Decompiled source of MarketStall v1.0.6

MarketStall.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using MarketStall.Managers;
using MarketStall.MarketStall;
using MarketStall.UI;
using MarketStall.Utility;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MarketStall")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("MarketStall")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.0.6")]
[assembly: AssemblyCompany("RustyMods")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.6.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<b3af0bd9-6bc7-4469-9902-b0856d22fd5e>Embedded]
	internal sealed class <b3af0bd9-6bc7-4469-9902-b0856d22fd5e>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<b3af0bd9-6bc7-4469-9902-b0856d22fd5e>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <1bf4d302-402c-47c4-8f96-a8d71031beb7>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <1bf4d302-402c-47c4-8f96-a8d71031beb7>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <1bf4d302-402c-47c4-8f96-a8d71031beb7>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<b3af0bd9-6bc7-4469-9902-b0856d22fd5e>Embedded]
	internal sealed class <b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PieceManager
{
	[PublicAPI]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class MaterialReplacer
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			AssetBundle[] array2 = array;
			foreach (AssetBundle val in array2)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials.Select([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				val.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out var value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials;
				foreach (Material val2 in sharedMaterials)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), 
				_ => FindShaderWithName(orig, "Standard"), 
			});
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			foreach (Shader cachedShader in CachedShaders)
			{
				if (((Object)cachedShader).name == name)
				{
					return cachedShader;
				}
			}
			return origShader;
		}
	}
}
namespace MarketStall
{
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[BepInPlugin("RustyMods.MarketStall", "MarketStall", "1.0.6")]
	public class MarketStallPlugin : BaseUnityPlugin
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		public enum MessageColor
		{
			White,
			Orange,
			Yellow,
			Red,
			Green
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order = null;

			[UsedImplicitly]
			public bool? Browsable = null;

			[UsedImplicitly]
			[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
			public string Category = null;

			[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer = null;
		}

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "MarketStall";

		internal const string ModVersion = "1.0.6";

		internal const string Author = "RustyMods";

		private const string ModGUID = "RustyMods.MarketStall";

		private static string ConfigFileName = "RustyMods.MarketStall.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("RustyMods.MarketStall");

		public static readonly ManualLogSource MarketStallLogger;

		public static readonly ConfigSync ConfigSync;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static ConfigEntry<string> _Currency;

		public static ConfigEntry<int> _MaxSales;

		public static ConfigEntry<Toggle> _UseSalesTax;

		public static ConfigEntry<float> _Fee;

		public static ConfigEntry<int> _MinimumFee;

		public static ConfigEntry<Toggle> _TransparentBackground;

		public static ConfigEntry<int> _MessageIncrement;

		public static ConfigEntry<MessageColor> _MessageColor;

		public void Awake()
		{
			Localizer.Load();
			InitConfigs();
			LoadAssets.InitAssetBundle();
			MarketStallPieces.InitPieces();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		public void Update()
		{
			Patches.UpdateMarketGUI();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void InitConfigs()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Expected O, but got Unknown
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_Currency = config("2 - Settings", "Currency", "Coins", "Set the prefab name of the currency. ex: Coins");
			_MaxSales = config("2 - Settings", "Max Sales", 20, new ConfigDescription("Amount of items allowed to put up for sale at the same time", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 200), Array.Empty<object>()));
			_UseSalesTax = config("3 - Sales Tax", "Enabled", Toggle.On, "If on, sales tax is applied to market");
			_Fee = config("3 - Sales Tax", "Fee Percentage", 5f, new ConfigDescription("Set the selling fee, a percentage added to the total cost", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			_MinimumFee = config("3 - Sales Tax", "Minimum Fee", 1, new ConfigDescription("Minimum required fee to put an item up for sale", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 200), Array.Empty<object>()));
			_TransparentBackground = config("1 - General", "Transparent Background", Toggle.Off, "If on, market background is transparent");
			_MessageIncrement = config("1 - General", "Message Position", 20, new ConfigDescription("Set the position of heads up message, higher number lowers placement", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 40), Array.Empty<object>()), synchronizedSetting: false);
			_MessageColor = config("1 - General", "Message Color", MessageColor.Orange, "Set the color of the pop-up message", synchronizedSetting: false);
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				MarketStallLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				MarketStallLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				MarketStallLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static MarketStallPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			MarketStallLogger = Logger.CreateLogSource("MarketStall");
			ConfigSync = new ConfigSync("RustyMods.MarketStall")
			{
				DisplayName = "MarketStall",
				CurrentVersion = "1.0.6",
				MinimumRequiredVersion = "1.0.6"
			};
			_serverConfigLocked = null;
			_Currency = null;
			_MaxSales = null;
			_UseSalesTax = null;
			_Fee = null;
			_MinimumFee = null;
			_TransparentBackground = null;
			_MessageIncrement = null;
			_MessageColor = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			MarketStallPlugin.MarketStallLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("MarketStall_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_MarketStall_Version);
			MarketStallPlugin.MarketStallLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.6");
			val.Write(RpcHandlers.ComputeHashForMod().Replace("-", ""));
			peer.m_rpc.Invoke("MarketStall_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			MarketStallPlugin.MarketStallLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "MarketStallRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + MarketStallPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				MarketStallPlugin.MarketStallLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_MarketStall_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = ComputeHashForMod().Replace("-", "");
			MarketStallPlugin.MarketStallLogger.LogInfo((object)("Version check, local: 1.0.6,  remote: " + text));
			if (text2 != text3 || text != "1.0.6")
			{
				MarketStallPlugin.ConnectionError = "MarketStall Installed: 1.0.6 " + text3 + "\n Needed: " + text + " " + text2;
				if (ZNet.instance.IsServer())
				{
					MarketStallPlugin.MarketStallLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				MarketStallPlugin.MarketStallLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				MarketStallPlugin.MarketStallLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}

