepared food you want to bake, then load it normally. When your backpack runs out, more clicks do not pull food from a chest.
To opt into chest food loading, set FoodFromChests = true in the [Cooking] section of BepInEx/config/au.tyvalheim.reliablecrafting.cfg. This is separate from oven fuel, Frost Foundry casts/Liquid Frost, Frigid Kiln Ice, and recipe-based cauldron/workbench crafting. Those features remain available. Food you already carry still follows Valheim’s normal selection; the switch does not control another mod’s independent loader.
Crafting from storage
The default chest range is 30 metres in 3D. Loaded player-built wooden, reinforced, black-metal and permitted personal chests are supported. Wardrobes and parked Cart/Karve/Longship/Drakkar storage are also supported, with separate default-on [Storage] UseWardrobes, UseCarts and UseBoats toggles. Vehicle storage must be parked, closed and already owned by this client; the mod never takes vehicle ownership. Busy, protected, inaccessible and unsupported storage is excluded. Carried materials are used first; missing ingredients need real empty backpack cells.
Version 1.0.0 removes the persistent manual-access restriction. One workstation Craft action requests chest access and continues automatically after ownership arrives, including chests opened manually earlier. A delayed or missing reply does not prevent continuation once ownership is confirmed. Permissions, refreshed contents and exact payment are still checked. A disconnected owner or unavailable chest can cause a five-second timeout without payment. Cancellation, recipe changes, menu closure and changed access cancel the pending action. Manual cooking/fuelling actions require a deliberate retry if chest access is pending.
Cooking and recipe-selection fixes
Prepared food in your backpack loads into remote-owned ovens and racks through native networking, with one unconfirmed input at a time. The next input waits for observed slot progress. Native owner capacity is used unless the current owner advertises expanded capacity; full or pending stations leave remaining food carried. Load it normally after collecting the batch. This does not take ownership or fetch extra food from storage. Native networking still has limitations under disconnects and simultaneous identical-food races. Cooking timing follows the owner's settings.
Version 0.1.10 fixes recipe rows remaining grey during a cold first menu visit, then appearing ready only after leaving and returning. Existing row colours and availability update as nearby storage is discovered or changes. The earlier post-craft availability and native payment fixes remain.
The mod no longer rebuilds the recipe list every half-second. Recipe buttons survive clicks, while native selected-recipe ingredient counts and Craft-button eligibility keep updating.
What changed for the Frost Foundry and other processors
Supported fuel and cast actions now require the station to be owned by your client before any materials are pulled or consumed. Remote-owned stations refuse; let their owner operate them or wait for normal ownership transfer. The mod does not force ownership.
A locally owned station accepts the native input before inventory callbacks run. Failed uncommitted inputs are restored; an already accepted input is never automatically refunded or replayed. If several different casts are available in chests, carry the one you want instead of letting the mod choose.
Use Reliable Smelting 0.3.1 for automatic refuelling and optional free refills. This version respects a fuel click already handled by Smelting, leaving chest/carried supplies untouched. Reliable Cooking 0.1.2 supplies cooking conveniences and preserves the foundry's native slot and switches.
Install
Requires BepInExPack_Valheim. Exit Valheim and install the ZIP, keeping one ReliableCrafting.dll. Preserve your existing BepInEx/config/au.tyvalheim.reliablecrafting.cfg. General.CookingEnabled controls manual cooking/fuel assistance; General.RangeMeters defaults to 30. Restart after edits. Friends/server need not install this client assistance mod.
Do not combine multiple crafting-from-storage implementations without testing. Normal permissions remain in force. The mod uses existing native chest access, not a custom peer protocol.
Validation and limits
Built against installed Valheim 1.0.20 with warnings treated as errors. Passed 181 policy/transaction checks, 93 static API/binary checks and 2,345 isolated Unity assertions. Coverage includes automatic craft continuation at eight workstation types after manual chest interaction and simulated remote ownership, missing replies, exact ingredient/output counts and existing cooking/smelting regressions. Network transport, elapsed time and scene services are fixtures; this new chest-access patch has not yet had a live multiplayer gameplay test.
After an assistance error, guarded station inputs stay paused until restart rather than falling through to native removal. Ordinary recipe crafting and unrelated inventory actions remain available.
This beta fixes unsafe input ordering and a conflict between the two mods' fuel-click handlers. It cannot restore previously lost materials.
Coded with the assistance of ChatGPT 6.0. Promotional title/header images are AI-generated illustrations, not in-game screenshots.
Credits
Reliable Crafting: Gomisan. Coded with the assistance of ChatGPT 6.0. BepInEx and HarmonyX teams/contributors: framework and runtime patching. Iron Gate: Valheim and the native crafting, inventory, workstation and ownership systems used by this mod. No game/framework DLLs or assets are bundled.
Thunderstore installation
Install with your mod manager, or exit Valheim and extract the BepInEx folder into your game folder. Keep one copy of the DLL. No configuration or saves are bundled.
AI disclosure
Coded with the assistance of ChatGPT 6.0. Packaging and documentation were prepared with OpenAI Codex. Promotional illustrations and the store icon use OpenAI image generation and are not gameplay screenshots. Both sites distribute the same version and byte-identical DLL, including AI attribution metadata.
Promotional artwork

AI-generated promotional illustration already used on Nexus; not a gameplay screenshot.
Discord and feedback
Nexus comments/bug reports or Discord are equally welcome. Use whichever is easier; no need to cross-post. Gomisan's Mods Discord Reliable Crafting — feedback and bug reports New members should join using the invite before opening a direct post.
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