		public static string ComputeHashForMod()
		{
			using SHA256 sHA = SHA256.Create();
			byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location));
			StringBuilder stringBuilder = new StringBuilder();
			byte[] array2 = array;
			foreach (byte b in array2)
			{
				stringBuilder.Append(b.ToString("X2"));
			}
			return stringBuilder.ToString();
		}
	}
}
namespace MarketStall.Utility
{
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class LoadAssets
	{
		public static AssetBundle _assets;

		public static void InitAssetBundle()
		{
			_assets = GetAssetBundle("marketstallbundle2");
		}

		private static AssetBundle GetAssetBundle(string fileName)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (string str) => str.EndsWith(fileName));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class Methods
	{
		private static GameObject Coins;

		public static GameObject TryGetPrefab(string input, string defaultItem = "Coins")
		{
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(input);
			if (Object.op_Implicit((Object)(object)itemPrefab))
			{
				return itemPrefab;
			}
			if (!Object.op_Implicit((Object)(object)Coins))
			{
				Coins = ObjectDB.instance.GetItemPrefab(defaultItem);
			}
			return Coins;
		}

		public static void ShowMessage(Humanoid player, string message, [<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)] Sprite sprite = null)
		{
			((Character)player).Message((MessageType)2, new string('\n', MarketStallPlugin._MessageIncrement.Value) + "<color=" + GetColor(MarketStallPlugin._MessageColor.Value) + ">" + Localization.instance.Localize(message) + "</color>", 0, sprite);
		}

		private static string GetColor(MarketStallPlugin.MessageColor color)
		{
			if (1 == 0)
			{
			}
			string result = color switch
			{
				MarketStallPlugin.MessageColor.White => "white", 
				MarketStallPlugin.MessageColor.Orange => "orange", 
				MarketStallPlugin.MessageColor.Red => "red", 
				MarketStallPlugin.MessageColor.Green => "green", 
				MarketStallPlugin.MessageColor.Yellow => "yellow", 
				_ => "white", 
			};
			if (1 == 0)
			{
			}
			return result;
		}
	}
	public static class Patches
	{
		[HarmonyPatch(typeof(Piece), "DropResources")]
		private static class MarketStallDropResources
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			private static void Postfix(Piece __instance)
			{
				if (!Object.op_Implicit((Object)(object)__instance) || ((Object)__instance).name.Replace("(Clone)", "") != "MarketStall")
				{
					return;
				}
				List<MarketData.MarketTradeItem> marketData = Market.GetMarketData(__instance.m_nview);
				int @int = __instance.m_nview.GetZDO().GetInt(Market._MarketValue, 0);
				GameObject val = Methods.TryGetPrefab(MarketStallPlugin._Currency.Value);
				int maxStackSize = val.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxStackSize;
				int num = @int;
				while (num > 0)
				{
					if (num > maxStackSize)
					{
						marketData.Add(new MarketData.MarketTradeItem
						{
							m_prefab = ((Object)val).name,
							m_price = 0,
							m_currency = "",
							m_stack = maxStackSize,
							m_quality = 1,
							m_crafter = ""
						});
						num -= maxStackSize;
					}
					else
					{
						marketData.Add(new MarketData.MarketTradeItem
						{
							m_prefab = ((Object)val).name,
							m_price = 0,
							m_currency = "",
							m_stack = num,
							m_quality = 1,
							m_crafter = ""
						});
						num = 0;
					}
				}
				if (marketData.Count <= 0 || (Object)(object)CacheAssets.CargoCrate == (Object)null)
				{
					return;
				}
				if (marketData.Count > 4)
				{
					int num2 = Mathf.CeilToInt((float)marketData.Count / 4f);
					for (int i = 0; i < num2; i++)
					{
						SpawnCargoCrate(marketData, __instance, i);
					}
				}
				else
				{
					SpawnCargoCrate(marketData, __instance);
				}
			}
		}

		[HarmonyPatch(typeof(Player), "OnInventoryChanged")]
		private static class OnInventoryChangePatch
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			private static void Postfix(Player __instance)
			{
				if (Marketplace.IsMarketVisible() && Marketplace.MarketTypeIs != 0)
				{
					Marketplace.UpdateSellMarket(Marketplace.CurrentMarket, (Humanoid)(object)__instance);
				}
			}
		}

		[HarmonyPatch(typeof(TextInput), "IsVisible")]
		private static class TextInputIsVisiblePatch
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			private static void Postfix(TextInput __instance, ref bool __result)
			{
				if (Object.op_Implicit((Object)(object)__instance))
				{
					__result |= Marketplace.IsMarketVisible();
				}
			}
		}

		[HarmonyPatch(typeof(StoreGui), "IsVisible")]
		private static class StoreGUIIsVisiblePatch
		{
			private static void Postfix(ref bool __result)
			{
				__result |= Marketplace.IsMarketVisible();
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "Hide")]
		private static class InventoryGUIHidePatch
		{
			private static bool Prefix()
			{
				return !Marketplace.IsMarketVisible();
			}
		}

		[HarmonyPatch(typeof(PlayerController), "FixedUpdate")]
		private static class PlayerControllerPatch
		{
			private static bool Prefix()
			{
				return !Marketplace.IsMarketVisible();
			}
		}

		[HarmonyPatch(typeof(Piece), "CanBeRemoved")]
		private static class MarketStallRemoved
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			[UsedImplicitly]
			private static void Postfix(Piece __instance, ref bool __result)
			{
				string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject);
				if (prefabName == "MarketStall" && !__instance.IsCreator())
				{
					__result = false;
				}
			}
		}

		[HarmonyPatch(typeof(ZoneSystem), "Start")]
		private static class ZoneSystemStartPatch
		{
			private static void Postfix()
			{
				Filters.InitServerIgnoreList();
			}
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
		private static void SpawnCargoCrate(List<MarketData.MarketTradeItem> PieceMarketData, Piece __instance, int i = 0)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Object.Instantiate<GameObject>(CacheAssets.CargoCrate, ((Component)__instance).transform.position, Quaternion.identity);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			Container val2 = default(Container);
			ItemDrop val4 = default(ItemDrop);
			ItemDrop val6 = default(ItemDrop);
			for (int j = i * 4; j < PieceMarketData.Count; j++)
			{
				MarketData.MarketTradeItem marketTradeItem = PieceMarketData[j];
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(marketTradeItem.m_prefab);
				if (!Object.op_Implicit((Object)(object)itemPrefab))
				{
					continue;
				}
				if (val.TryGetComponent<Container>(ref val2))
				{
					if (!val2.GetInventory().AddItem(itemPrefab, marketTradeItem.m_stack))
					{
						GameObject val3 = Object.Instantiate<GameObject>(itemPrefab, ((Component)__instance).transform.position, Quaternion.identity);
						if (val3.TryGetComponent<ItemDrop>(ref val4))
						{
							val4.m_itemData.m_stack = marketTradeItem.m_stack;
							val4.m_itemData.m_quality = marketTradeItem.m_quality;
							val4.m_itemData.m_crafterName = marketTradeItem.m_crafter;
						}
					}
				}
				else
				{
					GameObject val5 = Object.Instantiate<GameObject>(itemPrefab, ((Component)__instance).transform.position, Quaternion.identity);
					if (val5.TryGetComponent<ItemDrop>(ref val6))
					{
						val6.m_itemData.m_stack = marketTradeItem.m_stack;
						val6.m_itemData.m_quality = marketTradeItem.m_quality;
						val6.m_itemData.m_crafterName = marketTradeItem.m_crafter;
					}
				}
			}
		}

		public static void UpdateMarketGUI()
		{
			if (Input.GetKeyDown((KeyCode)27) && Marketplace.IsMarketVisible())
			{
				Marketplace.ToggleMarketGUI();
			}
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class Filters
	{
		public static readonly CustomSyncedValue<List<string>> ServerIgnoreList = new CustomSyncedValue<List<string>>(MarketStallPlugin.ConfigSync, "MarketStallServerIgnoreList", new List<string>());

		private static readonly string MarketFolderPath;

		private static readonly string IgnoreListPath;

		public static void InitServerIgnoreList()
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return;
			}
			if (ZNet.instance.IsServer())
			{
				MarketStallPlugin.MarketStallLogger.LogDebug((object)"Server: Initializing ignore list");
				if (!Directory.Exists(MarketFolderPath))
				{
					Directory.CreateDirectory(MarketFolderPath);
				}
				if (!File.Exists(IgnoreListPath))
				{
					File.WriteAllLines(IgnoreListPath, GetDefaultIgnoreList());
				}
				ServerIgnoreList.Value = ValidateIgnoreList();
				FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(MarketFolderPath)
				{
					Filter = "*.yml",
					EnableRaisingEvents = true,
					IncludeSubdirectories = true,
					SynchronizingObject = ThreadingHelper.SynchronizingObject,
					NotifyFilter = NotifyFilters.LastWrite
				};
				fileSystemWatcher.Changed += OnFilterChange;
				fileSystemWatcher.Created += OnFilterChange;
			}
			else
			{
				MarketStallPlugin.MarketStallLogger.LogDebug((object)"Client: Awaiting server ignore list");
				ServerIgnoreList.ValueChanged += OnServerIgnoreListChange;
			}
		}

		private static void OnServerIgnoreListChange()
		{
			MarketStallPlugin.MarketStallLogger.LogDebug((object)"Client: Received server ignore list");
		}

		private static void OnFilterChange(object sender, FileSystemEventArgs e)
		{
			ServerIgnoreList.Value = ValidateIgnoreList();
		}

		private static List<string> ValidateIgnoreList()
		{
			List<string> list = new List<string>();
			ItemDrop val = default(ItemDrop);
			foreach (string item in File.ReadAllLines(IgnoreListPath).ToList())
			{
				if (!item.StartsWith("#"))
				{
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item);
					if ((Object)(object)itemPrefab == (Object)null)
					{
						MarketStallPlugin.MarketStallLogger.LogDebug((object)("Failed to find prefab: " + item));
					}
					else if (!itemPrefab.TryGetComponent<ItemDrop>(ref val))
					{
						MarketStallPlugin.MarketStallLogger.LogDebug((object)("Failed to find prefab item drop Component: " + item));
					}
					else
					{
						list.Add(val.m_itemData.m_shared.m_name);
					}
				}
			}
			return list;
		}

		private static List<string> GetDefaultIgnoreList()
		{
			return new List<string> { "#Add Item names below to block prefabs: ", "SwordCheat", "Coins" };
		}

		static Filters()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			MarketFolderPath = configPath + directorySeparatorChar + "MarketStall";
			string marketFolderPath = MarketFolderPath;
			directorySeparatorChar = Path.DirectorySeparatorChar;
			IgnoreListPath = marketFolderPath + directorySeparatorChar + "IgnoreList.yml";
		}
	}
}
namespace MarketStall.UI
{
	public static class CacheAssets
	{
		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		public static GameObject CargoCrate;

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
		[return: <1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		public static GameObject GetDestroyedLootPrefab(ZNetScene instance)
		{
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return null;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab("Karve");
			Container componentInChildren = prefab.GetComponentInChildren<Container>();
			if (!Object.op_Implicit((Object)(object)componentInChildren))
			{
				return null;
			}
			GameObject destroyedLootPrefab = componentInChildren.m_destroyedLootPrefab;
			if (!Object.op_Implicit((Object)(object)destroyedLootPrefab))
			{
				return null;
			}
			return destroyedLootPrefab;
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class Marketplace
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		public enum MarketType
		{
			Buy,
			Sell
		}

		[HarmonyPatch(typeof(InventoryGui), "Awake")]
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		private static class SetMarketplaceEffects
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			private static void Postfix(InventoryGui __instance)
			{
				if (Object.op_Implicit((Object)(object)__instance))
				{
					SetMarketGUI(__instance);
				}
			}
		}

		private static GameObject MarketGUI = null;

		private static GameObject m_BuyItem = null;

		private static GameObject m_SellItem = null;

		private static RectTransform ListRoot = null;

		private static GameObject MerchantRevenue = null;

		private static Text RevenueText = null;

		public static Text RevenueValue = null;

		private static Text MarketTitle = null;

		private static Image MarketBackground = null;

		private static GameObject MarketStar = null;

		public static ZNetView CurrentMarket = null;

		public static MarketType MarketTypeIs;

		private static int price = 1;

		private static void UpdateRevenue(ZNetView znv)
		{
			float num = znv.GetZDO().GetInt(Market._MarketValue, 0);
			RevenueValue.text = num.ToString("0");
		}

		public static void ToggleMarketGUI()
		{
			MarketGUI.SetActive(!IsMarketVisible());
		}

		public static void ShowGUI(ZNetView znv, bool isCreator)
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			MarketGUI.SetActive(true);
			znv.ClaimOwnership();
			if (znv.IsValid())
			{
				CurrentMarket = znv;
				OpenMarket(znv, (Humanoid)(object)Player.m_localPlayer, isCreator);
				MerchantRevenue.SetActive(isCreator);
				if (isCreator)
				{
					UpdateRevenue(znv);
				}
				((Graphic)MarketBackground).color = ((MarketStallPlugin._TransparentBackground.Value == MarketStallPlugin.Toggle.On) ? Color.clear : Color.white);
				InventoryGui.instance.Show((Container)null, 1);
				string @string = znv.GetZDO().GetString(Market._MarketName, "");
				MarketTitle.text = Localization.instance.Localize(@string + " $market_label");
			}
		}

		private static void OpenMarket(ZNetView znv, Humanoid user, bool isCreator)
		{
			if (!((Object)(object)znv == (Object)null) && znv.IsValid())
			{
				if (isCreator)
				{
					UpdateSellMarket(znv, user);
				}
				else
				{
					UpdateBuyMarket(znv, user);
				}
			}
		}

		public static bool IsMarketVisible()
		{
			return Object.op_Implicit((Object)(object)MarketGUI) && MarketGUI.activeInHierarchy;
		}

		public static void UpdateSellMarket(ZNetView znv, Humanoid user, string filter = "")
		{
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Expected O, but got Unknown
			DestroyMarketItems();
			MarketTypeIs = MarketType.Sell;
			List<ItemData> inventory = user.GetInventory().m_inventory;
			ItemDrop currencyComponent = default(ItemDrop);
			InputField val4 = default(InputField);
			Button val5 = default(Button);
			foreach (ItemData data in inventory)
			{
				if (Filters.ServerIgnoreList.Value.Contains(data.m_shared.m_name))
				{
					continue;
				}
				string text = Localization.instance.Localize(data.m_shared.m_name);
				if (!text.ToLower().Contains(filter.ToLower()))
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(m_SellItem, (Transform)(object)ListRoot);
				GameObject val2 = Methods.TryGetPrefab(MarketStallPlugin._Currency.Value);
				if (!val2.TryGetComponent<ItemDrop>(ref currencyComponent))
				{
					continue;
				}
				Transform val3 = Utils.FindChild(val.transform, "$part_stars_root", (IterativeSearchType)0);
				((Component)Utils.FindChild(val.transform, "$part_item_icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = data.GetIcon();
				((Component)Utils.FindChild(val.transform, "$part_item_stack", (IterativeSearchType)0)).GetComponent<Text>().text = data.m_stack.ToString(CultureInfo.CurrentCulture);
				((Component)Utils.FindChild(val.transform, "$part_item_name", (IterativeSearchType)0)).GetComponent<Text>().text = text;
				((Component)Utils.FindChild(val.transform, "$part_price_icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = currencyComponent.m_itemData.GetIcon();
				if (data.m_quality > 1)
				{
					for (int i = 0; i < data.m_quality; i++)
					{
						Object.Instantiate<GameObject>(MarketStar, val3);
					}
				}
				if (((Component)Utils.FindChild(val.transform, "$part_price", (IterativeSearchType)0)).TryGetComponent<InputField>(ref val4))
				{
					val4.characterLimit = currencyComponent.m_itemData.m_shared.m_maxStackSize.ToString().Length;
					((UnityEvent<string>)(object)val4.onValueChanged).AddListener((UnityAction<string>)SetPrice);
				}
				if (!((Component)Utils.FindChild(val.transform, "$part_sell_button", (IterativeSearchType)0)).TryGetComponent<Button>(ref val5))
				{
					continue;
				}
				((UnityEvent)val5.onClick).AddListener((UnityAction)delegate
				{
					ItemDrop item = default(ItemDrop);
					if (Object.op_Implicit((Object)(object)data.m_dropPrefab) && data.m_dropPrefab.TryGetComponent<ItemDrop>(ref item))
					{
						int count = Market.GetMarketData(CurrentMarket).Count;
						if (count >= MarketStallPlugin._MaxSales.Value)
						{
							Methods.ShowMessage(user, "<color=red>$maximum_items</color>");
						}
						else if (SellItem(user, item, data, data.m_stack, price, currencyComponent, znv))
						{
							UpdateSellMarket(znv, user);
							price = 1;
						}
					}
				});
			}
		}

		private static void SetPrice(string input)
		{
			try
			{
				price = int.Parse(input);
			}
			catch
			{
				price = 1;
			}
		}

		private static bool SellItem(Humanoid user, ItemDrop item, ItemData data, int stack, int cost, ItemDrop currency, ZNetView znv)
		{
			Inventory inventory = user.GetInventory();
			string text = Localization.instance.Localize(currency.m_itemData.m_shared.m_name);
			string arg = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
			if (MarketStallPlugin._Fee.Value > 0f && MarketStallPlugin._UseSalesTax.Value == MarketStallPlugin.Toggle.On)
			{
				int num = Mathf.Max(Mathf.CeilToInt((float)cost * (MarketStallPlugin._Fee.Value / 100f)), MarketStallPlugin._MinimumFee.Value);
				if (!inventory.HaveItem(currency.m_itemData.m_shared.m_name, true))
				{
					Methods.ShowMessage(user, $"$require_a_fee {num} {text}", item.m_itemData.GetIcon());
					return false;
				}
				ItemData item2 = inventory.GetItem(currency.m_itemData.m_shared.m_name, -1, false);
				if (item2.m_stack < num)
				{
					Methods.ShowMessage(user, $"$not_enough {text}: {num}/{item2.m_stack}", item.m_itemData.GetIcon());
					return false;
				}
				inventory.RemoveItem(currency.m_itemData.m_shared.m_name, num, -1, true);
				Methods.ShowMessage(user, $"$market_placed {arg} $market_x {stack} $market_for_a_fee {num}", item.m_itemData.GetIcon());
			}
			inventory.RemoveItem(item.m_itemData.m_shared.m_name, stack, data.m_quality, true);
			Market.AddMarketItem(item, currency, data, stack, cost, znv);
			return true;
		}

		private static void UpdateBuyMarket(ZNetView znv, Humanoid user, string filter = "")
		{
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Expected O, but got Unknown
			DestroyMarketItems();
			MarketTypeIs = MarketType.Buy;
			List<MarketData.MarketTradeItem> list = (from x in Market.GetMarketData(znv)
				orderby x.m_price
				select x).ToList();
			ItemDrop currencyItemDrop = default(ItemDrop);
			foreach (MarketData.MarketTradeItem item in list)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item.m_prefab);
				ItemDrop prefabItemDrop = itemPrefab.GetComponent<ItemDrop>();
				string text = Localization.instance.Localize(prefabItemDrop.m_itemData.m_shared.m_name);
				if (!text.ToLower().Contains(filter.ToLower()))
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(m_BuyItem, (Transform)(object)ListRoot);
				GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab(item.m_currency);
				if (!itemPrefab2.TryGetComponent<ItemDrop>(ref currencyItemDrop))
				{
					continue;
				}
				Transform val2 = Utils.FindChild(val.transform, "$part_stars_root", (IterativeSearchType)0);
				((Component)Utils.FindChild(val.transform, "$part_item_icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = prefabItemDrop.m_itemData.GetIcon();
				((Component)Utils.FindChild(val.transform, "$part_item_name", (IterativeSearchType)0)).GetComponent<Text>().text = text;
				((Component)Utils.FindChild(val.transform, "$part_price_icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = currencyItemDrop.m_itemData.GetIcon();
				((Component)Utils.FindChild(val.transform, "$part_price", (IterativeSearchType)0)).GetComponent<Text>().text = ((item.m_price == 0) ? Localization.instance.Localize("$market_free") : item.m_price.ToString(CultureInfo.CurrentCulture));
				((UnityEvent)((Component)Utils.FindChild(val.transform, "$part_buy_button", (IterativeSearchType)0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					if (BuyItem(user, prefabItemDrop, item, currencyItemDrop, znv))
					{
						UpdateBuyMarket(znv, user);
					}
				});
				((Component)Utils.FindChild(val.transform, "$part_item_stack", (IterativeSearchType)0)).GetComponent<Text>().text = item.m_stack.ToString(CultureInfo.CurrentCulture);
				if (item.m_quality > 1)
				{
					for (int i = 0; i < item.m_quality; i++)
					{
						Object.Instantiate<GameObject>(MarketStar, val2);
					}
				}
			}
		}

		private static bool BuyItem(Humanoid user, ItemDrop item, MarketData.MarketTradeItem data, ItemDrop currency, ZNetView znv)
		{
			string text = Localization.instance.Localize(currency.m_itemData.m_shared.m_name);
			if (!user.GetInventory().HaveItem(currency.m_itemData.m_shared.m_name, true))
			{
				Methods.ShowMessage(user, "$market_you_need " + text + " $market_to_purchase", currency.m_itemData.GetIcon());
				return false;
			}
			string arg = Localization.instance.Localize(item.m_itemData.m_shared.m_name);
			int stack = user.GetInventory().GetItem(currency.m_itemData.m_shared.m_name, -1, false).m_stack;
			if (stack < data.m_price)
			{
				Methods.ShowMessage(user, "$you_do_not_have_enough " + text + " $market_to_purchase", currency.m_itemData.GetIcon());
				return false;
			}
			if (!user.GetInventory().HaveEmptySlot())
			{
				Methods.ShowMessage(user, "$your_inventory_is_full");
				return false;
			}
			ItemData val = user.GetInventory().AddItem(((Object)item).name, data.m_stack, data.m_quality, item.m_itemData.m_variant, 0L, data.m_crafter, false);
			if (val == null)
			{
				return false;
			}
			IDeserializer deserializer = new DeserializerBuilder().Build();
			Dictionary<string, string> customData = deserializer.Deserialize<Dictionary<string, string>>(data.m_customData);
			val.m_customData = customData;
			Methods.ShowMessage(user, $"$market_you_purchased {arg} $market_for {data.m_price} {text}", item.m_itemData.GetIcon());
			user.GetInventory().RemoveItem(currency.m_itemData.m_shared.m_name, data.m_price, -1, true);
			return Market.BuyMarketItem(znv, data);
		}

		private static void DestroyMarketItems()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (Transform item in (Transform)ListRoot)
			{
				Transform val = item;
				Object.Destroy((Object)(object)((Component)val).gameObject);
			}
		}

		private static void SetMarketGUI(InventoryGui instance)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Expected O, but got Unknown
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Expected O, but got Unknown
			//IL_0302: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)instance))
			{
				MarketGUI = Object.Instantiate<GameObject>(LoadAssets._assets.LoadAsset<GameObject>("Market_GUI"), ((Component)instance).transform);
				m_BuyItem = Object.Instantiate<GameObject>(LoadAssets._assets.LoadAsset<GameObject>("Market_Item"));
				m_SellItem = Object.Instantiate<GameObject>(LoadAssets._assets.LoadAsset<GameObject>("Market_Sell"));
				MarketStar = Object.Instantiate<GameObject>(LoadAssets._assets.LoadAsset<GameObject>("Market_Star"));
				MarketGUI.SetActive(false);
				ListRoot = ((Component)Utils.FindChild(MarketGUI.transform, "$part_Content", (IterativeSearchType)0)).GetComponent<RectTransform>();
				Transform val = instance.m_trophiesPanel.transform.Find("TrophiesFrame/Closebutton");
				Button component = ((Component)val).GetComponent<Button>();
				ButtonSfx component2 = ((Component)val).GetComponent<ButtonSfx>();
				GameObject gameObject = ((Component)Utils.FindChild(MarketGUI.transform, "$part_CloseButton", (IterativeSearchType)0)).gameObject;
				gameObject.gameObject.AddComponent<ButtonSfx>().m_sfxPrefab = component2.m_sfxPrefab;
				Button val2 = default(Button);
				if (gameObject.TryGetComponent<Button>(ref val2))
				{
					((Selectable)val2).transition = (Transition)2;
					((Selectable)val2).spriteState = ((Selectable)component).spriteState;
					((UnityEvent)val2.onClick).AddListener(new UnityAction(HideGUI));
				}
				Transform val3 = Utils.FindChild(m_SellItem.transform, "$part_sell_button", (IterativeSearchType)0);
				((Component)val3).gameObject.AddComponent<ButtonSfx>().m_sfxPrefab = component2.m_sfxPrefab;
				((Component)val3).GetComponentInChildren<Text>().text = Localization.instance.Localize("$market_sell");
				Button val4 = default(Button);
				if (((Component)val3).TryGetComponent<Button>(ref val4))
				{
					((Selectable)val4).transition = (Transition)2;
					((Selectable)val4).spriteState = ((Selectable)component).spriteState;
				}
				Transform val5 = Utils.FindChild(m_BuyItem.transform, "$part_buy_button", (IterativeSearchType)0);
				((Component)val5).gameObject.AddComponent<ButtonSfx>().m_sfxPrefab = component2.m_sfxPrefab;
				((Component)val5).GetComponentInChildren<Text>().text = Localization.instance.Localize("$market_buy");
				Button val6 = default(Button);
				if (((Component)val5).TryGetComponent<Button>(ref val6))
				{
					((Selectable)val6).transition = (Transition)2;
					((Selectable)val6).spriteState = ((Selectable)component).spriteState;
				}
				MerchantRevenue = ((Component)Utils.FindChild(MarketGUI.transform, "$part_seller", (IterativeSearchType)0)).gameObject;
				RevenueText = ((Component)Utils.FindChild(MerchantRevenue.transform, "$part_revenue", (IterativeSearchType)0)).GetComponent<Text>();
				RevenueValue = ((Component)Utils.FindChild(MerchantRevenue.transform, "$part_money_value", (IterativeSearchType)0)).GetComponent<Text>();
				MarketTitle = ((Component)Utils.FindChild(MarketGUI.transform, "$part_title", (IterativeSearchType)0)).GetComponent<Text>();
				GameObject gameObject2 = ((Component)Utils.FindChild(MerchantRevenue.transform, "$part_money_button", (IterativeSearchType)0)).gameObject;
				gameObject2.AddComponent<ButtonSfx>().m_sfxPrefab = component2.m_sfxPrefab;
				Button val7 = default(Button);
				if (gameObject2.TryGetComponent<Button>(ref val7))
				{
					((UnityEvent)val7.onClick).AddListener(new UnityAction(CollectRevenue));
					((Selectable)val7).transition = (Transition)2;
					((Selectable)val7).spriteState = ((Selectable)component).spriteState;
				}
				RevenueText.text = Localization.instance.Localize("$revenue_label");
				MarketTitle.text = Localization.instance.Localize("$market_label");
				Transform val8 = Utils.FindChild(MarketGUI.transform, "$part_filter", (IterativeSearchType)0);
				InputField val9 = default(InputField);
				if (((Component)val8).TryGetComponent<InputField>(ref val9))
				{
					((UnityEvent<string>)(object)val9.onValueChanged).AddListener((UnityAction<string>)OnFilterChange);
				}
				Image component3 = ((Component)instance.m_trophiesPanel.transform.Find("TrophiesFrame/border (1)")).GetComponent<Image>();
				MarketBackground = ((Component)MarketGUI.transform.Find("Panel")).GetComponent<Image>();
				((Graphic)MarketBackground).material = ((Graphic)component3).material;
				((Graphic)((Component)val8).GetComponent<Image>()).material = ((Graphic)component3).material;
				Font font = GetFont("Norse");
				Font font2 = GetFont("Norsebold");
				Text[] componentsInChildren = MarketGUI.GetComponentsInChildren<Text>();
				Text[] componentsInChildren2 = m_BuyItem.GetComponentsInChildren<Text>();
				Text[] componentsInChildren3 = m_SellItem.GetComponentsInChildren<Text>();
				AddFonts(componentsInChildren, font2, font);
				AddFonts(componentsInChildren2, font2, font);
				AddFonts(componentsInChildren3, font2, font);
			}
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(2)]
		private static void AddFonts([<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(1)] Text[] array, Font NorseBold, Font NorseFont)
		{
			foreach (Text val in array)
			{
				val.font = ((((Object)val).name == "$part_title") ? NorseBold : NorseFont);
			}
		}

		[return: <1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static Font GetFont(string name)
		{
			Font[] source = Resources.FindObjectsOfTypeAll<Font>();
			return ((IEnumerable<Font>)source).FirstOrDefault((Func<Font, bool>)([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Font x) => ((Object)x).name == name));
		}

		private static void HideGUI()
		{
			MarketGUI.SetActive(false);
		}

		private static void CollectRevenue()
		{
			if (Market.CollectValue(CurrentMarket))
			{
				UpdateSellMarket(CurrentMarket, (Humanoid)(object)Player.m_localPlayer);
			}
		}

		private static void OnFilterChange(string input)
		{
			if (MarketTypeIs == MarketType.Buy)
			{
				UpdateBuyMarket(CurrentMarket, (Humanoid)(object)Player.m_localPlayer, input);
			}
			else
			{
				UpdateSellMarket(CurrentMarket, (Humanoid)(object)Player.m_localPlayer, input);
			}
		}
	}
}
namespace MarketStall.Managers
{
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[PublicAPI]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] [return: <1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(1)] (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1];
				if (dictionary.ContainsKey(text))
				{
					Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[text] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text2 = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text2 = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text2 == null && dictionary.ContainsKey("English"))
			{
				text2 = File.ReadAllText(dictionary["English"]);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
	public static class MarketStallPieces
	{
		public static void InitPieces()
		{
			BuildPiece.ConfigurationEnabled = true;
			BuildPiece buildPiece = new BuildPiece("marketstallbundle2", "MarketStall");
			buildPiece.Name.English("Market Stall");
			buildPiece.Description.English("Personal marketplace");
			buildPiece.RequiredItems.Add("FineWood", 20, recover: true);
			buildPiece.RequiredItems.Add("Wood", 20, recover: true);
			buildPiece.RequiredItems.Add("Thunderstone", 1, recover: true);
			buildPiece.RequiredItems.Add("Bronze", 5, recover: true);
			buildPiece.Category.Set(BuildPieceCategory.Misc);
			buildPiece.Crafting.Set(CraftingTable.None);
			MaterialReplacer.RegisterGameObjectForMatSwap(buildPiece.Prefab);
			PieceEffectManager.PrefabsToSet.Add(buildPiece.Prefab);
			buildPiece.Prefab.AddComponent<Market>();
			BuildPiece buildPiece2 = new BuildPiece("marketstallbundle2", "MarketStall_Small");
			buildPiece2.Name.English("Market Stall Mini");
			buildPiece2.Description.English("Personal marketplace");
			buildPiece2.RequiredItems.Add("FineWood", 20, recover: true);
			buildPiece2.RequiredItems.Add("Wood", 20, recover: true);
			buildPiece2.RequiredItems.Add("Thunderstone", 1, recover: true);
			buildPiece2.RequiredItems.Add("Bronze", 5, recover: true);
			buildPiece2.Category.Set(BuildPieceCategory.Misc);
			buildPiece2.Crafting.Set(CraftingTable.None);
			MaterialReplacer.RegisterGameObjectForMatSwap(buildPiece2.Prefab);
			PieceEffectManager.PrefabsToSet.Add(buildPiece2.Prefab);
			buildPiece2.Prefab.AddComponent<Market>();
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public static class PieceEffectManager
	{
		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class SetPiecesEffects
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
			private static void Postfix(ZNetScene __instance)
			{
				if (Object.op_Implicit((Object)(object)__instance))
				{
					AddEffects(__instance);
					CacheAssets.CargoCrate = CacheAssets.GetDestroyedLootPrefab(__instance);
				}
			}
		}

		public static readonly List<GameObject> PrefabsToSet = new List<GameObject>();

		private static void AddEffects(ZNetScene instance)
		{
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return;
			}
			foreach (GameObject item in PrefabsToSet)
			{
				GameObject prefab = instance.GetPrefab(((Object)item).name);
				if (Object.op_Implicit((Object)(object)prefab))
				{
					SetPieceScript(instance, prefab, "vfx_Place_stone_wall_2x1", "sfx_build_hammer_stone");
				}
			}
		}

		private static void SetPieceScript(ZNetScene scene, GameObject prefab, string placementEffectName1, string placementEffectName2)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			GameObject prefab2 = scene.GetPrefab(placementEffectName1);
			GameObject prefab3 = scene.GetPrefab(placementEffectName2);
			if (Object.op_Implicit((Object)(object)prefab2) && Object.op_Implicit((Object)(object)prefab3))
			{
				EffectList val = new EffectList();
				val.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
				{
					new EffectData
					{
						m_prefab = prefab2,
						m_enabled = true,
						m_variant = -1,
						m_attach = false,
						m_inheritParentRotation = false,
						m_inheritParentScale = false,
						m_randomRotation = false,
						m_scale = false,
						m_childTransform = ""
					},
					new EffectData
					{
						m_prefab = prefab3,
						m_enabled = true,
						m_variant = -1,
						m_attach = false,
						m_inheritParentRotation = false,
						m_inheritParentScale = false,
						m_randomRotation = false,
						m_scale = false,
						m_childTransform = ""
					}
				};
				EffectList placeEffect = val;
				Piece component = prefab.GetComponent<Piece>();
				component.m_placeEffect = placeEffect;
				component.m_groundPiece = false;
				component.m_allowAltGroundPlacement = false;
				component.m_cultivatedGroundOnly = false;
				component.m_waterPiece = false;
				component.m_clipGround = true;
				component.m_clipEverything = false;
				component.m_noInWater = false;
				component.m_notOnWood = false;
				component.m_notOnTiltingSurface = false;
				component.m_inCeilingOnly = false;
				component.m_notOnFloor = false;
				component.m_noClipping = false;
				component.m_onlyInTeleportArea = false;
				component.m_allowedInDungeons = false;
				component.m_spaceRequirement = 0f;
				component.m_repairPiece = false;
				component.m_canBeRemoved = true;
				component.m_allowRotatedOverlap = false;
				component.m_vegetationGroundOnly = false;
			}
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		Custom
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		public string custom;
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[PublicAPI]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		Building = 2,
		Furniture = 3,
		All = 100,
		Custom = 99
	}
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[PublicAPI]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[PublicAPI]
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
	[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(1)]
	[PublicAPI]
	public class BuildPiece
	{
		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft = null;

			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> tools = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> customTable = null;
		}

		[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
			public string Category;

			[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Requirement r) =>
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0025: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val2 = ResItem(r);
					return (val2 == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = r.amount,
						m_resItem = val2,
						m_recover = r.recover
					};
				}));
				return dictionary.Values.Where([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(r.itemName);
					ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
					if ((Object)(object)val == (Object)null)
					{
						Debug.LogWarning((object)("The required item '" + r.itemName + "' does not exist."));
					}
					return val;
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private LocalizeKey _name;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools = null;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static object configManager;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static Localization _english;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<1bf4d302-402c-47c4-8f96-a8d71031beb7>Nullable(2)]
		private static object configSync
		{
			[<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_028c: Expected O, but got Unknown
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0334: Expected O, but got Unknown
			//IL_03d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_042d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0437: Expected O, but got Unknown
			//IL_05a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b1: Expected O, but got Unknown
			//IL_088b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0895: Expected O, but got Unknown
			//IL_061c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0626: Expected O, but got Unknown
			//IL_06c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_06cc: Expected O, but got Unknown
			//IL_0900: Unknown result type (might be due to invalid IL or missing references)
			//IL_090a: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value3))
						{
							foreach (PieceTable item3 in value3)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						string[] array6 = piece.activeTools;
						foreach (string key2 in array6)
						{
							if (dictionary.TryGetValue(key2, out var value4))
							{
								foreach (PieceTable item4 in value4)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<b6c25812-dd59-4e70-adc3-5bbb842cd4c2>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("Wood") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					//IL_0047: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						CraftingTable value2 = cfg.extensionTable.Value;
						CraftingTable craftingTable = value2;
						if (craftingTable == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_0061: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				configManagerType?.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			if ((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0055: Unknown result type (might be due t